1. Territory: Farming and Warfare
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Territory: Farming and Warfare News

Test branch synchronized to main branch

Optimization: Upon a female lord's ascension to the throne, all her children are immediately posthumously granted royal status (children of royal nobles and non-royal male nobles are not considered royal).

Optimization: Upon a female lord's ascension to the throne, her husband, even if not a royal, will be posthumously granted royal status.

Optimization: Wolves can now use smoked fish and smoked meat.

Optimization: Dragon attacks are no longer affected by level restrictions.

Numerical Adjustments: Added "Medicinal Tea, Sugar, Mushroom Essence, and Beauty Pills" to the technology tree.

Numerical Adjustments: When recruiting travelers, different price ranges are set based on their characteristics and race, and the probability of encountering travelers with specific characteristics and non-dwarf races is increased.

Optimization: When accepting transport missions, the Free Carriage first checks if it can reach the pickup and delivery locations; if not, the mission is not accepted.

Optimization: Optimized memory usage, fixing the issue of increasing memory usage with each save or continuous memory spikes during extended gameplay.

Experience optimization and bug fixes

[p]Optimization: Fixed an issue where the total population of all races was not limited during the annual automatic population replenishment in Imperial Village management.[/p][p]Bug Fix: Fixed an issue where travelers were not promptly removed from the traveler list after dying in combat mode.[/p][p]Optimization: Fixed an issue where soldiers (including lords) would return their weapons and equipment to the corresponding barracks or throne upon retirement.[/p][p]Optimization: Fixed an issue where residents would be forced to interrupt their current mission if they were too cold, too hungry, or needed treatment for an infectious disease.[/p][p]Optimization: Added localized translations for a small amount of non-English text.[/p][p]Bug Fix: Fixed an issue where letters purchased at a 200% premium did not disappear after the sales limit was reached, allowing them to continue selling.[/p][p]Optimization: Fixed an issue where capturing prisoners would select the nearest target cell based on the prisoner's location.[/p][p]Optimization: Added a function to view all Imperial exploration results at once.[/p][p]Optimization: Tasks in the global task list are now sorted in reverse priority order.[/p][p]Bug Fix: Fixed an issue where the player's female lord was still displayed as the male lord's portrait in the diplomacy interface.[/p][p]Optimization: Fixed an issue where other residents should not attempt to rescue residents who are stunned by monsters while defecting to other lords.[/p][p]Bug Fix: Issue where some tasks might be canceled when prioritizing the task of harvesting wild pasture.[/p][p]Optimization: When residents look for toilets, they will only look for those within 50 tiles.[/p]

Experience optimization

Improvement: Cave class restrictions can now be set to "Child"
Improvement: Disable demoting a lord's spouse to a civilian
Bug Fix: Musketeers recruited from vassals would be directly converted to civilians upon returning to camp
Improvement: When copying attributes at a military camp, do not copy the automatic soldier formation plan
Improvement: The minimum monster limit for feeders can now be set to 10
Bug Fix: Even when ambient sound is set to 0, ambient sound still persists near gathering or hunting camps

Experience optimization

  • Value Adjustment: The default transport priority for dining tables is +1.
  • Guidance: A tooltip is now displayed when a mountain road is built on a narrow mountain edge and is impassable.
  • Optimization: When a route carriage passes over a wine barrel, only wine is allowed to be transported, not brewing materials.
  • Bug Fix: When displaying the movement path of an enemy ship, the path does not disappear after it is sunk or the map is cut off.
  • Optimization: When adding positions, the value added by a single roll increases the further you roll.
  • Bug Fix: On the inn's recruitment results screen, pressing the ESC key after a successful recruitment would cause the recruitment to be abandoned.
  • Optimization: Dragons within three tiles of the Eternal Temple can now automatically use gems to heal.
  • Optimization: Gold can be collected in both maritime trade and ports.
  • Optimization: The talent trait "Toughness" now displays its defense bonus in the mouse tooltip.
  • Optimization: After resurrecting a lord, it is immediately added to the collection.
  • Bug Fix: The magic attack of the level 9 Three-Eyed Mage was configured as a physical attack.
  • Bug Fix: An issue where a sailor's unexpected death and inability to disembark caused the ship to become stuck without all crew members on board.
  • Bug Fix: Monster combat icons sometimes failed to hide promptly upon death.
  • Optimization: The enemy soldier list is now displayed on the enemy barracks screen.
  • Guidance: A red dot now appears on the quest button when the main quest is available for submission.

Improve localized translation and experience optimization

[p]This version adds support for the following languages:[/p][p]Spanish[/p][p]German[/p][p]Portuguese[/p][p]French[/p][p]Polish[/p][p]Italian[/p][p][/p][p]Additional improvements:[/p][p]Number Adjustments: Cat-Man nobles can now marry through a banquet[/p][p]Optimization: Heat from braziers and fireplaces now reaches the door[/p][p]Optimization: When copying a cell, torches are now ignored to avoid duplication[/p][p]Bug Fix: The Cargo Ship Copy Properties button was unresponsive when clicked[/p][p]Optimization: Pokemon can still pick up items in a restricted area drawn with the Hand of the Void[/p][p]Optimization: Upon taking office, all soldiers' buffs are immediately refreshed to benefit from the lord's talent bonuses[/p]