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Territory: Farming and Fighting News

[Test branch] Experience optimization 2024-11-9

Art: Redraw the game cover
Value adjustment: The recovery speed of the well is affected by nearby wells (wells built too close together will slow down water recovery)
Optimization: When the temperature is too low, livestock will also move to the nearest fire and stay indoors
BUG repair: The problem of excessive reminders of builders not being hidden
Optimization: Increase the priority of transporting supplies from the carriage station
Optimization: After the captive faints from hunger, the handyman can deliver food to him
Guidance: Add a reminder to the prison cell that the werewolf captive only eats meat
Value adjustment: The level of the wild monster is at most 2 levels higher than the level of the weapon unlocked by the player
Optimization: The border of the soldiers' formation range is displayed in the barracks and the throne

BUG repair and tutorial optimization

Bug fix: Beekeepers don't harvest honey when the hive is full
Bug fix: When the farmland needs too much water, farmers can't get water and keep trying to get water
Bug fix: After the royal family members were demoted to civilians, their royal status was not cancelled
Bug fix: When the mine has no product type set, the captives will go to mine
Guidance: Add construction location prompts in the guidance tutorial
Value adjustment: Increase the water requirement for refining (the refining industry needs to be close to the river)

Bug fixes and guidance tips 2024-11-7

Bug fix: The torch in the cell can be moved out, but not back

Bug fix: The green frame line and resource point are not aligned when building the fishing dock

Bug fix: When the mine is suspended or the resources are exhausted, the captives will still enter the mine to mine

Bug fix: The number of people in the refugee letter is 0

Guidance: The source information of the item is displayed in the help interface and inventory statistics interface

Guidance: The source information of the gem is displayed in the statue

Guidance: The source information of the item and the material is displayed in the manufacturing table

Experience optimization 2024-11-6

New content: Added two new wild animals: white deer and sika deer
Optimization: Restricted the birth location of deer to prevent them from running outside the map
Value adjustment: Ants are prohibited from picking up metal ingots, gems, carriages, weapons and equipment, etc.
Optimization: When capturing prisoners and rescuing fainted residents, you can select to increase the priority
Value adjustment: Clothes can be provided to prisoners

Experience optimization

Optimization: Split "Pharmacist" into "Herb Collector" and "Alchemist"
Optimization: Split "Blacksmith" into "Blacksmith" and "Smelter"
Value Adjustment: After a member of the royal family is named Earl, add 10 points of loyalty
BUG Fix: In the merchant's purchase letter, the upper limit of the number of items that can be sold is always 0
Optimization: Monsters trapped on the water can go ashore nearby
Optimization: The diagnosis station must also have a range function to distribute medicine (only specific people can distribute)
Optimization: When building, the wild flowers on the ground are not cleaned up
BUG Fix: Occasionally an error occurs when exiting the game