
Hey guild leaders! I recently made some great progress on the shops and upcoming "
Damp Caves" mushroom area (new soundtrack for it later in the post!).
Here's the exciting details:
New shops
I've been wanting to redo the shop and guild screens for a long while, trying to make both of these looks like actual places rather than minimalist, grey windows.
So I set to work and made mockups in Aseprite! a pixel-art program.

...They're just mockups so I can see where the interface is, they're not meant to be pretty!


The in-game versions, however, are totally meant to look pretty! :D
This change currently only applies to the shops in the overworld (General Store and Armory).
I did end up running into some unexpected difficulties with the guild version...
(the fact that the character is meant to be on the left side + screen scaling possible causing issues for how things are displayed on different screens) so that will have to wait for a future update :< However! Get ready for some very exciting mushroom news!
Mushroom Music
[previewyoutube][/previewyoutube]
Here's the soundtrack for the upcoming "Damp Caves" mushroom area in-action! courtesy of the talented Daniele "Elrehon" Coppola. The soundtrack for the upcoming Sewers is done too, I might share it in a future post (:
Mushroom Animations
All mushroom enemies are now fully animated too, with particle effects to boot!
Mushroom push!
Mushroom cannon!
Mushroom hulk smash!Mushroom sound effects
Finally, inspired by the fantastic music, I added sound effects to the various mushroom enemies 🎵
[previewyoutube][/previewyoutube]
Beep boopThe End
And that's all! thank you for reading this update, looking forward to sharing more exciting news with you next time :D
-David