Version 1.2.8
## General
* Improved Caelem Cete die sound.
## Balance
* Tactical Insertion can now only be used on forest, ruins or smoke screen with no enemy city.
* Undersupplied now goes away at 1 rank per turn.
* Increased the returns of The Sure Thing to 10, 20, 30 minerals gained (and 20, 40, 60 with both upgrades).
## Bug Fixes
* Fixed The Sure Thing giving extra minerals based on the total minerals instead of the invested minerals.
* Fixed being able to queue buildings into tiles that will be full once current production finishes.
* Fixed Hovering not mentioning not being affected by tiles on fire.
* Fixed Elusive being scored incorrectly for research by the AI.
* Adjusted particle system rendering to still show particles and impacts even at high animation speed and/or low frame rate.
* Fixed region name typo.
* Improved Caelem Cete die sound.
## Balance
* Tactical Insertion can now only be used on forest, ruins or smoke screen with no enemy city.
* Undersupplied now goes away at 1 rank per turn.
* Increased the returns of The Sure Thing to 10, 20, 30 minerals gained (and 20, 40, 60 with both upgrades).
## Bug Fixes
* Fixed The Sure Thing giving extra minerals based on the total minerals instead of the invested minerals.
* Fixed being able to queue buildings into tiles that will be full once current production finishes.
* Fixed Hovering not mentioning not being affected by tiles on fire.
* Fixed Elusive being scored incorrectly for research by the AI.
* Adjusted particle system rendering to still show particles and impacts even at high animation speed and/or low frame rate.
* Fixed region name typo.