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BrightSeeker News

New Early build available for ALL Discord Members!

Join our discord server and gain access to all early versions of BrightSeeker for Free!


https://discord.gg/X5N9wghrS4

v0.0.0.8 Changes:
Bug fixes:
  • Fixed bug - Trap projectiles colliding with the trap
  • Fixed animation bug when exiting the "staff/sword" dialogue using keyboard/gamepad shortcut instead of dialogue buttons
  • Fixed the "Ability Station" bug - Giving player infinite spark/health
  • Fixed bug - ESC menu opening when closing other UI elements
  • Fixed spawn location of particles when breaking boxes
  • Fixed bug when player gets stuck in the first combat area in the first level
  • Added invisible wall preventing skipping the "Pink Tree" combat sequence

New features and tweaks:
  • Removed the "Pink Tree" cutscene - replaced with 2D image sequence
  • More delay before Heavy-mech attacks/teleports
  • Reworked Shop UI + Added option to refill missing HP/Spark in the Shop
  • Several tweaks to widget navigation with gamepad
  • Map "God's Final Rest" updated with new models
  • Bushes are now breakable objects
  • Added tutorial when first coin is acquired
  • Added tutorial when first special ability is acquired
  • Player character is now rotated to cursor by default (can be turned off in settings)
  • Add "Reload from checkpoint" button to ESC menu
  • When playing with gamepad - targeted enemies will be highlighted before player fires projectile at them
  • Updated models and UI for some intractable stations
  • New Main menu
  • Added audio volume settings and option to enable/disable VSync
  • Added Async loading screen
  • F8 opens feedback form