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Poached : Hunt The Hunter News

V0.5.1

V0.5.1
1. Improved boss fight - leader now fights back, mission is no longer hostage situation based [Although you still have to rescue your squad mate]
2. Better hippo mission, added more radio voice acting and other various fixes
3. Moved The memoirs of General Gideon - Tape 1 : "The Caprece Strippers" to inside caravan
4. Added The memoirs of General Gideon - Tape 2 : "Moby Dik" to Hippo Mission
5. Added The memoirs of General Gideon - Tape 3 : "The Legendary Volstruis" to various missions and locations throughout the game.
6. Added a "Skip All Levels" Warp Zone - you just need to find the super secret legendary skip all-level snail.
7. Added treasure behind waterfall [Only in certain missions though]
8. New Mufasa reload animation & on-screen position
9. Removed vehicle from filmic/dream level
10. Made Mission 3 radio transmission not prevent player pickup action
11. Made matches harder to find [Except when purchased from shop]
12. Fixed invincibility mod bug where setting value required toggle to be pressed twice sometimes
13. Added more collectibles in Mission 8
14. Locked "Random" menu section for now until complete
15. Eliminating final boss now gives you 8000 points
16. Taking down helicopters now gives you 1000 points
17. Fixed issue clipping through the side walls inside warehouse level
18. Made noise complaint bonus mission now accessible via secret chicken truck side quest in sandbox mode located somewhere on the map
19. Optimized game build package size
20. Added legendary volstruis to sandbox mode, optimized scene
21. Improved caravan interior & added a new song to caravan interior playable radio
22. Added some new note books and note text pickups
23. Made various player triggers work also when in vehicle
24. Various other small fixes & changes

V0.5

V0.5
1. Added a waterfall to the reserve
2. Added ability to look around in first person perspective while driving
3. Added rhino beetles
4. Added butterflies [rare]
5. Added rats [mostly found near trash]
6. Fixed bug sometimes causing invisible swap weapon pickups
7. Added subtitles for Mission 5 ,7, 8
8. Fixed floating campfire in mission 8
9. Fixed missing cactus colliders in mission 8
10. Rebaked mission 10 nav-mesh
11. Added Dagga [rare]
12. Added more poached rhinos to Mission 2
13. Added new story elements to warehouse [Mission 6]
14. Improved warehouse lighting
15. Improved final mission start location
16. Improved enemy AI navigation in warehouse
17. Removed references to a certain copyrighted action hero in Mission 1
18. New hippo mission starting point
19. Made tape recorders harder to find
20. Improved hippo mission
21. Added optimization volumes to improve culling of dynamic objects not in range
22. New hornet mission "cold start" location
23. Improved Mufasa Rifle running animation
24. Removed many un-used animation components on static meshes
25. Made player receive an M18 Carbine load-out automatically at each mission start
26. Fixed missing hut colliders in Hippo Mission
27. Made Mufasa on-screen unzoomed position look awesome
28. Fixed misaligned subtitles in Hornet Mission
29. Fixed bloom overkill in warehouse
30. New voice acting clips in Mission 5 & 6
31. Edited tutorial copy for more accurate descriptions of key base perpetual mechanics
32. Changed all secret "Ostrich" [Including all but not limited to the legendary version] to "Volstruis"
33. Added super secret magical volstruis song to super volstruis secret pickups.
34. Made Re-Wired attack drones deal significantly less damage
35. Fixed typo in final ending chapter titles text copy
36. Re baked tutorial and sandbox mode navmeshes, improved tutorial overall.
37. Added more hydraulic excavators to sandbox mode
38. Can now also exit Makro Pap Venster PC with spacebar or mouse and added exit sound.
39. Made enemies not use upper body based inverse kinematics when crouching
40. Made rescue mission give you the appropriate amount of points for completing.
41. Fixed a bug where on a new installation of the game, playing the first mission but then exiting before saving - caused the game to freeze when pressing continue.
42. Made antialiasing have only 3 presets, "None/Fast/Best" [removed "Good" preset]
43. Head shots now give 100 extra points.
44. Improved caravan interior
45. New Mission 3 start position
46. Fixed all possible null reference exceptions in enemy AI
47. Added player water wading interaction, also player can walk through waist deep water but they may not crouch.
48. Made man stuck in tree not shout as incessantly, unless the hippo starts attacking.
49. Fixed sticking issues caused from player capsule collider being too thin
50. Various additional small fixes and improvements, and all sorts of other nonsense bugs too infuriating to mention.
51. New voice acting/mission briefing for final mission
52. Optimized engine code by stripping un-used modules (such as XR and Unity Ads)
53. New radio transmission briefing for Sandbox Mode
54. Fixed a bug where pressing F9 while the next level is currently loading could cause the game to freeze in an endless loop of loading
55. Gave man stuck in tree more things to say, and controlled by current game state
56. Fixed typo in biltong shed tutorial popup
57. New alternate voice acting for Mission 4 [Capture mission]
58. Made subtitles smaller
59. Fixed issue where sandbox mode was sometimes not starting from the correct location
60. Made M83 pistol harder to find and also increased damage from 100 to 120
61. Removed emissive materials from tunnel to make look older and more realistic
62. Minor underground tunnel improvements
63. Made mission 2 secret skip level snail link to Hornet Mission side-quest

V0.4.9

V0.4.9
1. Fixed numerous bugs and mission parameters
2. Audio improvements
3. Fixed danger music playing when shooting dead enemies
4. Added optional tutorial back to main menu
5. Added new tutorial audio
6. Added flies [Will randomly spawn on dead bodies]
7. Added Dragon-Flies [Just a few at Mission 1 start to test for now]
8. Minor loading text and endgame text copy changes
9. Secret Skip Level Snail in Mission 1 now skips to Hippo Bonus Quest
10. Added a Skip Level Snail in Hippo Level taking you to Mission 2
11. Made M83 Hand Gun harder to find in Sandbox Mode
12. Made poachers trash your camp entirely in final mission
13. Added Skip Level Snail to Hornet Nest Quest
14. Improved underground tunnel lighting

V0.4.8

V0.4.8
1. Hippo mission improvements
2. New hidden tape recorders containing playable audio logs
3. Made fall damage much MUCH less severe. (and more realistic)
4. Fixed new bug causing game to freeze at Special Delivery mission
5. Added advanced enemy upper body inverse kinematics, allowing enemies to more realistically face towards you even when moving in different directions,
6. Minor AI improvements
7. Minor UI improvements

V0.4.7

V0.4.7
1. Made enemy sight distance consistent over different difficulty settings
2. Made Hippo side quest its own separate mission with extra voice acting.
3. New voice acting for Missions 5,6,7,8
4. Made radio transmissions also pause when game does to prevent subtitles going out of sync
5. Removed whales from wasp sting induced hallucination
6. New copy for Mission 2 Wave 2
7. Improved Mufasa sprint animation
8. Improved shrubbery near Mission 3 charging station repair quest
9. Added Secret Skip Level snail to last mission
10. Normalized button audio in Main Menu
11. Fixed floating bushes in mission 5 outcrop
12. Fixed missing cactus colliders in mission 8
13. Fixed a rock that enemies could walk through in mission 5 & 7
14. Made weapon ready sound not so loud
15. Made poachers able to take out certain rhinos
16. Made mission 2 wave 2 more dramatic
17. Made hornet nest side quest its own mission with new voice acting
18. Fixed bug that was causing enemies to sometimes freeze in stage fright mode
19. New end scene music
20. Various optimization & tweaks