1. World Turtles
  2. News

World Turtles News

Procedural, Real-Time Geography, Improved Messages / Hints and a Small Favour

Hi all,

Today's update adds the following:
  • The terrain contains fault lines through which high rock towers will emerge in real-time while playing!
  • The starting positions and map geography has been reworked to be more visually interesting and less prone to "dud starts" (where you don't have enough space and/or resources and/or tribal camps nearby).
  • By the way, the next update will include a map builder where you can set map parameters yourself and see a real (tiny) example map created using the current parameter set. The example map takes about 1 second to create and visualise, so you can get almost-instant feedback on your selections :)
  • A new messaging system is introduced, where hints and other messages are shown in-map at the locations they apply to. An icon with heading is displayed until you hover over the hex in question, at which time the full message is displayed. Clicking on the hex dismisses the message, else it remains there for future reference. You can thus dismiss messages you've already dealt with, while keeping others for a bit later. This also works when saving and loading (your live messages remain in-tact).


I made quite a few changes to the data structures behind the scenes to accommodate the real-time geography changes and message system, so I hope there are no new bugs I haven't caught in my playtesting. Please let me know if something isn't working anymore.

Finally, as one of 2021's weekly winners, World Turtles is participating in the year-end Fan Favourite vote over at #GDWC2021. Please consider voting for me!

Latest video showcasing the procedural real-time geography:
https://www.youtube.com/watch?v=Jvt9BG2ULkQ

#GDWC2021 Game Page with Voting Button:
https://thegdwc.com/pages/game.php?game_guid=5e9bcd56-50a2-45b4-bc29-aaa114c805fa

Enjoy the rock eruptions!

Are you ready to keep Meeps healthy and raise some children!?

Hi all,

May you be happy and content in 2022!

Welcome to the first update for the year. While there were a few smaller updates as well, the main factors to focus on today are:
  • Meeps can now have children, which take up progressively more food and appeal capacity as they age, until the join the workforce when they become adults.
  • Meeps now have randomly chosen names :)
  • Your realm now has a Nutrition score, which is determined by how balanced your food supply is (between Staples, Treats and Protein) and by whether there is enough food supply.
  • Nutrition is one of the factors that feed into a Health score. The other two are still in development. The health score determines the rate at which Meeps get born and will influence more mechanics later on.


Go forth and prosper!

Crops and livestock yields are now continuously affected by the Weather

The final update for this year brings fish as a resource, while all crop and livestock yields are now continuously affected by weather conditions.

See you next year with some more updates!