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[Neolithic]To the End News

Update, Version 20230528


English
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[Hotkey]Added hotkey: V to turn on/off the field of view of hostile entities.
[Tips]Added the description of this new hotkey in the game's "tips."
[Tutorial]Added tutorial content to explain this hotkey and the hostile entities' field of view. It's integrated into the fast tutorial. If you skipped the fast tutorial or chose the long tutorial, this part of the information will appear when you visit Queensmouth.
[Wiki]Added a wiki page of hotkeys: https://neolithia.fandom.com/wiki/Hot_Keys
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Added functions to draw hostile entities' field of view on the map.
Disabled the legacy hotkey: T. (It's part of some ancient legacy code from SAPC++)
简体中文
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【快捷键】加入了新的快捷键V来开关敌意实体的视野范围显示。
【帮助】在菜单的帮助选项中加入了关于这个快捷键的信息。
【教程】加入了关于这个快捷键和敌意实体视野相关的教程内容。如果你选择快速的序章,那么这会是序章中的一部分。如果你选择跳过序章或使用那个长的版本,那么这段信息会在王后镇剧情的一开始出现。
【维基】加入了一个关于快捷键的维基页面 https://neolithia.fandom.com/wiki/Hot_Keys
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加入了在地图上绘制敌意实体的视野范围的功能
停用了史前快捷键T。(这个快捷键来自于SAPC++的古代代码。)

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Update, Version 20230527

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English
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[Inside the Black Pyramid]The room in the center is now accessible.
[Inside the Black Pyramid]Added a new cutscene, when you meet the Royal Guard Captain.
[Gallery of Memories]Added the above cutscene into the gallery under a new category: "other."
简体中文
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【黑暗金字塔内】中央的房间现在可以进入。
【黑暗金字塔内】在遇到皇家守卫队长的时候加入了一个新的过场动画。
【回忆的影集】在影集中加入了上述动画,位于一个新的【其它】分类当中。


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DD#122 Heresy of a Forgotten Religion

Hi, everyone. Welcome to another week's developer's diary.

This week, we finished an optional investigation path of the main story. That is if you choose to find all the related documents, solve a little puzzle of an investigation board, walk all the way through a secret path, find a forgotten document, and receive an ancient relic as a reward.

As almost everything can be considered a spoiler alongside this optional path, I don't think it's a good idea to talk about what's exactly there. Instead, I think I will talk about the design of this story. The idea comes from what we know about the religions in the very world we are living in. For thousands of years, all organized, hieratical religions would more or less find people with different ways to interpolate their doctrines. Sometimes, people can find common ground and mend their difference back into one belief. However, more often, it will lead to a house divided. In Christianity, there is the Great Schism. In Islam, there are disagreements on who shall be the successor of The Prophet. In Buddhism, the practices in Tibet, China, Japan, and Southeast Asia can be quite different. It's beautiful with diversity. However, it sometimes also leads to conflicts especially when political interests, conspiracy, and cynical intentions are involved. Even the story of Akhenaten itself can be considered as an example in this case. When he claims Aten is the only god, he sized power from priests that worship other old gods. But, what if someone later did something similar to him? Not his son that wiped out his name in history but a betrayal? We can even take one step further from here. What if such a "heresy" from the betrayal ended up growing so strong that eventually replaced the original version? I don't think I can take more real history examples here without offending someone. But we can see that happen quite often in games like Crusader King. Such is the story in the optional side path of our latest main story. It will likely affect what's going on next.

What's next is that we have now entered the Black Pyramid. The main story of our Egypt chapter will likely end here soon. But, I have no intention to rush it. There must be answers. Thus, answers we shall find here. Two additional documents have been added not far from the entrance. They can likely shed some light on previous stories or even some details that not many really care about. After all, there must be a motivation behind a betrayal.

Other than the story, we also get other content updates for this week:
1, Gun Modules with More Functionalities.
Gun modules can now affect a gun's elemental attribution and provide additional status effects. As a proof of concept, we got a new pistol mag that allows you to modify your pistols into a Taser. The raw power of the pistol is reduced. However, it shoots electricities and can paralyze its target.

2, Generic Spirit of Light Spell.
You can find it on the relic at the end of the optional path I mentioned above. But, there is also another more affordable version of it sold in the Bazaar. The skill applies a special status effect on the target, allowing the target to absorb one incoming physical attack and turn the damage into healing. It's the last of three defense spells from the original StoneAge Online game more than 20 years ago. The other two are the Spirit of Guardian and the Spirit of Mirror. Not sure how many people still know that online game and still remember those spells. But, anyway, they are all in our current game now. It feels complete. Previously, they can also be found in SAPC and [Neolithic]SAPC++. But, this is the first time they all appear in an international version of the game. So, that's something.

3, Life Quality Improvement of GPA Coins
GPA coins are from playing various mini-games of the game. This week, we got it rebalanced a bit. The amount that you can gain from playing a small map in Minesweeper and from playing Blackjack is doubled. A display bug from playing a middle map in Minesweeper is fixed. You can now also exchange 25 GPA coins for an AWP. Hopefully, Officer Fletcher will be less likely to get murdered by players who want his gun. Well, if you insist, go ahead. I will not put moral restrictions here. After all, we can do many more messed up things in this game elsewhere as well.

4, Additional Character.
I spent some time and made the art assets for this new patient character.

I am still considering where to add him to the game. But, before that, you can play him as your main character or a customized teammate.

So, that's for this week and the last developer's dairy in May. Time passes so fast. It feels like almost another year. I guess I will start to do some preparations for our 19th anniversary in July.

Today's changelog:
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[Inside the Black Pyramid]Added a new document: An Aten Cultist's Journal #3
[Breached Ancient Tomb]The animation that plays when you go to "Somewhere in Between" can now be skipped by clicking a cancel key. (ESC on a keyboard or the right mouse button.)
[Somewhere in Between]The animation that plays when you go to the "Breached Ancient Tomb" can now be skipped by clicking a cancel key. (ESC on a keyboard or the right mouse button.)
[GPA]You can now exchange 25 GPA coins for an AWP sniper rifle. (Hopefully, fewer people will murder Officer Fletcher just for his gun.)
[Blackjack]Win a round of Blackjack now gives you 2 GPA coins. (Increased from 1.)
[Minesweeper]Win on small maps now gives you 2 GPA coins. (Increased from 1.)
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[Minesweeper]Fixed a bug that when you win on a middle map, the system says you get 3 GPA coins. It now correctly says you get 5 GPA coins.

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Update, Version 20230525


English
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[Skill]New Skill: Create Mummy (You will need a corpse and some bandages.)
[Breached Ancient Tomb]Added a skill book that teaches "Create Mummy" in this location. (I don't want it to be story progress-locked. Thus, in theory, you can get it right after you finish the prologue and start to explore the world)
[Inside the Black Pyramid]Added a skill book that teaches "Create Mummy" in this location. (As it's locked behind the main story progresses, it's less useful. But, it can give you a redundant copy.)
[Inside the Black Pyramid]Added more decorations in the room on the left side.
[Inside the Black Pyramid]Added a new document: An Aten Cultist's Journal #2
[Inside the Black Pyramid]Added a room on the right side with shade enemies.
简体中文
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【技能】新技能:制造木乃伊(需要一具尸体和一堆绷带。)
【被闯入的古墓】在这里加入了一本教【制造木乃伊】的技能书。(我不打算让这本技能书被锁在任何的故事剧情后面。所以,理论上,你在序章结束后的自由探索过程中就能获得。)
【黑暗金字塔内】在这里加入了一本教【制造木乃伊】的技能书。(这一本由于是藏在主线剧情后的,所以用途相对较小。但是,可以给你提供一份冗余的副本。)
【黑暗金字塔内】在左侧的房间加入了更多装饰物
【黑暗金字塔内】加入了新的文档:一名阿腾教徒的日志#2
【黑暗金字塔内】在右侧加入了一个有暗影敌人的房间。

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Update, Version 20230524


English
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[Otherworldly Egypt]New Location: Inside the Black Pyramid (Only a small part is currently accessible.)
[Lost in the Sand]Story Continues (Variable 970 -> 975 with a mission log update.)
[Butterfly]Butterfly Wings now work in the area of "Beneath the Sphinx."
[Butterfly]Butterfly Wings now work in the area of " Inside the Black Pyramid ."
简体中文
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【异世界埃及】新场景:黑暗金字塔内(只有一小部分区域可以进入)
【迷失于沙粒中】故事继续(变量970->975 包含任务日志更新。)
【蝴蝶】蝴蝶之翼现在可以在【狮身人面像密室】中使用。
【蝴蝶】蝴蝶之翼现在可以在【黑暗金字塔内】使用。

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