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[Dev Note] Getting Ready for Season 2

It’s almost time for Season 2!!!!

We know you’re curious about what a new Season will mean for you, your rankings, and for the player base as a whole. This week’s dev note will hopefully dispel any questions or concerns you have about what’s going to happen next week when we update the servers.



[h2]📒 When?[/h2]
If all things go smoothly, we’re planning to update the servers on February 1st. If nothing goes to plan, and everything goes sideways, we’ll update on February 2nd at the latest.

[h2]📒 Server Updates[/h2]

  • All servers will be wiped during maintenance. Any progress you have will disappear during the wipe.
  • Following maintenance, each region will have two server options: a PvP server & a PvE server
  • Select region(s) may also have a hardcore server.

[h2]📒 My Ranking (and Achievements)[/h2]

  • All global and server rankings and related scores will be reset during server maintenance.
  • For ranking purposes, any points earned before the scheduled maintenance on February 1st will be reflected in Season 1 rankings. Season 2 will begin immediately after we complete maintenance and the servers reopen.
  • Season 1 points and rankings will in no way affect Season 2 points or rankings.
  • Rankings from previous global seasons will eventually be visible from a drop down menu in your player profile sometime following the February 1st update but not right away. Server specific rankings will be lost forever, so be sure to take a screenshot if you want to compare your progress across seasons.

[h2]📒 Skins & Terrapoints[/h2]

  • You’ll keep all of your current TP(terrapoints) as well as any skins you’ve acquired through lobby chests or Twitch drops.

[h2]📒 Steam Achievements[/h2]

  • We’ll be updating our current steam achievement requirements, but never fear! You’ll keep all current steam achievements regardless of any changes to their requirements.

[h2]📒 What kind of content can I expect in the update?[/h2]
You’ll have to wait until next Tuesday’s patch/update note to find out. But I can assure you that we have lots of new items, new NPCs, plenty of underground space to explore, and hopefully an influx of new players to keep you on your toes.


That’s all I can think to say. If there’s anything else you think I should have mentioned, ask one of the devs or moderators on our Discord server.

I’ll see you next week with all the juicy details about Season 2.
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch

Notification of Maintenance at Jan 26th, 01:00 - 03:00(PST) & Update Details

[h3]Our maintenance was completed earlier than the scheduled maintenance end time. You can join the game now!🤩[/h3]
[hr][/hr]
[h2]📢Maintenance Guide📢[/h2]
We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.
The duration of the maintenance may be shortened or extended.

[h3]PST: Jan 26th, 03:40 - 05:40
CET: Jan 26th, 12:40 - 14:40
KST: Jan 26th, 20:40 - 22:40[/h3]

Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

[h2]📍Link to Update related Patch Note📍[/h2]

[h2]🚧Update Details🚧[/h2]
[h3]🔧Balance🔧[/h3]
1) Base protection system improvement
    - Base protection buffer time is added
        * When using base protection function, it will take 5 minutes to activate the protection.
    - Base protection event notice is added
        * The base protection notice will be displayed base on its status.
            └ When Base protection is available.
            └ When base protection buffer time begins.
            └ When Base protection activates.
            └ When Base protection cool down begins.
        * The pop-up screen will be shown when Base protection begins and ends

We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!

[Patch Note] Addition to Housing Protection - Update Preview [01.26.2023]

Hello survivors!

Many of you may have tried out the housing protection feature we added in our last update. The housing protection feature we put out last week wasn’t the full vision of what we initially planned, so we’re putting the last of our planned features in this week.

We’re actively listening to your feedback and are planning to modify housing protection to better suit player needs, but we wanted to push out the last of our initial design first. I’m hoping to start making some initial balancing changes next week with our major update.



We’ve only made 2 modifications to housing protection:
[h2]📒 It won’t start immediately[/h2]
We’ve added a 5 minute grace period between pressing the “start protection” button and the protection effect going into effect. Anyone looking at the base in question will clearly know that the button has been pressed and that they’ve got 5 minutes to finish up what they’re doing and get out.

[h2]📒 Notification of Base Protection Status[/h2]
Lastly, we’ll let you know in-game when the status changes in the following four ways.

First, to let you know that protection will begin soon(not right away).
Second, when protection begins.
Third, when the cooldown begins.
And fourth, when protection is available again.

Remember that if you are registered to a core, you’ll also be notified when your friend does any of the above.

We’re saving all of our other exciting changes for our major update next week. Keep your eyes peeled for news about the transition from Season 1 into Season 2.

See you soon!
-Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch

[Dev Note] Season 2 starting soon!

Greetings from Orbis!

Woah!! It’s been almost 2 months since we released into early access. It was a rough start with all of the hackers, cheaters, and server issues, but we’ve ironed all of that out now, and are looking to start fresh with Season 2: Forgotten Ruins!!!

Season 2 will be bringing with it quite a few changes. You’ll be getting two new underground areas to explore, new Hyena NPCs, and even new mutant NPCs. We’re also doing our first total rankings reset, as well as including a lot of smaller improvements that we can dig into later.

[h2]The Bunker[/h2]

The first underground area is a free-for-all space where you will very likely run into other players. If you go deep enough, you’ll run into new mutants that may just end your exploration if you’re not careful. There are entrances all around the map, so you’ll never have to look far to find a way in. Once you’re in, however, you can’t turn back around and run away. You’ll need to find the exit if you want to keep all of your stuff, so be careful.

[h2]The Hyena Den[/h2]

The second underground area is a private instance where you won’t run into anyone else. You can test your mettle against new Hyena bosses, and improve your gear when you’re done with all the new loot you picked up. Like the Bunker, you’ll have to go through it and find the exit if you want to live to tell the tale of your bravery.

[h2]Release Date?[/h2]
We’re aiming for February 1st or 2nd(Wednesday or Thursday) as the release date, so keep your eyes peeled for the official release notice on our Discord news channel.

[h2]What about existing servers?[/h2]
We’re still working out the nitty gritty about how we’ll be applying the update to worlds that are still in-progress. We’ll post the specifics about our plans regarding updating servers next week. But I can tell you now that we’re planning to open PvP, PvE, and hardcore servers for each region, so you won’t have to wait to test out the new content.

[h2]What about my ranking?[/h2]

We’re figuring out a way to keep rankings from past seasons visible. I’ll let you know once it’s we’ve officially decided on how we’ll do that.


That was a lot to cover, but I wanted to keep it short and simple.
You can @mention the devs in our discord channel (ex: @Dev_Armond) if there’s something you don’t understand about the update. This is our first time doing a major update, so we’re welcome to constructive feedback.

See you next week!
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch

Notification of Maintenance at Jan 19th, 01:30 - 03:30(PST) & Update Details

[h3]Our maintenance was completed earlier than the scheduled maintenance end time. You can join the game now!🤩[/h3]
[hr][/hr]
[h2]📢Maintenance Guide📢[/h2]
We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.
The duration of the maintenance may be shortened or extended.

[h3]PST: Jan 19th, 01:30 - 03:30
CET: Jan 19th, 10:30 - 12:30
KST: Jan 19th, 18:30 - 20:30[/h3]

Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

🔧Balance🔧
1) Added New feature
    - Base protection
        * When activating Base Protection the base structure and installations will not going to be damaged except the Mine, Turret, Electric floor and electric fences. 
        * The Base Protection sustains maximum 24 hrs and minimum as 3 hrs
            └ The more blocks and installations used in the base the less protection time will be.
        * The Cooldown time for base protection requires 6 hrs
        * The base with base protection activated will show special shimmerling patterns.
        * The Base protection feature will act by building cores.
2) Adjust on the maximum skill level of the machine arm skill 87 → 84

🔧ETC🔧
1) Added new server
    - Due to the end of the No raid Test server's end, the normal PVP-1 at North America will be added again.
        * New Server
            └ North America PvP -1

🔧UI🔧
1)Chat
    - Added recent private chat user name list
    - Added block survivor chat feature
        * Message, Team invitation, Admin invitation

🔧Fixed Bugs🔧
1) Fixed an issue where the triangle ceiling broken down while being sustained by two walls.
2) Fixed an issue that Hyena base located at X1069, Y1042 does not have their marker in the map.
3) Fixed an issue that melee weapon decals attached at mounts showing as wooden material decals.

We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!