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DriveCrazy News

Update Ver.0.10.6

[h2]Changes[/h2]
  • Stage select screen: Changed to display the image of the selected stage in the background
  • Added stunt camera enable setting
  • Adjusted appearance of lightning

[h2]Fixes[/h2]
  • Station: Countdown: No audible sound when scrubbing the vacuum cleaner
  • Stage select screen: not displayed if your rank is lower than 10th
  • Kei Truck Rally sponsor sign: black color when being blown up
  • Kei Truck Rally sponsor sign: Collision is out of alignment
  • Stage Result: controller unplugged, unable to progress.
  • Second boss stage: Wrong speaker in the dialogue before the countdown.

Update Ver.0.10.5

[h2]Changes[/h2]
  • Port Town: Navigation Wall Placement
  • Port Town: Continuous Wall Run Tutorial Placement

[h2]Fixes[/h2]
  • Festival: Debris slip through collapsing building
  • Collapsing buildings: no collision in the rubble area when closing the gap with rubble
  • Port Town: rubble of collapsing building can be slipped through.
  • Fixed crash while loading stage 8 (may not be fixed)

Update Ver.0.10.5

[h2]Changes[/h2]
  • Port Town: Navigation Wall Placement
  • Port Town: Continuous Wall Run Tutorial Placement

[h2]Fixes[/h2]
  • Festival: Debris slip through collapsing building
  • Collapsing buildings: no collision in the rubble area when closing the gap with rubble
  • Port Town: rubble of collapsing building can be slipped through.
  • Fixed crash while loading stage 8 (may not be fixed)

Early Access is now available!

Early Access is now available!

It's finally here!
A game about blasting through the streets in a kei truck has been released for early access!

I don't know what it is, but I heard that it is good if you have more than 10 reviews, so I would appreciate it if you could write a review.

If you want to report a bug or write an impression that is not good enough to write a review, please use the Steam forum.

As for the livestream, it says on the store page,
If you don’t say something like “I made it,” you’re free to post it. No prior reporting is required.
The game has a storyline, but you may play the entire content live.
Hashtag #ドライブクレイジー or #DriveCrazy

Hope you enjoy!

Update Ver.0.10.4


Note: Graphics settings are reset
Note: The game may crash in the middle of loading a stage

[h2]New feature[/h2]
  • New stage: Noon festival
  • New stage: port town
  • New stage: Station area
  • New stage: Boss
  • New movie: turning around
  • Brake twice to go backward
  • Boat crossing
  • Enemies clinging to you
  • Enemies that keep beaming to the right or left
  • The feature where the ground collapses and sinks into the sea
  • Ceiling collapsing and falling down process
  • Steam cloud save support
    • Graphics settings changed so that they are not saved to the cloud


  • Large supermarket
  • Stairs leading to subway platforms
  • Underground and above ground entrances and exits
  • Station name signs
  • Station interior
    • Walls
    • Floors
    • Stairs
    • Stores closed by shutters
    • Advertising posters
    • Restrooms
    • Stationmaster’s office
    • Signage columns
    • Hanging information signs
    • Ticket booths
    • Ticket checker


  • Lines and tunnels
  • Subway tracks
  • Station platforms
  • Seashores
  • Fishing boats
  • Harbor fringe blocks
  • Harbor cages
  • Circular tunnels
  • Shinto shrines
  • Festival towers
  • Parks
  • Festival stalls
  • Weather: rain
  • Feature to pause when the controller is unplugged
  • Railroad track fence

[h2]Changes[/h2]
  • City: Wall Run tutorial display changed to left side
  • Dam lake adjustment
  • Title background music adjustment
  • Improved button icons
  • Changed title video to one of the new stages
  • Added data page to options (since delete saved data is on gameplay page and may be pressed by mistake)
  • Adjusted Vulcan cannon enemies
  • improved BGM of UFO crash
  • changed application icon
  • Disabled EULA display in the application for the Steam version (since you can see it from the store page)
  • Changed the transition method of BGM for boss battles (changed from transition by strength to transition by checkpoint)
  • Changed the sound of damage to enemies to match the tempo of the BGM
  • Improved the judging of strong landings (changed so that the landing becomes stronger the longer the time in air)
  • Changed to spin with Y button.
  • Changed hedges to blow off objects.
  • changed the fence of a private house to a blow-off object
  • changed the default brightness to 6 (it was sometimes too dark on some displays)
  • Changed so that wall runs are not canceled even if you run through an area with no walls for a little while.
  • Changed so that if there are multiple enemies fighting, the camera action only plays when the last enemy is defeated.
  • Improved the timing of some damage warnings to be easier to understand
  • Story screen: changed to allow selection of episodes

[h2]Fixes[/h2]
  • UFO crash BGM plays a little after the end for some reason
  • Brown bears: running in reverse allows you to move the brown bear to the same spot again.
  • Brown bears: If you knock them down during a heat ray attack, they become smaller with heat rays and do not roll over.
  • No collision on iron tower
  • Light rally: there is a hole in the ground
  • Dealing with slipping through walls
  • Sometimes the leaderboard is slow to update.
  • Dirty driveway lines in some places.
  • Changing the language on the home screen does not switch the stage name in stage select.
  • Bounding box of kei truck is too small.
  • When the kei truck is destroyed in a boss battle, the boss’s health indicator is not visible.
  • Vulcan cannon bullets do not hit the target.