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Wander Stars News

Last Chance to Join the Beta!

[p][/p][p]Heads up: the Wander Stars Steam player beta starts on the 19th of June! There's not much time left to sign up, so make sure you do![/p][p][/p][h2]JOIN THE BETA![/h2][p][/p][p]The beta covers three full episodes, letting you learn more about Ringo, Wolfe, and the many other quirky characters you’ll meet as you fight your way across the galaxy to find more pieces of the Wanderstar map 🗺️[/p]
  • [p]📺 Play through three anime-inspired episodes (two more than the public demo!) [/p]
  • [p]💥 Try out the word-based combat system, build combos like Super! Fire! Kick! and Silent! Thunder! Strike! [/p]
  • [p]💪 Collect words, manage cooldowns, learn elemental affinities, and duel your way to victory and friendships[/p]
  • [p]👋 Meet Ringo and Wolfe, and get a first taste of their story as they search for pieces of the Wanderstar map across the stars[/p]
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And don’t forget to wishlist Wander Stars on Steam if you haven’t yet, it really helps indie games reach more players 💖[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Grab a free Steam key for turn-based RPG Wander Stars' new beta

Eager for another stylish, turn-based RPG to fill the gap after Clair Obscur Expedition 33? We've got just the answer, as a Wander Stars beta is arriving soon, and we've got a wealth of Steam keys to give away. Boasting an immediately eye-catching look inspired by classic '90s anime spectacle including Dragon Ball Z, Cowboy Bebop, Sailor Moon, and One Piece, this special trial version of Wander Stars will let you explore the first three episodes, giving you ample chance to see if you want to keep going.


Read the rest of the story...

Wander Stars Demo 1.1.1 patch notes (6/14/25):

[p]Hi there, we hope you’ve had a wonderful Next Fest![/p][p]
We’ve been reading your feedback and working on some general bug fixes for the demo:[/p][p][/p]
  • [p]Fixed an issue where Wolfe would fail to join the party again after a game over.[/p]
  • [p]Fixed an issue where using an item would sometimes heal enemies instead of the player.[/p]
  • [p]Fixed a softlock caused by quitting episode 1 and immediately starting over.[/p]
  • [p]Fixed a softlock in the treasure/power up menu. It wouldn’t spawn the accept button if you changed resolutions in settings.[/p]
  • [p]Fixed an issue with controllers that would invert enemy targets selection, if there were 3 or more in the battle.[/p]
  • [p]Added a new action total feature, where you can see how much damage your action will inflict if it’s normal, weak, or resist.[/p]
  • [p]Added letter-boxing for ultra wide resolutions, maintaining the correct aspect ratio of 16:9 the game was designed for.[/p]
  • [p]Fixed undefeated run appearing as 0 in episode end results, when it should display the bonus value.[/p]
  • [p]Fixed the SP button spawning a placeholder button icon during tutorials if you used a mouse.[/p]
  • [p]Fixed challenge mode special conditions repeating for all combats in the same map.[/p]
  • [p]Fixed challenge mode special condition that inflicts bleed with weaks, now affects all actors.[/p]
  • [p]Fixed a rare instance where the dark overlay of the pause menu would remain active after closing the pause menu.[/p]
  • [p]Fixed Ringo’s landing animation smoke VFX. The Shader displayed a border around the smoke that looked very weird.[/p]
  • [p]Fixed an issue with the combat deed “First turn finish”. It would occasionally reward the player with honor even after several turns passed.[/p]
[p][/p][p]That's it for today. As always thank you for playing, and please share your feedback so we can improve the game even further!

Paper Castle Team.[/p]

Check Out Wander Stars During Steam Next Fest



Hey there, budding Kiai masters! Wander Stars is taking part in Steam Next Fest, starting today!


The Wander Stars demo is available for you to play, and we also have a pre-recorded stream running with the developers, where you can learn a bit more about the development of Wander Stars as they take you through some previously unseen areas!



We're still taking sign ups for the Wander Stars Beta, but hurry - sign ups close soon!

[h2]SIGN UP NOW![/h2]
Don't forget to wishlist and keep up to date on the latest news ahead of its release on August 1st!

https://store.steampowered.com/app/1575810/Wander_Stars/

Wander Stars Demo 1.1.0 patch notes (6/9/25)

[p]Hello everyone, it’s been a while![/p][p][/p][p]Today we're happy to announce the new and improved demo for Wander Stars! [/p][p]The change-log is kind of massive, so we will just list major additions to the game:[/p][p][/p]
  • [p]Save system (save & quit) added![/p]
  • [p]Profiles menu added. Name your save file, copy it, rename it again, exciting~[/p]
  • [p]Cutscene pause AND skip cutscene features added.[/p]
  • [p]Controller remapping added.[/p]
  • [p]Big optimization sweep for the core game systems! Since we have to make it run on a Switch, it now runs very efficiently with stable framerates on any platform! Thanks Ricky![/p]
  • [p]Episode select menu added (only includes episode 1 for the demo).[/p]
  • [p]Episode 1 challenge mode added! A way harder episode 1 awaits.[/p]
  • [p]Training menu added! Use your hard earned honor to train permanent upgrades and words.[/p]
  • [p]Prepare menu added! Prepare your build and word loadout before the episode starts, while you listen to chill music.[/p]
  • [p]Speaking of music, we added a lot of new music by our composer Sayth Vashra![/p]
  • [p]New sound effects by our sound designer Severi Ojala and ambience tracks added too![/p]
  • [p]Cutscenes and dialogue adjustments.[/p]
  • [p]Combat difficulty rebalancing for normal and challenge mode.[/p]
  • [p]Steam Deck support, with proper controller glyphs added. (We would love some feedback here, SD users!)[/p]
  • [p]And a lot of bug fixes.[/p]
[p][/p][p]This is still a game in development of course, so more bugs are to be expected. We’re happy to hear your feedback in the Steam forums or back at our discord.
[/p][p]Have a fun Next Fest! [/p][p][/p][p]Paper Castle Team[/p][p]
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