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God of Riffs: Battle for the Metalverse News

GOD OF RIFFS IS READY TO ROCK!

Hey, Metalheads!

Grab your axes - God of Riffs has finally come out of Early Access on Steam, and we’re ready to ROCK!

In a moment of dire need, the metal gods call out for a fearless champion to embark on a rhythmic journey into the domain of the Lord of Silence. Answer their cries and brave forth to slash skeleton armies to a metal beat and save humanity from a sad, rhythmless afterlife.

Here’s some of the exciting features we’ve added since the last Early Access update:

  • An updated, slicker UI - for smoother navigation
  • Massively increased performance - so you can keep on rockin’
  • Improved haptics on Meta Quest controllers - feel the buzz
  • Tutorial level to train new players to rock god status!
  • Updated ranking system incentivising smashing skeletons over precise hit timing (and a leaderboard reset!) - the harder you rock, the more you win
  • 55 total achievements - so you can start rackin’ them up
  • 6 additional new songs (10 Total) including:
  • The full original soundtrack from BMG
  • “Lay To Waste” by Frank Klepacki and The Tiberian Sons
  • ‘Money Money’ by Shota Nakama, from the latest game by SWERY’s White Owls, ‘The Good Life’!



We’ve come a long, long way since we entered Early Access, but just because we’ve hit “1.0” doesn’t mean we’re done.. In fact, it's just the start of the journey for God of Riffs!

Here’s a look at what’s coming soon:


Battle For the Metalverse - God Of Riffs’ Story Mode! Additional tracks including ‘Fly Away’ by GloryHammer, licensed songs from US and Australian Metal bands and collaborations with indie games!
More original tracks! Release on Meta Quest App Lab! RiffMapper Beta Public Launch - an exclusive tool for creating and importing your own custom songs (PC Only)

As always, if you find any issues with any part of the game, feel free to let us know on our discord, or on twitter @bossmusicgames.

Till next time,
Keep Shredding, And see you in the Metalverse!!

God Of Riffs is Leaving Early Access September 21st!

We're coming out of Early Access, and roaring towards releasing on September 21 on App Lab for Meta Quest, and Steam VR!


Get ready to slash your way through the Metalverse with NEW FEATURES:

  • Many behind the scenes performance and QoL improvements to give you the smoothest ride through the Metalverse!

  • Use your own avatar to battle armies of darkness, or jump into the action yourself with full support for LIV Mixed Reality on SteamVR and Meta Quest!



  • We've heard your feedback asking for more music, and not only are we releasing 4 new original tracks, we're proud to announce that we'll be featuring songs from:

    GLORYHAMMER!



    THE TIBERIAN SONS!



    AND MORE!!

    We'll be making more announcements with specifics soon, so watch this space!

  • And speaking of tracks, we're also announcing that we're working on a custom track mapper, which we'll be showing off soon after launch!


Drop by our discord server to let us know what you think!

Or give us a shoutout on Twitter!

As hard working, metal loving devs, we appreciate your support and as always,

Keep on Shredding!!

God of Riffs UPDATE 0.8.4.1

How was everyone’s holiday? Over at Boss Music Games, we’ve been deep in the early access lab cooking up all sorts of quality of life improvements, tightened hit detection, optimisation progress, TWO new environments, and a BRAND NEW TRACK!

If you haven’t dived into God Of Riffs recently, build 0.8.4.1 is the release you’ve been waiting for!


[h2]NEW SONG - WONDERING[/h2]




[h2]WINTER'S EDGE[/h2]

Travel to the mountains of Winter’s Edge. Rock out to our latest exclusive original track! Imagine feeling the cold wind blowing against your skin as you slay hell spawn to the beat of WONDERING - a brand new track! Bask in the GLORY of your victory as you ascend to the throne of the Lord of Silence where he awaits you.



[h2]THE CAVERN[/h2]

Snow-capped peaks and a blistering new track not enough? WE AGREE.

If you’re not a snowy person perhaps somewhere dark and dank is more your speed. Delve deep into the Cavern and fight without fear against the mighty ophidian, Deathstroke, who defends the Lord of Silence’s Treasure.



Over the coming months we’ll be adding new tracks, polishes, and content options as we ramp up to our official 1.0 release. We have some big challenges ahead, including adding some exciting new features and nailing down an optimised build for Meta Quest. We expect this will cost us many sleepless nights (it has already), but WE WILL PREVAIL!

The last few months have been about making the game FEEL right. We’ve made huge strides - but we’d love to hear what you think.

Swing over to our DISCORD to let us know what you think about the new song, environments, and feel! We’ll be sharing our favourite metal tracks, giving away some keys to share with your friends, sharing sneak peaks of upcoming content, and rocking out with all our fellow headbangers!

https://discord.gg/zsCD9ks8EM

God Of Riffs 0.8.3.1

Hey, Metalheads!

This is a small update to fix a few bugs, and implement some long awaited backend and framework-level updates to support some upcoming major game features coming in the Upcoming 0.8.4 major patch.


Changelog:

  • Updated our base VR framework to OpenXR, allowing for much faster development cycles as we no longer have to juggle multiple XR rigs for each platform
  • A bunch of UI Tweaks and updates, such as fixes for Song Previews, and some Tweaks to button borders and Leaderboard entry text
  • Weapon Calibration should be far more stable
  • Pausing has been reworked, and now detects Input from the Standard Menu Button, System menu button, and Proximity Sensor input! (Please note: Proximity sensor support does not currently work on Vive/Index, we're working on a solution for this, and it should hopefully be in by 0.8.4)
  • Graphics Performance optimization across the board, allowing play on lower-end devices
  • Some minor Graphics tweaks in gameplay as we tune in our final look


As always, If you have any issues with the game, Bugs to report, want to share a particularly hype session, or just want to chill with us, we're available on our Discord, or our Twitter!

God Of Riffs 0.8.3



God Of Riffs 0.8.3



Hey hey, Metalheads!

We've been in the garage tuning our guitars and sharpening our axes, trying our best to get the game as smooth as possible to play.

0.8.3 Includes a bodacious amount of updates, including:

* Way more efficient collision detection
* Updated Ragdoll physics
* Updated Lighting and Particles
* Hard and Expert difficulties for our existing 4 songs (and many more to come!)
* User interface improvements (still under construction)
* Updated support for LIV Mixed Reality
* A Calibration room (axes mysteriously upside down? fix em here!)
And dozens more under-the-hood updates to enable future features that are just around the corner...


0.8.3 is just a taste of what's coming down the pipe to smash you in the face very soon. Tune those axes and get Shredding!