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Survival Machine News

Patch 0.1.0 just landed!

🛠️We're ready with our Patch 0.1.0!🛠️


[h3]TL;DR: Patch 0.1.0 brings major fixes to achievements, inventory, quests, and zombie behavior. Improved tutorial saving, UI, and localization across multiple languages.[/h3]

We’re rolling out Patch 0.1.0, which addresses a ton of your feedback since launch — and there’s been a lot of it! I’m incredibly grateful for all your comments and suggestions — they’ve really helped us identify areas for improvement and take action. So, what do we have in store for you today?
[h3]Achievements & Tutorial[/h3]
  • Achievements 28 Days and Practice Makes Progress should now trigger correctly for client players.
  • The game can now be saved during the tutorial. If players leave during the tutorial, quests will reset but inventory will be preserved.
[h3]Gameplay Fixes & Improvements[/h3]
  • Fixed several instances where quests were desynchronized between players.
  • Improved hot-join behavior—joining players will now consistently spawn on the machine.
  • Fixed an issue where the world sometimes failed to load properly with the machine path.
  • Quests requiring Advanced Components will now display a hint: “Drive the machine further to find blueprint/components” if none are currently available.
  • The game will no longer autosave after a game over.
  • Fixed multiple causes of infinite loading and improved inventory/toolbar loading. Further fixes are in progress.
  • Resolved issues where items could disappear from the hotbar or inventory. Further fixes are in progress.
  • Fixed a case where reviving a teammate could block other actions.
  • Fixed a rare bug where weapons could enter a locked state.
  • Resolved an issue with artillery buffs not applying to splash damage correctly.
[h3]Zombies & Combat[/h3]
  • Reduced the number of zombies around the Collapse Roadblock.
  • Fixed a bug where zombies could float or spawn incorrectly.
  • Zombies should no longer jump on top of each other.
  • Fixed instances where zombies could pass through walls.
  • Zombies should no longer be able to damage core components through solid structures.
[h3]UI & HUD[/h3]
  • Improved animations on the quest panel in the HUD.
  • Fixed an issue where questlines weren’t visible for some players.
  • Tooltips now correctly update after changing keybinds.
  • The mouse now functions properly on the game over screen.
[h3]Building & Environment[/h3]
  • Players can now place doors next to traps on all sides.
  • Generators can now be rotated and placed on floor tiles, above the deck level.
  • Barrels will now correctly display all stored items, even when they exceed the available slots if the barrels were destroyed/removed.
  • Fixed an issue where the elevator could push players to fall under the map.
  • Furnace UI will now correctly reflect when it’s empty after a reload.
[h3]Localization[/h3]
  • Improved Japanese font support—Kanji characters should now display properly. Feedback is welcome!
  • Addressed some localization issues such as blurry or small text in:
    - Brazilian Portuguese
    - Korean
    - Japanese
    - Traditional Chinese
    - Polish
I know I’ve said this before, but I really want to emphasize it — thank you for being so active here on Steam, whether it’s in discussions, reviews, or comments, and for all the support you’ve been giving us on Discord. You’re amazing — thank you! And now I’ll leave you with Survival Machine — I’m really looking forward to hearing your feedback on this patch! Enjoy!

https://store.steampowered.com/app/1601330/Survival_Machine/

Hotfix 0.0.9

Hi Survivors, welcome to Custom Mode!


Yes, you heard that right – custom mode! Starting today, every Survival Machine player will be able to tailor the gameplay to their own preferences. Decide how often and in what numbers zombies will attack your Machine at night. Adjust the number of zombies in our Points of Interest, or take control over the durability of your items! You can find Custom Mode when you start or load a game in the lobby!


What exactly are you going be able to change? We have few options for you:
  • Days Between Zombie Attacks – Survivors can now choose how often zombie attacks occur: every day, every 2, 3. 4 or 5 days, or not at all. The decision is yours!
  • Zombie attacks size during the night - the night attack is too easy? Try 200%! You want the game to be a bit less challanging? 50% is an option for you!
  • Points of Interest Zombie Count - change the number of zombies you'll encounter at our Festival, Caravan Crash and Tent Camp point of interest
  • Core Components Damage Over Time - you decide whether the core components of the Machine will degrade over time or not at all
  • Machine Fuel Usage Multiplier - take control of fuel consumption! Increase the multiplier to make the game more challenging with higher fuel usage, or lower it for a more forgiving experience.
  • Item Durability Loss - this was something you highlighted often in your feedback. We're now putting the durability system in your hands—tweak it, reduce it, or turn it off entirely!

We hope this update significantly improves your gameplay experience – from now on, you decide how the core mechanics work! Big thanks to everyone for your feedback and for pointing out the issues that mattered to you. Let us know what you think!

This isn’t the end of improvements in Survival Machine – what else would you like to see in custom mode? Is there a feature you didn’t find on our list but think is really important? Let us know in the comments or on our Discord! Thanks! See you soon!

Dzięki!
Berdol
https://store.steampowered.com/app/1601330/Survival_Machine/

Hotfix 0.0.8

Hello Survivors!


[h3]TL;DR - The update improves gameplay with lowered zombie night difficulty for single-player, reduce fuel consumption, and increase durability for Tier I tools, weapons and chest items. It also fixes issues with revive, Machine customization, achievements, object interactions, crashes, and flying zombies.[/h3]

New fixes are online (you may need to restart Steam for the update to activate):
  • Lowered zombie night difficulty across all difficulty levels for single-player
  • Reduced generator fuel consumption
  • Increased durability of Tier I tools and weapons
  • Increased durability of items found in chests to 60-70%
  • Items durability now degrades twice as slowly in solo play
  • Addressed issues with world elements not loading correctly
  • Improved functionality of the revive option; it should now work properly
  • Machine customization should now load correctly after saving
  • Resolved issue preventing the "Make Way" achievement from triggering
  • Resolved issue preventing the "New Horizon" achievement from triggering
  • Improved interactions with closely placed objects
  • Addressed an issue where some zombies were flying (we only accept dancing zombies!)
  • Players joining games should now be able to change keybindings
  • Addressed several crash scenarios
  • Adjustments to the 3-star level Factory Point of Interest

I hope this fix will significantly improve your experience, and we want to thank you, Survivors, for your quick response and detailed feedback! Thanks to your input, we’re able to improve Survival Machine quickly so everyone can fully enjoy the game.

But this is not the end — we’re already working on another fix that will greatly impact the single-player experience. This fix should be released within the next few days! Thank you for being with us and sharing your thoughts, it really helps!

Dzięki!
Berdol

https://store.steampowered.com/app/1601330/Survival_Machine/

Hotfix 0.0.7

EDIT: Hotfix 6.0 is back! You might need to restart Steam for the update to download Survivors!
[hr][/hr]
Survival Machine's team reporting ''Operation Bug Hunt 6.0'' a success! No more ''stealth'' zombies, forgetful Machines, or shy HUDs!

Want the whole list? Here it is!
  • Increased the number of diagrams found in chests and improved their descriptions for better clarity.
  • The machine now properly stops before roadblocks
  • Fixed a camera issue when using the glider.
  • Removed shadows from water to reduce visual glitches.
  • Machine customization colors will now save correctly between sessions.
  • Fixed an issue where the HUD could disappear for some players.
  • Improved loading of resources for players starting a new game.
  • Fixed several cases where zombies would either not spawn at night or spawn with a noticeable delay.
  • Resolved a few crash instances to improve overall stability.
  • The game will now display a warning message if downloaded files are corrupted—re-downloading the game will resolve this.
  • Added a failsafe to prevent the bow from becoming locked during use.
  • Fire traps now have a proper crafting cost assigned.
  • Fixed a blocker in the tutorial where players could bypass manually opening the tunnel door, potentially breaking progression.
Its all thanks to your feedback and engagment! Thank you for that very, very much Survivors! Enjoy the game!

https://store.steampowered.com/app/1601330/Survival_Machine/

Hotfix 0.0.6.1

[h3]Hello Survivors![/h3]
Some new changes for you:
  • Fixed additional instances of infinite loading affecting some players.
  • Resolved an issue where the machine would not stop at roadblocks—thank you to everyone who reported this so quickly!
  • Made several improvements to reduce overall energy consumption
  • Pistons I and Pistons II now provide greater fuel efficiency.
  • Coal has been made a more efficient fuel source.
  • The machine bonus now further reduces fuel consumption.

[h3]Thanks for all your feedback![/h3]
https://store.steampowered.com/app/1601330/Survival_Machine/