- Fixed an issue with throwing knife where player's arm strength is not properly applied
- Improved the NPC behavior when player throws a rock:
1. When you throw the first stone, a guard/patrol nearest to the stone's first impact will immediately look at the stone. fire-side resting NPCs will ignore it
2. When you throw the second stone, a guard/patrol will walk there to investigate. 2-3 Fire-side resting NPCs will also stand up and walk there to investigate
3. When you throw the third stone, whoever are already investigating will pull out the weapon and investigate on high alert
4. If you throw a stone at anyone and it lands very close to that person (
- When you are in a place with radiation that's above your radiation defense (the red zone on your geigercounter), you will immediately lose health. To help with the "Unscathed" achievement, this type of health damage will not be counted against your effort.
- Traders will replenish more money in NG+ modes
Follow me on Twitter for fun facts, tips and tricks:
https://x.com/RotoristWS
