1. Tunguska: The Visitation - Enhanced Edition
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Tunguska: The Visitation - Enhanced Edition News

Quick Bug Fix

There's a bug caused by 1.83-6, where your serum boost wasn't properly loaded and it causes your character stats to set to 0. After installing this new update which fixes this bug, please delete any .json file previously created and load the game.

Update 1.83-6 Patch Notes

- In this patch I'm beginning the migration of save game format from binary to JSON. This is because the .Net binary serialization that I've been using is going obsolete, so I must move to a newer format. You will see new .json save game files being generated as you play the game. You can actually modify these files with a text editor, but be sure to save a backup. Note that due to the fact that JSON format is text based, the save game files will be much bigger than the binary format.

Please let me know if you notice any problems with loading the game, since the format change required quite a lot of change to the code.

- Added in-game options to adjust grass render distance and density. You can lower these settings for slightly higher frame rates.

- Added a cheat code to generate a custom NPC into the game for your entertainment. You can actually write your own dialogue file with simple quest scripting. Later I will write a guide on Steam community to explain how to use it:

https://steamcommunity.com/sharedfiles/filedetails/?id=3255383110

Update 1.83-5 Patch Notes

This is a quick update to fix some graphical errors caused by the new sun ray/cloud shadow effects. Also adjusted ambient color and color post processing.

Graphics Upgrade Is Here!

Hello Ghoul Hunters,

I'm proud to introduce to you the first batch of facelift for Tunguska! In this update, I added the following eye candies:

- Volumetric sunlight. Now you can enjoy beautiful sunrise and sunset, as well as some haze after the rain! This can be disabled in the options.

- Cloud shadows during overcast weather. Gone are the boring, washed out overcast environments; you will now see realist, moving cloud shadows that spices up the map! This can be disabled in the options.

- Increased moonlight and mist at night

- Rain mist and water splashes when you run during rainy weather

- Blood spatters! When you injure any NPC, there will be blood flying out and landing on the ground and the wall behind (if the gun is capable of exit wounds)

- During toxic fog in Lake Cheko, you will no longer see the boring, hazy static fog. Instead there will be yellow-green mist.

- When you kick anything, not just door/crates, you'll hear the thud and see dust coming out. Also added camera shake for kicking. Feels much better now!






And there are a lot more updates and fixes in this patch:


- Fixed a bug with some assault rifles with PSO scope not able to aim at the head

- When you use mouse wheel to zoom in, you can also raise the camera angle to see further

- When you climb the silo in Ravenwood valleys, you will hear a different set of environmental sounds

- Fixed the problem with trees not being affected by fog from afar

- Fixed a problem with throwing mines/grenades and it lands right under player's foot

- You can now cancel the grenade aiming (holding RMB) by clicking LMB

- F1 grenade will properly cook when you are holding it in your hand and using G to aim

- The throwing bar indicator for F1 grenade and throwing knife will now say "Fuse" and "Rotation" to be more clear

- Fixed a issue with crossbow firing above the aim point

- Fixed a bug with NPCs not fading properly

- Fixed a bug with the Kraikretten house key disappearing if you drop it on the ground

- If you are trying to deliver a food order, and for some reason the customer is no longer there, the game will try to respawn him if there's an appropriate faction in the vicinity.

- Fixed a bug where if you refuse to help Jacob, you'll still get the journal entry to talk to him after marking all the anomalies

- Fixed a bug where your visibility while sneaking doesn't change by your movement

Respinning 1.83-3

Sorry about the frequent updates! I just found another bug caused by engine upgrade: some rocks in the game got disabled for no reason, causing players some confusions.

Also in the upgrade, fog levels are increased slightly during rainy weather, and ambient light color / shadow intensity at night are adjusted.