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Firefighting Simulator: Ignite News

Firefighting Simulator: Ignite – Hotfix #1 is now live!

[h2][/h2][h3]Attention, Firefighters!
[/h3][p]As promised, our first hotfix for Firefighting Simulator: Ignite is now live![/p][p][/p][p]Hotfix #1 addresses several issues that you have helped us identify over the past week. Here’s the full list of fixes and improvements:[/p][p] [/p][h3]Changelog – Hotfix #1[/h3]
  • [p]Fixed issue where conscious victims would not properly enter the aerial cage when following the player[/p]
  • [p]Fixed input issues on vehicle interactions (Siren, Yelp) while driving[/p]
  • [p]Fixed an area that was almost impossible to extinguish in the mission "The Kiosk"[/p]
  • [p]Fixed holes in destroyed residential roofs: It is no longer possible to fall through and get stuck[/p]
  • [p]Fixed several translation issues[/p]
  • [p]Fixed issues with AI firetruck obstacle detection[/p]
  • [p]Fixed a compression issue on Intel 13th and 14th gen. CPUs. This has sadly led to most content being compressed again inflating the patch file size. We are sorry for the inconvenience =([/p]
  • [p]Improved general game stability[/p]
[p][/p][p]We’re continuing to work hard on resolving other reported issues and improving your experience.[/p][p]A huge thank you to every single one of you for playing, sharing feedback, reporting bugs, and helping us shape the future of Firefighting Simulator: Ignite.[/p][p]
You’re awesome! ❤️
[/p][p]Thank you for your patience and support as we keep making the game even better.
[/p][p]Stay safe out there,[/p][p]Your Firefighting Simulator Team 🧑‍🚒[/p]

Upcoming Hotfix #1

[p][/p][h3]Attention, Firefighters![/h3][p]
First off, a huge thank you to everyone for playing Firefighting Simulator: Ignite and sharing your feedback over the last few days. It's been incredible to see how you've been engaging with the game and helping us identify issues that need attention.

We're currently preparing to release a first hotfix early next week. Because this update needs to be coordinated across all platforms for crossplay, we don't have an exact timing for this.

The main focus of this hotfix is addressing as many crashes as possible.

Please note that the download size will be around 25GB, due to changes in compression.
[/p][p]Here is a tentative list of fixes:[/p]
  • [p]Fixed issue where conscious victims would not properly enter the aerial cage when following the player[/p]
  • [p]Fixed input issues on vehicle interactions (Siren, Yelp) while driving[/p]
  • [p]Fixed an area that was almost impossible to extinguish in the mission "The Kiosk"[/p]
  • [p]Fixed holes in destroyed residential roofs: It is no longer possible to fall through and get stuck[/p]
  • [p]Fixed several translation issues[/p]
  • [p]Fixed issues with AI firetruck obstacle detection[/p]
  • [p]Fixed a compression issue on Intel 13th and 14th gen. CPUs. This has sadly led to most content being compressed again inflating the patch file size. We are sorry for the inconvenience =([/p]
  • [p]Improved general game stability[/p]
[p]
[/p][p]Known Issues & Workarounds[/p][p]
While we work on these fixes, here are some temporary solutions for common issues:
[/p]
  • [p]Extremely bright screen on PC: Try changing the Quality Preset in your graphics settings. You should be able to re-apply your original settings afterwards.[/p]
  • [p]If you are experiencing crashes in the mission "Crashing the Party", try skipping the approach when starting the mission. This can help to avoid the crash.[/p]
  • [p]Severe FPS drops when using foam with FSR Frame Generation enabled: Disable FSR Frame Generation in the graphics settings.[/p]
  • [p]Crashes related to GPU drivers: It may help to launch the game with the following startup option: "-clearPSODriverCache". If your problem persists, remove this option again as it will slowdown the game start.[/p]
[p]
Thank you for your patience and continued support as we work to improve the gameplay experience!

Your Firefighting Simulator Team 🧑‍🚒[/p]

Firefighting Simulator: Ignite – Mission Editor

[p][/p][h3]Attention, Firefighters![/h3][p]
The PC versions of Firefighting Simulator: Ignite on Steam and the Epic Games Store include an integrated Mission Editor which enables you to create your own missions and to make them available for other players via Mod.io.

Watch our Mission Editor Intro Trailer here:

[/p][previewyoutube][/previewyoutube][p]

After starting the Mission Editor via the game’s main menu, you can choose one of the available random missions of the game as a pre-set and afterwards edit it according your needs. You are able to replace or edit nearly everything within the building, set the starting points of the fire/s, place explosives, place victims and furnishings or even replace the pictures hanging on the walls. For some funny special effects, you can also edit the size of objects if you want to! So, it is totally up to you if you want to create a super exciting or challenging mission, a hell of fires or absolutely crazy things to have fun with!

Please note that creators have to set their modding missions to public on Mod.io to make them downloadable for others. After downloading a modding mission via Mod.io it will become available in a dedicated section within the overview of available missions at the button of the game’s missions list. From here you can start and play it whenever you want to. Depending on the chosen pre-set a modding mission is based on, it can take place on different location on the map. Where exactly will be chosen by random after starting the mission.


💥 Modding Missions on Mod.io can be found here: 💥
[/p][p]https://mod.io/g/ffsignite[/p][p]


🔥 A detailed Mission Editor Guide for creators is available here: 🔥
[/p][p]https://mod.io/g/ffsignite/r/mod-creation-and-upload-guide[/p][p]


🚨 For discussions about modding missions here on Steam please visit... 🚨
[/p][p]https://steamcommunity.com/app/1669480/discussions/2/[/p][p]

So, what are you waiting for?!? Let’s go and start creating your first modding mission! We are already looking forward to your creations!


Your Firefighting Simulator Team 🧑‍🚒



Note #1: Modding Missions in Multiplayer To be able to play modding missions in multiplayer, each of the players have to install the modding mission first. If one or more players haven’t installed it, the mod won’t appear in the list of modding missions!

Note #2: Availability of Modding Missions on PS5 and Xbox Series X|S Because of security rules, on consoles modding missions won’t become available automatically after a creator uploaded and set them to public. On consoles you can only see modding mission that got tested and greenlighted by us. We will check Mod.io for new modding missions regularly and try to greenlight as many of them as possible (as long as they work fine and meet the rules). However, we ask for your understanding that this may take some time and that we probably won’t be able to test and approve every modding mission.[/p]

🚨 The wait is over – it’s time to suit up! 🚨

[p][/p][h3]Attention, Firefighters!
[/h3][p]It’s go time – The alarm has sounded, and the moment we’ve all been waiting for has arrived. Firefighting Simulator: Ignite is officially live on all platforms!
[/p][p]Dive into the action with our official launch trailer: [/p][previewyoutube][/previewyoutube][p][/p][p][/p][h3]
🔥 Step Into the Heat.
[/h3][p][/p][p]Every call is unpredictable. Every fire is alive. In Ignite, you and your crew face the ultimate test:[/p][p][/p]
  • [p]Ignite your passion: Fight perilous fires, from roaring house fires to industrial infernos, every scenario demands quick thinking and precise teamwork.[/p]
  • [p]Be an everyday hero: Save lives under pressure, when every second counts, there’s no room for hesitation.[/p]
  • [p]Stand united against fire: Join forces with your friends in 4-player co-op-mode or fill up your squad with NPC teammates.[/p]
[p][/p][h3]
🧯 Gear Up. Roll Out. Be the Hero Oakridge City Needs.[/h3][p][/p][p]Whether you’re leading your AI squad or tackling missions in online co-op, the call is yours to answer. Gear up in authentic FIRE-DEX gear and drive faithfully reproduced, licensed Rosenbauer America fire trucks to the scene. Work together to fight fires and save lives. Are you ready to become a true hero?[/p][p][/p][h3] 🔥 Available Now.[/h3][p][/p][p]Suit up and take your place on the front lines of Oakridge City today:

[dynamiclink][/dynamiclink][/p][p][/p][p]Want to join the squad? Follow us on Social Media for the latest news, announcements, and behind-the-scenes content.[/p][p]🎙️ Join our Discord to connect with fellow firefighting fans and share your feedback! Your thoughts (and even little quirks you notice) help make the game better. 💌
[/p][p]Follow us here:[/p][p]Stay safe out there, Firefighters. We’ll see you on the scene.[/p][p]Your Firefighting Simulator Team 🧑‍🚒[/p][p] [/p]

🔥 Into the Flames – The Mission Walkthrough Trailer is Here!

[p][/p][h3]Attention, Firefighters![/h3][p]
The alarm is ringing, and this time it’s a big one. During the Future Games Show Gamescom Showcase, we unveiled our brand-new Mission Walkthrough Trailer – and it’s live now![/p][p] 📺 Watch the full mission walkthrough trailer here: [/p][previewyoutube][/previewyoutube][p][/p][p][/p][h3]🏬 The Heart of the City.[/h3][p]
In Oakridge City, a routine shopping day turns into chaos when a fire breaks out in the heart of the mall. Thick smoke fills the air, visibility plummets, and the crowd’s safe exit is anything but certain. Many manage to escape, but some remain trapped — unconscious victims hidden deep inside and others stranded high on the rooftop.[/p][p] [/p][p][/p][h3]🚑 Rescue is the Priority.[/h3][p]
Every mission starts with one goal above all: get everyone out alive. Guide conscious survivors to safety, carry unconscious victims through danger, and keep your head clear under pressure. Your choices matter — hesitation could cost lives.[/p][p][/p][p][/p][h3]🔥 A Fire That Fights Back.[/h3][p]
This isn’t a simple blaze. Electrical fires spark unpredictably, grease fires burn hotter and faster, and both demand different tactics. You’ll need to adapt, switching gear and extinguishing methods on the fly to gain the upper hand.[/p][p][/p][p][/p][h3]🎤 Live at gamescom – The Ignite Showcase.[/h3][p]
At gamescom 2025, developer Manuel joined GametechUK on stage for the Firefighting Simulator: Ignite Showcase, streamed live online for fans around the world. The event offered an exclusive deep dive into the game and revealed exciting first details about the upcoming Summer Camp DLC.
[/p][p]📺Watch the livestream here:[/p][p][/p][p][dynamiclink][/dynamiclink] [/p][p][/p][p]
[/p][p]☀️ First Look at the Summer Camp DLC.[/p][p]
Coming in Q4 2025, the Summer Camp DLC delivers an entirely new environment far from the city streets. Wooden cabins, a sprawling lake, and open-air activities set the scene — until flames break out and the race to save lives begins. The pack is part of the Year 1 Season Pass.[/p][p] [/p][p]Firefighting Simulator: Ignite launches September 9, 2025. Pre-order now to secure the Fire Station Companion Pack as a free pre-order bonus and be ready to deploy on day one.

Stay safe out there,

Your Firefighting Simulator Team 🧑‍🚒[/p][p] [/p]