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Portal Dungeon News

Portal Dungeon - Demo Update v1.0.3

Hello everyone, the closing date of this demo version is approaching. In this update,
We will temporarily open the characters that originally needed to be unlocked for everyone to use, I hope everyone has a good time!

Bug fixes and changes
  • Fixed the problem that props would fall to places that cannot be picked up.
  • Fixed the overlapping problem caused by music adjustment.
  • Fix some background display problems.
  • Fixed the problem that some monsters will attack their own side after they become our side.
  • Adjusted the increase in monster level when advancing in the third stage.
  • Adjusted monster health growth in multiplayer.

Portal Dungeon - Demo Update v1.0.2

Hello everyone, I have received a lot of feedback from enthusiastic players these days, thank you very much for your love!
We will adjust the game content after collecting suggestions, hoping to polish the game more perfect.

This update is mainly to fix some bugs that obviously caused the game experience. We are still working on other balance adjustments and new content.
It is expected that some interesting content will be implemented when the next demo version opens!

Bug fixes and changes
  • Fixed an issue where using the keyboard to click the up and down keys caused the character to move unnaturally.
  • The problem that the E key cannot be set when the key is changed is fixed.
  • Fixed an issue where cobwebs would bind invincible units.
  • Fixed an issue where the character might not be able to move after being revived.
  • Fixed an issue where the attack power of summoned objects might be less than 1 point.
  • Fixed the problem of no music caused by turning up the volume again after turning the volume to zero.
  • Fixed the problem that the UI sound effects were not adjusted when the sound effects were adjusted.
  • Some text descriptions have been modified.
  • When using the mouse wheel to slide the UI, the problem of moving too slowly has been adjusted.
  • When there is no equipment to enhance, the store will give a hint.
  • Following crosshairs can now be toggled in settings.


Due to our negligence, version 1.02 was easily unable to continue the game. We have urgently fixed it, please update to version 1.021, we are very sorry for the inconvenience.

The trial version is open for a limited time

Hello everyone, we are planning to open a limited time trial version from 12am (PDT) on May 20th to 12am (PDT) on June 6rd.
In this version, the content will be 3 levels, 33 kinds of monsters, 8 controllable player characters and 73 props.

The official version will have 8 levels, more than 60 kinds of monsters, more than 10 controllable player characters, and more than 100 kinds of props! The development progress is nearing completion, we are adjusting various values and balance in the game, and Added some interesting things, I hope you will like it!