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Portal Dungeon News

Portal Dungeon - Demo Update v1.25

Hello everyone, in this update we have adjusted the balance of some props and characters, and fixed some bugs.

Bug fixes and changes
  • Added Monster Overview.
  • The abilities of props [Baseball Bat], [Cat's Ears], [Unicorn], [Detector] are enhanced.
  • Character: Soldier, skill 1 updated projectile.
  • Character: Warrior, the CD of skill 1 is shortened.
  • Character: Engineer, skill 3, skill 4 value adjusted.
  • When switching scenes, wait for the mechanics of other players to update.
  • When controlling the [Mecha Communicator], the bug caused by switching scenes was fixed.
  • Fixed bug that other people can ride when someone is controlling the [Mecha Communicator].

[Next Fest] Welcome to try our game!

We will showcase the developer's gameplay video at the Next Fest!
All players are welcome to play our game, hope you have fun!

[Next Fest] Welcome to try our game!

We will showcase the developer's gameplay video at the Next Fest!
All players are welcome to play our game, hope you have fun!

Portal Dungeon - Demo Update v1.2

Hello everyone! We will be participating in an upcoming event: Next Fest!
Before that, we made bug fixes and added new content to the game.
The specific update content is as follows, I hope you all have fun!

Bug fixes and changes
  • Add new item.
  • Add hidden bosses.
  • Add golden slime.
  • Increase the effect of upgrade, blood recovery, and grid file.
  • Add village scarecrows.
  • The game logo will now be switched according to the language.
  • Item Overview is now sorted by item level.
  • Adjusted the character movement mechanism.
  • Adjusted the damage and appearance time of Shadow Assassin, and has a countdown prompt.
  • Adjusted the mechanics and values of some props.
  • No longer picking up a lot of overlapping items at once.
  • The character is now invincible in the select level UI.
  • NPCs that replace items appear in the store.
  • Monster stat balance adjustment.
  • Fixed the issue that the client would not pick up coins automatically.
  • Fixed the problem that the handle cannot switch roles.
  • Fixed the issue that the level options may disappear when opening the level UI.
  • Fixed the interaction between some summons and monsters.
  • Fixed the problem that some platforms are too high and the characters can't go up.
  • Fix some item description errors.

The Night Market Festival - The trial version is open again!

Hello everyone! This time in conjunction with the [The Night Market Festival] event, we will open the trial version again at 12:00 (PDT) on August 4th for everyone to play!
After the suggestions collected last time, a lot of content has been adjusted and some new systems have been added. Hope players can have a better gaming experience!

Bug fixes and changes
  • Added talent system.
  • Added the task mechanism in the elite level.
  • Added character selection page.
  • Added special props.
  • Added character abilities.
  • Increase the effect of relics in the level.
  • Other player IDs are displayed next to the health bar.
  • Difficulty selection function moved to villages.
  • Distinguish the health bar of friendly units.
  • Adjusted boss behavior.
  • Adjusted the numerical balance of characters and monsters.
  • Optimized performance.
  • Lots of bug fixes.