After 8 years of solo development in Unity (C#), I finally brought my 2.5D Farm Sim RPG
Cornucopia to life at
PAX EAST 2025.
Humbling. Exhausting. Raw.
And one of the most rewarding moments Iāve ever had as a solo developer.I learned a lot. Made mistakes. Hereās what worked, what flopped, and what Iād do differentlyāespecially if youāre ever planning your own gaming expo booth.
This game has been my baby. I designed and coded almost everything myself, and project-managed a rotating team of part-time artists and musicians from around the world ā all funded slowly, out of pocket, one piece at a time.
This was my second PAX event. I showed at PAX West 2024 (~Sept 1st), which gave me a big head start. Stillānothing ever goes perfectly. So hereās everything I learned, and everything I wish someone had told me:
[h2]š Setup & Tech[/h2]
Friction kills booths.I used save files that dropped players straight into the action: pets following them, crops growing, tools ready to go. No menus. No tutorials. No cutscenes. Just sit down and play.
The difference? Night and day.
(That said, 5ā10-year-olds still managed to save over them constantly. š)
Steam Decks = attention.I had two laptops and two Steam Decks running different scenes. Some people came over just to try it on Deck. Others preferred the larger laptop screens for easier group viewing. Both were valuable.
Make your play area obvious.At first, I had a giant standee blocking the play zone. Big mistake. I moved it behind the booth and angled the laptops and Decks for visibility. Huge improvement in foot traffic.
Make screens visible to onlookers.People watching someone else play get intrigued. For next time: Iāll raise screens to head height or higher. Especially if youāre doing minigame competitionsāTV up high is a must.
Next time: āAvailable Now on Steamā must be impossible to miss.Many people didnāt realize Cornucopia was already released. Even with signage. Iāll go bigger and bolder next time.
Looped trailer = passive pull.I ran a short gameplay trailer on a 65ā TV using VLC on a MacBook Air. People stopped. Watched. Then sat down.
OST playback helped.I ran the soundtrack through a Bluetooth speaker starting Day 2. Gave the booth life and identityābut only worked reliably after I started charging it overnight. Plugging it in during the day wasnāt enough.
Lighting matters.Bring overhead clamp lights for your banner. Some booths looked like cavesāit killed their vibe.
Backups. Always.Bring extras of everything: surge protectors, HDMI, USB-C, chargers, duct tape, Velcro ties, adapters. Forget something like a DisplayPort cable and youāre scrambling with no parking.
Plan for blocking from certain angles.Lesson: Think in 360° visibility. Add side-facing signage next time.
Observe. [Important]Watching players was pure gold. I saw what excited, confused or made them laugh or walk-away. I even caught a major controller bug with the toolsāsomething I'd never have found without real-time observation, and will be fixing immediately.
Pens & checklists = survival.Your brain will be fried. Write down what needs fixing, who to contact, and tomorrowās prep list. Donāt rely on memory.
Hydration & food.Bring bottled water (ideally Reverse Osmosis) and protein-rich snacks. Next time weāll prep meals in advanceāCostco packs + disposable containers to save money and time.
Arrive early. Seriously.Friday traffic was brutal. Early arrival saved my setup window.
You will be on your feet 9+ hours.Wear comfortable shoes. Look presentable. Sleep well. By Day 3, my feet were deadābut it was worth it.
Best bathroom time?15ā20 minutes before doors open. No lines. Youāre welcome.
[h2]š„ Booth Presence & People[/h2]
I avoided pitching. And focused on being present.I didnāt āsell.ā I didnāt chase. I tried to stand calmly, make eye contact, and helped only when it felt right. When people came over, I asked about themāwhat games they love, where theyāre from. That part was magic. Talking to people was the best part of the entire expo for me!
Ask more than you explain.ā āAre you from around Boston?ā
ā āWhat are your favorite games of all time?ā
I didn't have any canned lines, I was trying to be natural. Real questions created
real connections, it was not just about the game but about connecting with people.
[h2]š„ Streamers, Interviews, and DMs[/h2]

I handed out a few Steam keys and did three spontaneous interviews when asked on the spot over the four days. I was a little nervous before one of them, but I went for it anywayāand it turned out to be a fun experience.
It was also really cool meeting cozy game streamers like Payton (Paytonās Corner) and Min (Minās Meadow), both of whom had played Cornucopia before. One particular clip of Min playing the game over a year ago still cracks us upāso meeting her in person was funny to me:
š
Funny Clip of Min and CharlotteThey also gave a panel talk on cozy games at the event (which I sadly missed!). Meeting streamersāespecially ones who already knew the gameāwas super fun. Several of them even shared their favorite moments, like being stalked by Naomi in-game, which led to some great laughs.
I regret I didn't take photos with some streamers who stopped by!
Next time: Iāll come prepared with a stack of Steam keys for streamers and fellow devs.
And if I promise someone a key, Iāll write it down and follow through.
Integrity is non-negotiable.
[h2]šŖŖ Bring Two Types of Business Cards[/h2]
ā Game card: Steam logo, big QR code, āAvailable Nowā messaging
ā Personal card: name, email, role (optional phone number)
[h2]š£ People Will Compare Your Game[/h2]
I heard everything from:
ā āItās Stardew but in 3Dā
ā āBasically just Stardew but in 2.5D?ā
ā ā3D Stardew!ā
ā āStardew Valley 2? I wonder if it's by the same developer.ā
ā āOH! It's like Harvest Moon - so cute!ā
ā āHarvest Moon with Octopath graphicsā
ā āPaper Mario meets Harvest Moonā
ā āMinecraft!ā
ā āFarmvilleā (lol)
I tried to just listen and learn.
Next time: Iāll try to make a banner listing what makes Cornucopia uniqueāand personal notes for myself. I literally forgot most of the mechanics I programmed (for example, the card system, auction house, in depth soil mechanics, etc).
[h2]š¤ Some People Just Love Meeting Dev[/h2]
More than a few people said meeting the creator was meaningful.
You donāt have to be charismaticājust be real and genuinely interested in them. And I was genuinely interested in the people I met. That was enough.
When someone enjoys your game and meets you, that moment matters.
[h2]š¬ Positive Feedback Changed Everything[/h2]
The reception was overwhelmingly positive.
At first, I felt like an imposter.
By Day 4? I left buzzing with excitement and confidence.
[h2]š® Let People Stay[/h2]
Some played 30 minutes to an hour.
Some kids came back multiple times.
If theyāre into it, let them stay.
[h2]š Giving Stuff Away Is Fun[/h2]
I gave out free temporary tattoos (and ran out).
People loved it. It sparked conversation and added energy to the booth.
Note: PAX doesnāt allow stickers.

[h2]š Bring Enough Cards[/h2]
Both personal and game-specific. Clear QR codes. Steam logos.
I ran out and had to print more overnight at Staples. It workedābut not ideal.
[h2]š¤ Community & Connection[/h2]
Talk to other devs. Itās therapy.
I had amazing conversations with fellow exhibitors and game devs. We shared advice, marketing tips, and raw life wisdom. These moments were just as valuable as anything else.
When youāre deep in conversation, ask and listen.
Attendees, streamers, booth neighbors. Ask about their games. Where theyāre from. What they do. Youāll walk away wiser.
[h2]š” PAX Enforcers Deserve Love[/h2]
Special shoutout to our PAX Enforcer Christopherāa genuinely awesome guy who helped us out and made the experience better.
I hope we get him again at PAX West.
[h2]š” Final Thoughts[/h2]
PAX EAST 2025 WAS AMAZING!Exhausting. Rewarding. Grounding.
Ultra inspiring.It reminded me that every player is a real personānot just a download stat or analytics number.
And that hit me deep.
Thank you to everyone who came by the booth.
Meeting you all was the highlight.
Itās been years since Iāve felt this excited about Cornucopia.Were you at PAX? Or just curious about the game? Drop a comment belowāIād love to hear from you.
With Lots of Love,
David ā¤ļøš¼
[h2]š½ Try Cornucopia on Steam[/h2]
Thanks for stopping by the booth ā or just reading this.
If you enjoy cozy farming games with animals, magic, and pixel charm, Cornucopia might be for you.
š Play on Steam
š¬ Join the DiscordTruly grateful for all the support. The journeyās just beginning.
š¬ Enjoying Cornucopia? Leave or update your
Steam review ā it helps more than you know!
