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Eyes of Hellfire News

Thank you Early Access Players!

Hello Early Access players!
[p]Thank you so much for playing, reviewing and in general checking out our first co-op gothic horror game Eyes of Hellfire. We’d love to reintroduce ourselves![/p][p]We - the developers - are Gambrinous, an indie Irish team of 10 folks based in Ireland too. Eyes of Hellfire is inspired by the real Irish folklore of the Hellfire Club in the Dublin mountains and in fact we hiked up to the Hellfire Club recently (see below!) [/p][p]We’re thrilled that Blumhouse Games has published our game and loved seeing/reading your reactions across all socials, here on Steam and on stream. [/p][p][/p][p][/p][h3]Here’s a flavour of what you seem to like the most:[/h3][p]“It feels like exactly what I wanted it to be: a tabletop experience I can play with my friends online.”[/p][p]“Art direction is very strong, with atmosphere in the environments and loads of personality in the characters”.[/p][p]“The atmosphere is creepy, the art is lovely, and the fact that I can buy it and my friends don't have to right away is the icing on a very spooky cake.”[/p][p]Rest assured, we do have Save States on the way as we appreciate that it takes time to play through Scenario 1![/p][p]Things you don't like? Bugs. We don’t like them either! But we really do appreciate your patience. [/p][p]We’ve also gotten a lot of great feedback from the community, as well as bug reports that we're working on.[/p][p]This is exactly what our Early Access period is about, working with the community, and we’re thrilled to have such an attentive one already who are helping us squash those bugs. Just please note that because we’re a small indie team in Ireland, our time zone / work week may differ from yours.[/p][p]You can find us mostly chatting away on our Discord where we also have a space for feedback, bug reports and folks looking for games’. [/p][p]Speaking of, folks had questions about match-matching and single-player mode. We shared our thoughts along with answers to other qs here. But in a nutshell:[/p][p]Eyes of Hellfire is not suited for single-player mode. There are puzzles, curses, combat elements and other features within the game that would not be possible for a single player to complete.[/p][p]We have no current plans to allow for random matchmaking with strangers. We feel players will be less likely to have a great time with that setup. As mentioned, the game needs a bigger time commitment for things to be fun, which we don't think is compatible with random matchmaking.[/p][p]Instead, we encourage coordinating with friends to start a game / find players to group with via other places, for example, our ⁠"looking for group" channel on our Discord server.[/p][p]But we will say we're watching carefully and not entirely ruling out something like this in future![/p][h3]Check out our Road Map - we've got a lot of exciting things coming up soon![/h3][p]We’re just getting started and there's new and exciting things waiting in the wings. We’re stoked to keep working on our gothic horror title![/p][p]Thank you all again for being part of our Early Access period. [/p][h3]~ The Gambrinous Team[/h3]

Build 0.1.2025.8.29b patch notes

  • The Masterpiece:
    • Spawns a Paint Blob for every player in the section when doing that ability, so up to 25 blobs! Now that’s what I call blobs
    • Spawned Living Paintings follow their parent Masterpiece into new sections/rooms, as do their own Frameless Painting children uh oh!
  • Community bug fixes and crash fixes too!

Don't forget to join our discord so we can track bugs and help us squash them too! https://discord.gg/gambrinous

Build 0.1.2025.8.28 patch notes

Build 0.1.2025.8.28 patch notes
  • Fix interaction highlights not updating while moving
  • Fix tutorial not ending correctly when returning to the ruins
  • Fixed a crash if playing Ritual Dagger while on 1 health
  • Fixed formatting on Laura’s search bonus tooltip
  • Fix to prevent playing cards with keyboard in the tutorial when the cards should be disabled
  • Fix to prevent debug textures appearing on fakeout entities
  • Potential fix for not being able to find a lobby via lobby code
  • You can be tripped in combat and the Untrip UI will come back after combat
  • The Masterpiece will no longer melee attack from a separate room

Welcome to the Club! Eyes of Hellfire is OUT NOW

The doors to the Lodge have opened, welcome to the Club!
[p][/p][p][/p][p]After more than two years of development we're incredibly excited to be launching Eyes of Hellfire into Early Access today. This game has already been influenced by community feedback from our prior two playtests, and that collaboration will continue in this Early Access journey. Today we're launching with a ton of features and more to come.[/p][p]Thank you for your support![/p][p]Colm, and the rest of the Gambrinous team.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Friends play free with Friends Pass:[/h3]
  • [p]If you pick up a copy of the game up to 4 of your friends can join you for free by installing the friends pass. Quite a deal![/p]
[p][/p][h3]Some quotes from playtesters:[/h3]
  • [p]“Hearing my friend scream from down the hall was a delight.”[/p]
  • [p]"You have made Irish history of the Hellfire club relevant again!"[/p]
  • [p]“And now a round of applause for the proximity chat, better than most game I've played. It doesn't feel cheap, like a linear volume graph based on distance, we really felt in the game with this one. Hearing each other scream with a reverb was GOLD COMEDY. Congrats!”[/p]
  • [p]“It feels very unique. And I am a person who regularly watches streamers play horror games, so I would eat this up, especially if it has some overarching plot I haven't seen”[/p]
  • [p]“The artstyle is amazing, the game's atmosphere is on point.”[/p]
  • [p]“Just the fact it isn't your typical scary game, I still had a couple jump scares, but it's a new take on card games, it's like card meets horror. I also enjoy that type of card games, the health and vigour aspect”.[/p]
  • [p]“I enjoy the artstyle, figuring out riddles together is great. I also love that the game allows this many players, usually games max out at 4”.[/p]
  • [p]“I really liked when I got personally "spoken" to, telling me to not tell my friends about it. It made it feel more exciting and inclusive”.[/p]
  • [p]“The atmosphere and staging itself was amazing. I liked the old school paranormal vibes along with the architecture of the game. The dark ambience definitely fit the gothic vibes that they were going for. The cutscenes were well done and I like the way the quest items fit into the storyline as well. Nothing felt out of place”.[/p]
  • [p]“I love a good backstory and lore to each character and a game in general. This game seemed to have all of that, it was really fun to read through each character's bio and get a deeper understanding from the journal”.[/p]
  • [p]“You guys nailed it with the atmosphere!! Right at the start of the game I got shivers. Everything is in the right place, the sounds, the music theme, the art style. Definitely a gothic game clearly characterized by mystery. The writing is in the right direction and the playable characters theme GREAT!”[/p]
  • [p]“You can tell there's a lot of heart and soul put into the game”[/p]
  • [p]“It was a game I have never seen, it's been a while since we got a unique and very good horror game and THIS IS IT.”[/p]
[p][/p][h3]What you and your friends will be able to play today:[/h3]
  • [p]Five Playable Characters with 3D models, animations, unique cards, backstories and voice lines[/p]
  • [p]Corruption System[/p]
  • [p]Proximity Chat[/p]
  • [p]Combat System[/p]
  • [p]In-game cutscenes[/p]
  • [p]Suite of player cards: 20 skill cards (10 at start, 10 to unlock), and 45 item cards to find[/p]
  • [p]Three types of Seals[/p]
  • [p]5 Relics to discover[/p]
  • [p]Player Emotes[/p]
  • [p]9 Player Curses[/p]
  • [p]Monsters, miniboss and boss[/p]
  • [p]Full voice acting for The Host and our five main playable characters[/p]
  • [p]Complete Scenario One[/p]
  • [p]Many Puzzles[/p]
  • [p]Full sound design[/p]
  • [p]Meta Progression including:[/p]
    1. [p]Two different emotes (Indicating ‘pointing’ and ‘shock’)[/p]
    2. [p]An alternate starting deck (unlockable for each character)[/p]
    3. [p]A special card (unique to each character)[/p]
[p][/p][previewyoutube][/previewyoutube][p]While we'll of course be looking at the Steam forums for your thoughts, we want to invite you to join our Discord for a more direct interaction with the development team.[/p][p][/p][p]Early Access Roadmap[/p]

Playable on Mac!

[p]Yup, you read that right. Just one day before launch, we've confirmed that the game is playable on Macs as well. So if you were one of the many people asking us if it's possible, the answer is yes! [/p][p][/p][p]Eyes of Hellfire launches TOMORROW at 9 a.m. Pacific Time.[/p][p][/p][p][/p]