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The true story of zombie apocalypse

Greetings and welcome to the Requisition VR!

Requisition VR is an action survival shooter where you become a Nevermont survivor of a zombie outbreak. Now you have to fight to stay alive in an apocalyptic world.

The game is based on the team's vision of how it would look like a zombie apocalypse in a calm and peaceful city, and also it is inspired by pop culture and the most popular theories about apocalypse.

The team started developing the game over a year ago. We thought about the lore first. It was really necessary to show our vision by the atmosphere of zombie apocalypses and especially the steps of citizens to survive.

So we decided to divide lore into two parts. The first part is shown in the cutscenes of the game. The second part is the atmosphere of the gameplay. Today we will try to show you this atmosphere. Read, if you’re interested.



Just imagine.
At some point everything feels wrong, the dead bodies are walking on the streets and attacking your neighbors. And what should you do in that case? Right, you try to survive in any way and save what is still having a great sentimental value for you.

You already can't leave the house, you're armless. You take whatever lies around and try to fight with it. It works, it definitely works. So you decide to take as much stuff as possible from the kitchen or wardrobe to prepare for the next attack. Right after you deal with it, you know that your home is not safe anymore and you have to run. Run until you feel safe again.

After a few days, you explored the area, you were at a gas station, you even found some people and united with them. Now you're not alone. There are people stronger and weaker than you but anyway it feels safer than being all alone.

You don't remember how many dead walking bodies you saw. They were already dead but you had to kill them again. And you killed.

Of course, you read about it in comics and books, and you saw movies, but no one told you that it'll happen to you someday.

Again, there are no guns or knives nearby. Someone already tried to get out of there, he took everything to survive and run. You can't judge them. You would do the same. And again, if you're under attack, you already know that - take anything that could save your life.

Day 1 … 7 ... maybe 30 of your traveling and surviving. You don't know what day of the week is today.
How many people you lost, how many "people" you killed. You don't care about savings, now you have another currency - life.

You're looking for people, you're looking for a safe and quiet place, food, and a bed. It's not even scary anymore. And it's even not surprising after all you passed.

You know that it's just the beginning of your journey.




There is a lore we show you via cutscenes, locations, mechanics, multiplayer and more things in gameplay.

It's also the beginning for Requisition VR game. It's in Early Access and we're adding new journeys, and new mechanics, and improving the game for you daily.

If you're willing to dive deeper into the story, we invite you to play Requisition VR.

Costume contest

Hello Nevermonsters,

We see you're getting fun in Requisition in recent days and now we offer you to share your customizing experience with everyone!

We open a weekly* costume contest on Steam!



1. Share your character's best look in the Steam screenshots. Don't forget to add "contest" in the description
2. Wait till the 31st of October to see the results.
3. Get a chance to win the 2nd tier on our Patreon for a month.

You can like your favorite costume in the comments to help the devs decide who wins:)
You can participate in a contest every week.

*contest starts and ends every Monday

REQUISITION day 1 + day 2 hotfix

Hello community!

We did not waste time - but listened carefully to your feedback and then fixed our game. During the first 2 days after the release we have already made 2 patches. Here is a summary of what is included in the patches:

- Improved zombie animations and AI
- Fixed some crashes when starting the game
- Fixed some bugs with the freeze of the game at the start
- Fixed some bugs with long loading of locations
- Improved CPU load optimization
- Fixed a bug with fog on the Bunker map (did not cause damage and now it does)
- Fixed crash when using a flamethrower
- Fog has been added to the locations
- Fixed bugs with doors that broke physics and sometimes led to falling under the floor
- Fixed an infinite connection (a spinning ring on the connection) that occur sometimes
- Added a button to change the region in the multiplayer menu
- Added a button for updating the list of rooms
- Fixed sync of basketballs in the lobby
- Fixed issue with the inverted camera on Pimax
- If players get stuck/fall under the map or can't grab items, they can use the Unstuck button on the PDA
- Fixed hanging in the menu when players click Find Game where there are no existing lobbies
- Optimized loading speed that is going to solve the black screen crash (shown after the Unity logo). The current patch leads players directly to the foggy room and follows by cutscene. Attention: the foggy room doesn't have a loading Indicator yet, please wait, there are no freezes. We are implementing loading indicator in the next patches
- Fixed audio looping and sound remoteness

Best regards,
Arcadia VR

REQUISITION VR is out

[h3]Requisition VR is now available on Steam. [/h3]

A small international team worked on the creation of the game in Arcadia, people from different countries, different nationalities, religions and genders.

During the development process we faced external factors that could not be foreseen. The most painful one was the war in Ukraine which forever changed the lives of many families around the world. The team had to evacuate some specialists from the combat zone and organize the relocation of a part of the team.

14 months after the start of the development, we are releasing a physics based multiplayer VR game which previously seemed impossible.

But this is only the beginning of a long journey. We tried to make our game unique by creating mechanics that distinguish it from others. We know that the game may look unfinished and/or unpolished in places right now, but we are sure that the gameplay will be a pleasurable experience overall.

Thank you for all the support that the Arcadia team has had throughout the complex development process. If you want to help us make the game even better, join our Discord!


https://store.steampowered.com/app/1730650/REQUISITION_VR/

[h3]Next, we wanna show our sketches of what the game will look like in the near future.[/h3]

New locations & maps





New game mode where you try to survive in a big city





New zombie models





And of course, this is not all that will appear in our game. We hope that you will take part in improving and developing our game on the way to a full release.



[previewyoutube][/previewyoutube]

Requisition VR releases in a few hours!

Hey Nevermonsters!
In a few hours, we will release the action survival shooter Requisition VR for Steam Early Access!

Thank you for your help and support! This game wouldn't be possible without you!
Don't forget to wishlist the game!