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Warlordocracy News

Warlordocracy Early v10.1

I was gonna script the first spells into Chapter 2, but it's gonna have to wait until next week. I fixed a shitty bug that popped up instead. I did import the hangman minigame from Brigand for unlocking the gemcracks, but none of the actual spells are scripted yet.

Also, using items and abilities now has a cooldown, so you can't throw 10 fire bombs and chug 10 potions in 0.1 seconds using the space bar to pause. Default cooldown for usable items and abilities is 1 second, bombs have a 2-second cooldown ("objCooldown" command in the script). Other minor fixes.

[previewyoutube][/previewyoutube]

Complete list of changes:

-Tapping a character in touchscreen mode that is already selected will now deselect.
-New hangman minigame to unlock Gemcracks for magic ("if_minigame" boolean, not yet implemented).
-Using inventory items or abilities now has a cooldown before you can use another (60 ticks by default, or 1 second).
-New script command: "objCooldown" to set object's attack and item use delay (bombs take 120 ticks, or 2 seconds).
-Fixed sound file paths in some ability scripts (hud\bonus.wav, special\feather.wav).
-Fixed death scripts for most human baddies (dropping wealth).
-Fixed Durolo AI destination in map2Docks script.
-New background screen for reading books.
-Updated manuals and encyclopedia.

Shitty Bug Will Be Fixed Tonight

Just noticed the game will occasionally fuck up all AI, including party members, so that destinations constantly get reset. Don't know when or how this gets triggered. Will fix tonight, but the temporary solution is to open and close the world editor with F1. It should be an easy fix, but I gotta do something outside first.

Brigand Version 12.7

Link: https://store.steampowered.com/app/652410/Brigand_Oaxaca/

Added a virtual keyboard for Steam Deck string input, abilities are now auto-sorted by required skill for modders who want to add their own abilities, all main stories are now listed first, you can now access manuals from the game menu. Tons of other little fixes from bug reports on Steam, itch, Twit, Reddit, and Discord. See below:

Complete list of changes:

SOURCE CODE:
-New virtual keyboard in input windows for Steam Deck.
-Stories are now auto-sorted so that official stories come first.
-Abilities are now auto-sorted by required skill (so modders can smoothly add abilities).
-Cursor no longer locks in loading screen, minigames, etc. (only locks when game is running unpaused).
-Added Player's Manual and Builder's Manual to settings menu, disabled in Exclusive Mode (web link also disabled).
-Allowed one more line to ability list in character info screen before it gets cut off.
-Fixed ground slide collision for flying objects.

SCRIPTS:
-Ramirez now sells radiation pills.
-Fixed bug where Ricardo wouldn't initiate target practice if you bought Thumper SMG or Enforcer 30-Cal.
-Demolition Man ability now lets you produce Hex Rockets using the ability itself (not just using Produce Rockets).
-Fixed bug with Hex Charges where they would explode instantly or in the wrong location.
-Hex Charges now automatically decrease faction respect in scripts if anyone is hit.
-(PANAMA) Fixed bug where Hutch wouldn't disappear from Culebra cut after Chapter 2.
-(BATTLES) Fixed objectives list for BATTLES maps.

RESOURCES:
-Added keyboard images to the HUD folder.

Warlordocracy Early v10.0

Chapter 2 DLC is finished and will be released tomorrow (after I get back from my day job). Meanwhile, here's the latest patch. Lots of little fixes. Mainly it's got all the scripts for Ch.2 finished and tested.



Complete list of changes:

-Finished Chapter 2 Early Access (on Steam tomorrow)!
-Climbing ropes and vines now requires 30 Meta.
-Fixed bug where changing to a new map made all mobiles face north.
-Fixed bug from a few patches ago where fire and other effects weren't moving.
-Effect objects like fire are now automatically set to temporary (disappear after leaving map).
-R-Clicking usable items in inventory no longer changes equipment (changed "pickEquip" to "pickDefault" in item use scripts).
-Bottles of miscellaneous substances (boomdust, etc.) now have script that lets you pour it out for empty bottle.
-Made HUD updates for party member conditions more efficient.
-New gemcracks (no scripts yet): gemPyro, gemCryo, gemBio.
-New items: counterfeit coins, counterfeit plate.