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Warlordocracy News

Warlordocracy v4.9B

[p]Didn't have time for a full patch due to lots of hours at a new day job, but here's half a patch. Douse Arrow ability has been renamed "Augment Arrow" and skill requirements have increased for flame and explosive arrows (very powerful). Gonna expand on this ability more in the future.[/p][p]Fixed a bug with Feluco meeting Mikus in Ch.2, thanks to mickeimouss. Also made the Murderer rep affect dialogue some more.[/p][p]Finally, updated the Sample Parties for Ch.2 through 5. This time I remembered to give them proper equipment and abilities for the higher levels.[/p][p]Hopefully I can do another full patch this weekend. After I figure out the best ways to cut corners and half ass things at the new job, I should be back to patching on a regular basis.[/p][p][/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Changed Douse Arrow ability to "Augment Arrow", increased required skills for flame and explosive arrows.[/p][p]-Fixed bug in Ch.2 where Feluco couldn't talk with Mikus after meeting with Lord Mesali (thanks to mickeimouss).[/p][p]-Added more reactions to Murderer reputation in dialogue.[/p][p]-Updated and upgraded sample parties for all 5 chapters.[/p][p]-Updated Player's Manual.[/p]

Warlordocracy v4.9

[p]Fixed a SHIT TON more bugs thanks to Exiled Fool on Codex and mickeimouss on Steam. Before this patch, you could just target any tile you wanted on the map when using artillery, despite the highlighted tiles that indicate allowed area.[/p][p]Also the transition arrow scripts for the 2nd half of Ch.5 were all fucked up somehow, even though I tested through it and it was fine before. It's all been fixed. Hopefully somebody will beat it very soon.[/p][p]The reputations tab in the Journal now has multiple pages if you have more than 20 reputations (similar to objectives). This is another thing that I thought I had already implemented. Oh well. Other minor fixes.[/p][p]I just picked up a ton of hours at a new day job last minute, so I won't be able to patch as quickly. I still have the weekends off, thankfully. Chapter 6 should still be finished by this summer.[/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Purchase confirmation while shopping now displays item count.[/p][p]-Fixed MAJOR bug in Ch.5 where a Major Battle wouldn't end (thanks to Exiled Fool).[/p][p]-Fixed MAJOR bug in Ch.5 where city transitions were broken (thanks to Exiled Fool).[/p][p]-Fixed rare crash when spawning baddies on maps with water tiles (thanks to Exiled Fool).[/p][p]-Fixed bug that caused problems when buying stacked objects with a full inventory (thanks to Exiled Fool).[/p][p]-Fixed bug where Bio-Neuro Gemcrack didn't let you cancel from spell selection (thanks to Exiled Fool).[/p][p]-Fixed bug where Tyracho's rat pheromone quest wasn't working with stove (thanks to mickeimouss).[/p][p]-Fixed bug in duet with Lara in Ch.5 that set respect to low number instead of increasing it.[/p][p]-Fixed bug where you could target any location with artillery, despite highlighted tiles.[/p][p]-Fixed bug where characters stayed in HUD after being dismissed from party.[/p][p]-Vampire Bats no longer phase out in daytime during a Major Battle.[/p][p]-Reputations section of Journal tab now has multiple pages.[/p][p]-Pick commands no longer pick objects that are phased out.[/p]

Warlordocracy v4.8

[p]Lots of bug fixes, thanks to everyone reporting them. There's a couple I didn't get to yet, but soon.[/p][p]Also added some more Complex Chests and one Masterwork Chest to Ch.5 (forgot to have high level chests in the final chapter).[/p][p]Also, characters now have more reactions to certain reps. I still need to include more reactions to the Murderer rep, I think.[/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Added more Complex Chests with loot to Ch.5.[/p][p]-Removed Composite Bows from Ch.1 (thanks to mickeimouss).[/p][p]-Fixed brewing stew with Alchemy ability (thanks to mickeimouss).[/p][p]-Fixed stealing moonlight flowers from huts in Ch.2 (thanks to mickeimouss).[/p][p]-Fixed bug that skipped dialogue if you talked to Lord Mesali without letter in Ch.2 (thanks to mickeimouss).[/p][p]-Izaris no longer attack Stringer on sight at the Ugliest Pony Inn in Ch.4 (he looks like an Izari noble).[/p][p]-Romancing Lara in Ch.5 is now impossible with the Sex Patron reputation.[/p][p]-Added more reactions to Grave Robber and Sex Patron reputations.[/p][p]-Added a Sophistication persuasion opportunity to Mikus in Ch.5.[/p][p]-Fixed Crypto Gemcrack properties in Naked Hills map in Ch.4 (thanks to Exiled Fool).[/p][p]-Brayna now acknowledges the pirate raid in Ch.1.[/p][p]-Reps no longer displayed in character creation.[/p]

Warlordocracy v4.7

[p]Fixed a TON of bugs reported on RPG Codex by Exiled Fool, including one that screwed up companion romances in Ch.4.[/p][p][/p][p]Also added a new ability for Ch.6 called Overclocking, which lets you hack Imprinted Gemcracks to make single-use spell gems for any of the 74 spells. Overclocked gemcracks still need a lot more testing, but I'll have screenies eventually.[/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-All skill/ability checks for spells are now in spell scripts themselves.[/p][p]-New ability for Ch.6: Overclock Gemcrack (create a single-use spell gem).[/p][p]-New item: Dead Gemcrack (throwable item left over from Overclocked Gemcracks).[/p][p]-Fixed MAJOR bug that erased relationship reps in Ch.4+5 (thanks to Exiled Fool).[/p][p]-Fixed bug that prevented crafting Stew with Naturalism ability (thanks to Macabre).[/p][p]-Fixed bug where scripts glitched out if night fell while Andresi read letter in Ch.2 (thanks to Macabre).[/p][p]-Fixed Leadership ability description to include passive dialogue options (thanks to Exiled Fool).[/p][p]-Fixed bug that decreased respect by 99 in Jonoros dialogue in Ch.4 (thanks to Exiled Fool).[/p][p]-Fixed blocked tiles above footholes in Mesali Camp in Ch.4 (thanks to Exiled Fool).[/p][p]-Fixed bugs with Stringer and Sebastius romances in Ch.4 (thanks to Exiled Fool).[/p][p]-Fixed purchasing mage contracts at War Table (thanks to Exiled Fool).[/p][p]-Fixed obelisk next to Tevani Camp in Ch.4 (thanks to Exiled Fool).[/p][p]-Updated encyclopedia, Player's Manual, and Shrouded Arts.[/p]

Warlordocracy v4.6

[p]Minor patch that was already mostly uploaded. Just listing all the recent fixes here. Players have made it to Ch.4, but I don't think anyone's reached Ch.5 yet.[/p][p]Overall, there are fewer script bugs than I expected. That's probably because of the chapter system and the visible list of reputations. Also, I know how to use Notepad++ to search multiple files now, a tool that I did not utilize when I first started patching Brigand almost 9 years ago. I still sometimes fuck up the source code when I patch, unfortunately, but hopefully that phase of development is over.[/p][p][/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Fixed major crash that happened after chickens were killed (thanks to Placeholder Name).[/p][p]-Fixed major bug where player would get "Noble" rep at end of Ch.2 instead of "Guard" (thanks to Exiled Fool).[/p][p]-Fixed bug where storing items in rucksacks did not check for max load (thanks to Exiled Fool).[/p][p]-Fixed double Stringer bug if he is imported into Ch.4 (thanks to Exiled Fool).[/p][p]-Fixed some dialogue inconsistencies in Ch.3 and Ch.4 (thanks to Exiled Fool).[/p][p]-Worked some more on Ch.6 maps (coming this April probably).[/p]