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PixelOver News

PixelOver 0.8.1 Materials improvement

Hello, here a small update to improve and fix 3D models import.


[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]


[h2]New features[/h2]




Materials are now easier to manage for 3D mesh. Each material isn't yet manageable but should be possible in a future update.






[h3]Changes[/h3]





Improved .pixelover file structure (preventing objects ID to change everytime) and improving load speed. Project can also be saved as old structure to be openned on old PixelOver version.




Setting to choose default opening files folder.




Added cell size input for sprite sheet import.




Improved gizmo rotation. It's now possible to rotate on axe in front of us. Also added gizmo for 3D layer.




Added predefined zoom % (100%,200%,...).



Palette can now use up to 256 colors.




Added EULA in the files, this let you know for example you own exported files so you can use them for personal or commercial projects.





[h3]Bug fixes[/h3]



Bug

Ref



Fixed issue with some UI elements display improving a bit UI GPU side performance.




Internal lines weren't well displayed with adjustments.






.mtl with global path textures weren't loaded.




Crash when trying to open .obj without mtl.






If you see bugs or want to propose features, you can do it at the community, thank you !

PixelOver 0.8 Static 3D

Hello, finally the first 3D update for PixelOver. Adding support of static 3D formats and others improvements for 2D.


Rigged 3D models will be supported in a future update. There is also some new features to be added in 3D like adding a 3D grid and shear value.


[h3]Roadmap and news[/h3]
[h3]Documentation and tutorials[/h3]

[previewyoutube][/previewyoutube]

[h2]New features[/h2]




Static 3D support (.obj and .vox). Camera settings with presets, and internal lines. Also add auto rotation by number of directions for export.








Matching palette which replace indexed color following position in the palette. Shift input to make color cycling.





Clipping mask with any layers.






[h3]Changes[/h3]





improvements of compare tool to add more options.





Show lines only option.





Chineses and japanese characters are now supported for naming objects.




Lines can be reindexed after blending transparent value.




Ability to copy paste palettes even from external source.




GUI improvements.





[h3]Bug fixes[/h3]



Bug

Ref



Fixed animation loop when first key is not at position 0.






Checkered background position is now aligned with axes.






After replacing resources (like images) could be resynchronized with first one, now fixed.






Fix palette copy paste colors.





Fix copy paste objects multiple times.








If you see bugs or want to propose features, you can do it at the community, thank you !