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HumanitZ News

Outlast and Outrun Update

[h2]Hey Survivors![/h2]

Are you ready to challenge your own ability to survive?

The Outlast and Outrun Update brings new threats, new challenges, a new game mode, and so much more. Find yourself a brand new muscle car and scavenge through multi-story buildings to get the supplies you need to stay alive or put yourself to the test by outlasting endless waves of zeeks.


  • Scenario game mode unlocked This is the first scenario map called Swamp Survival where you have to defend waves of zeeks each day.
  • Multistory Buildings Multistory buildings added to parts of the map, and new POIs created
  • Brand new Vehicles (muscle car, rally car, luxury car, new suv)
  • Brand new Zeek threat
  • New Zeek models (Runners, Medical, Police, walkers and more)
  • New base building stairs.
  • New in game challenges to complete.
  • Base defence health increased
  • Improvised Axe will now lose durability faster.
  • Changes to the map and new locations.
  • Added server settings for cleaning up items on the ground and white building blueprints.
  • ClearAllFakeBuildings command should now work in dedicated if admin.
  • Stats page UI updated.
  • List of servers will place favourites on top
  • Crafted items should now stack if possible
  • Logs that spawn from cutting down a tree now spawn in random locations not in one pile.
  • Added additional check when using the unstuck command to prevent teleport cheating.
  • Added check to cancel zombie bite when dead.
  • Fixed weapon attachment not installed when equipping through the right click menu.
  • When in water, interaction of actors/vehicles etc takes priority over collecting water.
  • Fixed drag and drop from trader glitch (stops you stealing from Buck!).
  • Fixed dismantle not refunding items (max stack issue)
  • Fixed durability not updating visually when swapping items in container
  • When you have a stamina boost and you drop weight your stamina will now regen as normal.
  • Fixed connect to IP (Use steam query port).
  • Fixed issue with cooking stove in the campervan.
  • Fixed dogs spawns so they don't get stuck and cannot be claimed.
  • Fixed facial hair colour not respected when selecting a preset.
  • Fixed issues with Japanese localization.
  • Map optimization and level streaming to improve performance.
  • Quest system.
  • Steam Deck development.
  • Improved controller/gamepad support.
  • Food Spoiling.


[hr][/hr]
For those playing HumanitZ right now, your feedback is INCREDIBLY important to us - we take notes on everything you tell us. If you would like to leave us feedback in the form of a Steam review, it helps us tremendously. You can also join our Discord below to connect with other players and follow along with our development.

[hr][/hr]


909X Experimental Update

909X Update

Here is the hotfix/update for the experimental branch for you all to enjoy!

  • When you have a stamina boost and you drop weight your stamina will now regen as normal.
  • Updated multi story house props for dismantling.
  • Barricading multi story houses now fixed.
  • Fixed connect to IP (Use steam query port).
  • Fixed rain collector not working in scenario map.
  • Fixed issue with cooking stove in the campervan.
  • Character backpack and items now hide correctly in multi story houses.
  • Stats page UI updated.
  • Improvements to all dogs spawns so they don't get stuck and cannot be claimed.
  • Logs that spawn from cutting down a tree now spawn in random locations not in one pile.
  • Time increased for items dropped and white blueprint buildings despawning is now set to 50 hours (2 days roughly on dedicated servers)




Thanks
HZ Team

Experimental Branch 0.909

[h2]Hey Survivors![/h2]

It's time for another Experimental Branch update! There are some really cool features included in this build and we are looking forward to hearing your feedback on each one!

How do I get access to the Experimental branch?
We have added a guide over in our Steam Discussions on how to access the branch. Remember. we strongly recommend creating a new save for this branch to prevent losing your progress.


  • Scenario game mode unlocked This is the first scenario map called Swamp Survival where you have to defend waves of zeeks each day.
  • Multistory Buildings Multistory buildings added to parts of the map, and new POIs created
  • Brand new Vehicles (muscle car, rally car, luxury car, new suv)
  • Brand new Zeek threat
  • New Zeek models (Runners, Medical, Police, walkers and more)
  • New base building stairs.
  • New in game challenges to complete.
  • Base defence health increased
  • Improvised Axe will now lose durability faster.
  • Changes to the map and new locations.
  • Added server settings for cleaning up items on the ground.
  • ClearAllFakeBuildings command should now work in dedicated if admin.

  • List of servers will place favourites on top
  • Crafted items should now stack if possible
  • Added additional check when using the unstuck command to prevent teleport cheating.
  • Added check to cancel zombie bite when dead.
  • Fixed weapon attachment not installed when equipping through the right click menu.
  • When in water, interaction of actors/vehicles etc takes priority over collecting water.
  • Fixed drag and drop from trader glitch (stop you stealing from Buck!).
  • Fixed dismantle not refunding items (max stack issue)
  • Fixed durability not updating visually when swapping items in container

  • Map optimization and level streaming to improve performance.
  • Quest system.
  • Steam Deck development.
  • Improved controller/gamepad support.
  • Food Spoiling.


[hr][/hr]
For those playing HumanitZ right now, your feedback is INCREDIBLY important to us - we take notes on everything you tell us. If you would like to leave us feedback in the form of a Steam review, it helps us tremendously. You can also join our Discord below to connect with other players and follow along with our development.

[hr][/hr]


Urgent Client/Server Fix 908.C.2

Urgent Client/Server Fix 908.C.2

Apologies for the back to back patches but we spotted a last minute issue with the servers and the client with the crafting bench. This has now been resolved. Apologies from the team.

All server owners will need to restart their servers and pull the update!

Patch Notes:

  • Server Improvement
  • Fixed Crafting Bench

HumanitZ 908.C Mini Patch

HumanitZ 908.C Mini Patch

We recently found an issue with pad locks, advanced locks and ownership, which was able to be overriden and wanted to fix this issue as soon as possbile plus some extra fixes.

Official servers will be restarted along with this update.
Anyone running there own server will need to update the server files.



Patch Notes:

- Fixed pad lock owner advanced lock override issues.
- Fixed bear not spawning fat (for real this time!).
- Removed WIP building item from the building list (Spolier).
- Zombie optimization to help with server performance.
- Added fix for player disconnecting while in a vehicle where player model stays in the world.
- Fixed flashlight battery level not saving/loading properly.
- Change to cooking actors (example: you can now open the cooking stove when its not lit/kindled to remove items from it, but it has to be lit for it to cook the item).
- Enaled Steam cloud saves.