Playtest update v0.8.0
I'm pleased to announce that a new update is now available exclusively for our valued playtesters. This release is part of my ongoing efforts to enhance the overall gameplay experience, incorporating the latest features and improvements that have been carefully developed and refined. Your feedback is instrumental in helping me identify areas of strength and opportunities for further refinement.
As a playtester, you have early access to this update, and we kindly ask for your insights and detailed reports on any issues you may encounter.
Please note that this update is currently in a limited testing phase and is not yet available to the general public.
I appreciate your dedication and contributions to the development process and look forward to your continued support in shaping the future of our game. Thank you for your commitment to excellence and for being an integral part of our community.
[h2]Changelog[/h2]
[h3]Bug[/h3]
[h3]Misc[/h3]
[h3]Lobby[/h3]
[h3]Visual Effects[/h3]
As a playtester, you have early access to this update, and we kindly ask for your insights and detailed reports on any issues you may encounter.
Please note that this update is currently in a limited testing phase and is not yet available to the general public.
I appreciate your dedication and contributions to the development process and look forward to your continued support in shaping the future of our game. Thank you for your commitment to excellence and for being an integral part of our community.
[h2]Changelog[/h2]
[h3]Bug[/h3]
- You play an extra turn when everybody else's lost
- Hiding the tutoriel throw the wheel of fortune
- Rent ain't doubled when they should
- Disable the option when the game has ended
- Fix the pingouin texture rendering
- OpenGL Rendering board Summer
- Disconnected Ruleset still on
- VFX not sync (worldcup)
- Player values ain't updated correctly
- Background pulse ain't well aligned on different resolution
- Leaving the game while playing leads to the game menu
- Cannot reconnect to an existing game
- Hiding cards also throw the dices (replace with a button)
- Rework the user auth algorithm to ensure we're not validating the same user again (md5 algorithm)
- When changing slot type, it's not refreshed on the remote client
- When losing the network leader, show a panel explaining the game is reconnecting
- Background is burnt (winning scene)
- OpenGL: Fix sortZ for dices
[h3]Misc[/h3]
- Add feedback sound when clicking on the tutoriel button
- Improve the rendering when buying a hotel/wonder (add more juice to the rent value...)
- Remove useless scene (wonder tooltip)
- Lock the partytimer if the leader ain't connected
- Rework the camera handler
[h3]Lobby[/h3]
- Rework the explosion to make it more cartoon
- Add a mesh when there's no player yet
- Add a FX sound when switching char
[h3]Visual Effects[/h3]
- Add fireworks when a player has a monopole
- Add fireworks when a player organize the worldcup
- Add fireworks when the icepack melts
- When the helicopter eliminate a player, change the camera to view the helicopter