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Microcivilization News

Early Access coming out Nov 13th

Ladies and Gentlemen,

this update I'll just stick to the main point - after going through closed and open beta in the last two weeks it is now clear that (with a number of small adjustments) the game is ready to be played.

Microcivilization Launches on November 13th as Early Access


Thank you all for the awesome experience during Beta testing. Within the next two weeks I will be going through the prioritized list of improvements (based on your feedback), adding some minor features, balancing, settings and UI bug fixes.

[h2]Why Early Access [/h2]

I understand a lot of players will prefer waiting for full version. To help you make a decision whether the game is ready for you or not, I'll disclose a Roadmap after Launch including full content description as at launch day.

Plan to expand the game is still very large. Many features have multiple design alternatives and most require other features to be stabilized and balanced first. Joint effort with the community is therefore crucial to avoid a big bang error and to make sure all layers of this game are fundamentally right before adding anything on top of them.

Thanks everyone, I'll see you in two weeks,

Ondrej

The free weekend is over

Hi all,

thank you very much for the huge pile of ideas, bug reports, suggestions and for all your support and praise.

Unfortunately the time slot we setup for open beta is now over and the Playtest is therefore shut down.

It was a great experience working with you all. I hope you enjoyed it as well.

I'll see you all tomorrow on our regular update,

Ondrej

Open Beta weekend starts now!

Hey,

no small-talk today. Open Beta is starting right now. Jump right in.

Any issues please share on discord or [email protected]

Enjoy yourselves and have a nice weekend

Ondrej

Sign-up for Open Beta

Hello everyone,

as promised, I've just kicked-off the signup for Open Beta test of Microcivilization.

The game will become playable on Friday October 13th 19:00PM UTC for the entire weekend. (yeah what better day to start a beta than Friday 13th)

To ask for access press the 'Request Access' button on the Playtest Widget at the store page before the start time and you're set.

Note: those of you who participated in the first playtest in the spring will already have access - so one less click for you.

Have a great weekend,

Ondrej

Micro-log Monday #11

Good Morning,

this week there is very little new features added to the game. First reason is that I have spent half the time being sick and second reason being all the time was bug-fixing only (booooring). There is however one piece of good news.


[h2]Beta-test phase is here[/h2]
I have a bad habit of sharing my release date estimates a bit earlier than I probably should (considering risks of solo-development). Nevertheless the Release has been announced for Q4 and the Q4 is now here. So I figured I should not pretend I haven't noticed.

I have pointed out all potential release windows in my last update - those are still valid and I have not yet chosen a specific one. Because the challenge now is getting enough feedback before committing to a particular release day.


[h2]Closed Beta[/h2]
A few days back a branch for closed beta testing has been released. But don't worry you didn't miss any invitation for sign-up. This activity is going on in stages.

First stage was a very tiny group of people (people I know personally), now slowly I am increasing the group to a larger size.

Anyone is welcome to ask for access (send an email to [email protected]). If you have already contributed some feedback in Community Hub or discord be sure to mention that. But please be patient - for various reasons I don't have nearly as much capacity to address everything in due time lately.

In case I fail to reach back to you don't worry. Closed beta will run most likely until the very pre-release stage so there's still a plenty of time. And also there's the Open Beta (of course it is).

[h2]Open Beta weekend October 14-15[/h2]
This is not the main announcement for the Open Beta (obviously since there are no confetti emojis around) but I like you all too much and just wanted to tell you now.

Official date for public beta test is scheduled to the weekend on October 14th (Saturday + Sunday).

You will be able to sign-up using the Steam Playtest feature right from the Store page as soon as I announce the signup open (there's still a few formalities to handle in Steamworks). The playtest will only take place during the weekend and you'll be able to provide feedback using a short survey and/or via discord/steam community (or really by any means you like - who am I to tell you how to reach me).

Be sure to watch this space for the signup announcement.

That is all for today,

Ondrej