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Archtower News

Great news about Archtower!



Got an incredible gift from Steam yesterday morning 🎉
Archtower has finally got rid of the "Profile Features Limited" tag!
This is the best new year's gift ever! 🎁

What it means:
-No limit of 100 achievements for the game 🏆
-Community items are available: (I'll add it later, closer to the beta release)
  • trading cards 🧧
  • badges 💎
  • emoticons 😀
  • profile backgrounds 🌆
  • animated avatars 🏄
  • other profile customization elements 🔮

-You can add Archtower and its achievements to profile showcases
-Archtower and its achievements are now counted in game and achievement counters

Thank you all for your support, together we could overcome this extremely important milestone!
Let's keep pushing fast forward! 🚀

https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.5.1.0 patchnotes



Archtower v0.5.1.0 build is ready!
Free Demo updated as well.

v0.5.1.0 Patchnotes:
[expand]
[h3]WHAT'S NEW[/h3]
    -Only for Alpha-
  • New class: Pugilist (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
  • New Class: Harbinger (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
  • New weapon: Claws
  • New weapon: Pistols
  • New Perk: Firearms Expertise
  • New Perk: Sharpshooter
  • New class skill items, Battle Banners (for the Harbinger class)
  • New Tower Upgrades


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • Bleeds from the upgrade on the effectiveness of extraslot attacks are enhanced by "Vital damage" and "DoT damage" bonuses
  • "Fist Fight" perk can no longer be obtained, will either be removed or reworked later
  • "Bleeding Cut" power crystal, reduced cooldown by a third
  • Ranged weapons can no longer be used without suitable ammunition
  • Redesigned mechanics of disrupting the movement of mobs and bosses with ranged weapon projectiles.
  • The available Tower Upgrades are more visible
  • "Titan's Grip" perk additionally requires a level 10 character
  • Quest locations are more visible on the location selection screen
  • Added an experimental view speed limit setting
  • Other minor changes

    -Only for Alpha-
  • Clan's Mark is kept when you quit the game
  • Better items from clan merchants at higher levels
  • After beating the Act 3 boss, the first rune passage on 10-1 is always open
  • Passage to the north to the Loyalists in 6-1 is marked with a rune so that you can see that this might be important later
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • Fixes for some errors and typos
  • Fixes to the mechanics of interrupting boss attacks
  • Fixed inconsistency of some 1st and 3rd person melee attacks
  • Fixed incorrect location of info on some items in stores and stash
  • Other minor fixes

    -Only for Alpha-
  • Floor 10 had incorrect tapestries on the walls
  • Bugfix, during all combo attacks you can't hit with normal attacks
  • Bugfix, after passing the Act 3 boss, the rune passage on 9-4 becomes immediately open instead of just the switch rune going blank
  • Fighter, Charge, cooldown reduction upgrade worked incorrectly
  • Bugfix, taking a quest to talk to Daring Dgal works correctly now
  • Bugfix, when damaging the loot in the chest double loot wouldn't work
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/

Save 40% on Archtower during the Steam Winter Sale!



Steam started an Winter Sale!
Archtower is 40% off during the Steam Winter sale from December 21st until January 4th at 10:00am PST!




https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.5.0.0 patchnotes



Archtower v0.5.0.0 build is ready!
Free Demo updated as well.

v0.5.0.0 Patchnotes:
[expand]
[h3]WHAT'S NEW[/h3]
    -Alpha and Demo-
  • Max clan level increased up to 50
  • Talk to Skill Master to lock/unlock Exp gaining

    -Only for Alpha-
  • Two new tracks (1 for the tavern, 1 for new floor)
  • New floor 10
  • New enemies
  • New effect Mental Domination
  • New boss to complete Act III
  • 7 new achievements
  • Clan Mark is now granted for clan level 10 (mark a level with a boss, fast passage, for the tower only)
  • Max level of heroes is raised to 15 (on the 15th +1 perk)
  • New bandages of Lv15
  • New food of Lv15
  • New bag
  • After the completion of Act III, new goods are added at some merchants in Clan's Domain


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • If already having 'Honor' with a faction, its reputation from quest rewards is converted to Fame at a rate of 2 to 1
  • If char is at max lvl and exp limit, extra exp from quests is converted to Fame at a rate of 1 to 2
  • Any full-fledged faction quests give reputation with those factions
  • No reputation is given for factional microquests, like "just talk to a npc"
  • Added act separation
  • Rogue, Main Skill, 2nd upgrade of 1st tier - in addition to slowdown, allows you to throw a knife while in a combat state
  • Added shot sound for bows
  • The damage of bows and slings for active skills has been significantly increased
  • More prominent shop and stash tabs
  • Difficulty "Story", boss battles, if you lose, a bag of dropped loot appears at the entrance before the battle
  • Perfect Block from the Parry Master perk allows unparried attacks to be reduced to null, but no parry is performed
  • Normal characters can eat repeatedly every 5 min, regardless of food's level, while Picky Eaters only eat when there is no Satiation effect
  • Other minor changes

    -Only for Alpha-
  • Trolls have purple blood
  • Power crystal "Mental Spike", projectile flies with a more chaotic animation
  • Added a chromatic aberration effect for player's confusion, same as with toxin poisoning
  • On the floor selection screen, fixed the Dust Exiles banner overlay on the "Floor 10" line
  • Crossbow damage formulas for active skills have been slightly revised
  • "Fast Travel within the Domain" is now given for clan level 25 instead of level 10
  • Added a hint that crystals are used to put in the bracelet
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • In the tavern on pause, the bard continues to play new music track when the old one is finished
  • Some fixes for localizations
  • Fixed twitching of buff icons on some GUI scaling values
  • Fixed errors of incorrect description and damage formula of some skills for ranged weapons
  • Done missing localization of keys for inventory/shop/stash hints
  • Other minor fixes

    -Only for Alpha-
  • Bugfix, after selecting a track from the bard, it played in a loop
  • Better collisions for the troll brute
  • Bugfix, Stalker's hound had no effect on confusion
  • Bugfix, some enemies could drop a ring with an incorrect energy armor value
  • Some code fixes of Thunder King
  • Improved optimization on floor 7
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/

Save 33% on Archtower during the Steam Autumn Sale!



Steam started an Autumn Sale!
Archtower is 33% off during the Steam Autumn sale from November 21st until November 28th at 10:00am PST!




https://store.steampowered.com/app/1837690/Archtower/