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Poly Bridge 3 News

Patch 1.5.8

[p]Patch 1.5.8 is a small hotfix to fix a regression introduced in 1.5.7[/p][p][/p]
  • [p]Use grey color to indicate disabled nodes and pistons in the Hydraulic Controller (was using green)[/p][p][/p]

Patch 1.5.7

[p]This small update brings some Quality Of Life improvements and bug fixes. Thank you to the Poly Bridge 3 community for the continued feedback and support![/p][p][/p][p]Patch Notes[/p]
  • [p]Added Quicksave (F6) for saving bridges when playing Campaign or Workshop levels[/p]
  • [p]When hovering over a vehicle, bring all vehicle checkpoint and flag labels to the foreground[/p]
  • [p]Better distinguish edge highlighting between selection and split joint hovering[/p]
  • [p]Make nudge for springs work in 10% increments[/p]
  • [p]Add workshop ID to copy-to-url output for Workshop Levels[/p]
  • [p]Removed "by:" in copy-to-url output[/p]
  • [p]Fixed gamepad legend height issue[/p]
  • [p]Gamepad improvements for Sandbox Mode[/p]
  • [p]Added button to visit Steam Page for our upcoming new game Poly Bricks! (Press "P" to hide)[/p]

Poly Bricks - Our new game!

Poly Bricks
[h3]Relax and build. Assemble sets brick by brick, design your own masterpieces in total freedom, play online with friends. The world is your brick.[/h3][p][dynamiclink][/dynamiclink][/p][h3]Assemble beautiful sets and unlock new designs in Story Mode.[/h3][p][/p][p][/p][h3]Team up with friends and build together with online multiplayer.[/h3][p][/p][p][/p][h3]Let your imagination run wild in Sandbox Mode — design your own builds, create step-by-step instructions, and upload your creations to the Steam Workshop.[/h3][p][/p][p][/p][h3]Please let us know what you think, tell your friends, and add it to your wishlist to stay updated with development and release news![/h3][p][/p][h3]Thanks,[/h3][h3]Patrick and the team at Dry Cactus Games[/h3]

Patch 1.5.6

[p]The 1.5.6 patch brings many Quality Of Life improvements and and bug fixes. Thank you to the Poly Bridge 3 community for the continued feedback and support![/p][p][/p][p]Localization[/p]
  • [p] Added Traditional Chinese language [/p]
[p]Build Mode[/p]
  • [p] Added 'Show Decorative Objects' icon for Sandbox, so decor can be visualized when in Blueprint Mode[/p]
  • [p] Support for Z-Axis movement/nudge for Decor and Custom Shapes (including multi-select)[/p]
  • [p] When a joint is selected, only show the split joint numbers for that node (even if hovering over other split joints)[/p]
  • [p] Support for rotating clipboard by 90 or 0.1 degree increments [/p]
  • [p] Play "over budget" sound when going over budget. Can be turned off in Audio Options[/p]
  • [p] Draw First Break Indicator over trusses[/p]
  • [p] Make First Break Indicator length consistent for all materials[/p]
  • [p] Added 'Show First Break Indicator' to Game Options (Default = True)[/p]
  • [p] Change water line from wavy to flat (more precise, and cheaper to draw) [/p]
[p]Sandbox[/p]
  • [p] Fixed issue with selected Sandbox items moving when moving cursor in input fields[/p]
  • [p] Fixed bug with level Title and Description sometimes not populating in the UI[/p]
  • [p] Fixed issue with UI sometimes showing the Bridge Cost from a previously loaded level[/p]
  • [p] Fixed issue when an anchor is dragged on top of a node to replace it[/p]
  • [p] Added support for nudging Custom Shapes, Z-Axis Vehicles, and Water Height[/p]
  • [p] Added gamepad support for moving/deleting/duplicating all Sandbox items[/p]
  • [p] Place Custom Shapes, Ramps, Platforms, Flying Objects, Build Zones and Pillars at center of screen when auto-placing after a click [/p]
  • [p] Reduced minimum Custom Shape Mass from 1 Pg to 0.1 Pg[/p]
[p]Workshop[/p]
  • [p] The "Played By Me" workshop filter now shows the most recently played levels first[/p]
  • [p] Clear the Search field when selecting "View All Workshop Levels By ..."[/p]
  • [p] Don't reset Workshop State/Filter when returning to Workshop Menu[/p]
  • [p] Added Refresh button to Workshop[/p]
  • [p]Fixed issue with invalid filename characters sometimes being stripped from workshop item descriptions[/p]
  • [p] Fixed issues with "Play By Me" filter not showing more than 3 pages of levels[/p]
  • [p] Fixed issue with sort filter for Workshop and Mods affecting each other [/p]
[p]UI[/p]
  • [p] All UI panels updated to use a resizable banner for their title[/p]
  • [p] Improved Profile Edit UI flow (easier to change profile icon or name)[/p]
  • [p] Fixed overlap between material icons and Selection Panel UI[/p]
  • [p] Fixed issue with Event Editor icons not masking when scrolling in Event Editor[/p]
  • [p] Fixed issue with Unlimited Budget/Material tooltip not showing correct info after playing level [/p]
[p]Steam Deck / Gamepad[/p]
  • [p] Increase the size of the UI for Steam Deck[/p]
  • [p] Fixed camera transition glitching between Build and Simulation after panning with gamepad[/p]
  • [p] Fixed 'Lowest Budget (Unbreaking)' tooltip when using gamepad[/p]
  • [p] Fixed gamepad button conflict between Cycle View and Move Selection in Decor Mode[/p]
  • [p] Fixed issue with moving a selection in Sandbox when using DPAD in save/load dialog[/p]
  • [p] Don't show Snap Node indicator when Hydraulic Controller is active[/p]
  • [p] Improved gamepad legend for Foundation selection and movement [/p]
  • [p] Show gamepad legend for Hydraulic Controller[/p]
  • [p] Dismiss Timeline with Close gamepad button, rather than toggle stress [/p]
[p]Misc[/p]
  • [p] Fixed Reverse-PB3 Campaign not loading properly on Linux (due to case-sensitive file loading)[/p]
  • [p] Don't allow Wood to draw over Road in the first tutorial[/p]
  • [p] Don't allow close of Hydraulic Controller using gamepad during tutorial [/p]
  • [p] Fixed start-up issue due to corrupted files (rare)[/p]
  • [p] Fixed issue with leaving 2D in transitions when lock2D is enabled[/p]
  • [p] Fixed issue with invalid characters being used in profile names
    [/p]

Trading Cards!

We’re excited to introduce Trading Card Series 1 for Poly Bridge 3!

Collect beautifully designed Badges, Trading Cards, Backgrounds, and Emoticons featuring the game’s iconic environments, vehicles, and characters.

Happy collecting!