Patch #9 (Lord Titles Increased to 6, Bug Fixes)
While the new Lesser Lords system, which we've been discussing with the community, will be in intensive testing for a few more days (we need to be cautious with such significant changes to avoid breaking anything), in this patch, we are increasing the number of title slots to six.
At the same time, we continue to work on fixing bugs, crashes, and balance issues.
[h3]Balance - Lord Titles Cap Increase[/h3]
[hr][/hr][h3]We're doing our best to go through all your messages and reviews (there are a lot, but we're not giving up), so you know what to do![/h3]
At the same time, we continue to work on fixing bugs, crashes, and balance issues.
[h3]Balance - Lord Titles Cap Increase[/h3]
- The number of possible titles has been increased to 6.
- In "King's View" mode, the timer until the end of building inspections will be more noticeable.
- Fixed a bug where the population influx to the player's city was halved.
- Fixed a bug that caused the game to crash after destroying an enemy squad or losing your squad in battle.
- Fixed a bug where AI squads attacking the player could stop receiving new orders after capturing someone.
- Fixed a bug where characters taken prisoner in battle could remain immobilized after being freed.
- Fixed a bug that caused the game to stop saving after the player's king participated in a battle before their coronation.
[hr][/hr][h3]We're doing our best to go through all your messages and reviews (there are a lot, but we're not giving up), so you know what to do![/h3]