[GLOBAL UPDATE] VERSION 0.19.29

- Added basic economy to the game. Any product has its own price in $ and in resources
- Added population mechanics in republics. Industry is tied to the number of workers, and so on.
- Added a new strategic map in the form of a detailed island.
- Added new mechanic - diplomacy
- Added new mechanics - construction
- Added new mechanic - trade
- Added information about troopers in vehicles
- Added new police uniform
- Added new character models (Police)
- Added new events
- Added the ability to set the direction for units by holding the right mouse button (in tactical game mode)
- Added information about the resource in the settlement
- Added information about the main resources in the republic
- Added new vehicles (BRDM-2)
- Added new vehicles (T-64)
- Added new vehicles (T-80)
- Added new vehicles (BTR-80)
- Added new vehicles (Abrams X)
- Implemented hunger, riots, revolutions and civil wars, different stats for the political regime
- Implemented dynamic change of day on the global map
- Fixed first person hand animations
- Fixed weekly supply system (via the "create a convoy" menu)
- Fixed miscalculation of cartridges in captured armored vehicles
- Fixed a critical bug due to which ammo in armored vehicles went into minus
- Fixed a critical bug due to which the player could have more than 200 missiles for RPG
- Fixed tactical battle window
- Fixed selection of units and cities on the global map.
- Fixed reversal of armored vehicles
- Fixed bug in HUD at 4k screen resolution
- Fixed camera in tactical battle
- Fixed some minor bugs
- The game has been optimized in global and tactical modes. Increased FPS
- Improved the supply system for battalions in the city
- Improved the designation of opponents
- Improved localization
- Improved industry
