[UPDATE] VERSION 0.11.05

- Implemented a development system for battalions (the battalion improves its skills after each major victory).
- The level of the battle affects the accuracy of shooting, morale, etc.
- Added information about the amount of ammunition in the battalion vehicles.
- Fixed critical errors on the global map.
- Increased combat distance.
- Reduced the accuracy of small arms and RPGs in AI. The battalion level gives a bonus to infantry accuracy.
- Added the ability to place infantry inside large buildings.
- Improved vehicle movement algorithm.
- Added information about companies in the battalion.
- Fixed artillery system (MLRS will not fire until the player specifies a target, fixed AI behavior).
- Fixed MLRS (error in shooting, it started 40 seconds after the order).
- When the vehicle is turned over, the crew and the player leave it.
- Added faction selection menu when starting a new game.
- Fixed a bug with the scope when changing rifle to RPG.
- Added tank A34 and 76mm shells have been added to it.
- Fixed bugs in the rearmament and resupply system of the battalion.
- Added the ability to rename a battalion.
- The intensity of the tactical battle has been increased, the reserve system has been changed.
- Improved AI on the global map (development, reaction to an attack, etc.).
- Changed some flags.
- Improved portraits.
- Improved some sounds.
P. S.: Join the official discord server!