Plausibility tweaks etc.
[h2]Main[/h2]
Misc[/h2]
- [p]Added a new plausibility system dubbed "Enhanced plausibility evaluation". It's stricter and can trigger for things that aren't physically impossible but seem overpowered or unreasonable. If this gives you issues due to AI quirks, please revert to Legacy plausibility checks (or disable them completely) in Options.[/p]
- [p]Added plausibility check for changing locations (can be bypassed by creative mode option)[/p]
- [p]Changed most implausible actions to fail in the story instead of be blocked outright, which seems to improve the experience for when a borderline action gets marked as implausible[/p]
- [p]Added a shorter turn length option which keeps story turns concise and reduces the chance the AI takes actions on your behalf[/p]
- [p]Split "creative mode" options to make it more customizable[/p]
Misc[/h2]
- [p]Added moddable implausibility txt file implausibility-condition.txt[/p]
- [p]Added some plausibility cheat codes (instructions in console when pressing ~)[/p]
- [p]Removed old unused styles for Wombo image generation[/p]
- [p]Followers now heal with the “reg” cheat code[/p]
- [p]Fixed bug where player description would sometimes fail to save[/p]
- [p]Fixed item abilities failing to generate when playing in Russian[/p]