Patch Notes 0.1.4 - Bug Fixes
News:
- Added a hint in the lower-left corner of the screen informing about changing weapons
- Added new rooms for the 1st floor.
General:
- Fixed many in-game dialogues that did not display for the Polish/English version of the game
- Fixed a bug by which weapon packs in the Void Tree did not display descriptions
- Fixed a bug by which the portal in Final Fight was open before the fight was over
- Reduced the damage of projectiles that follow player on the 1st floor
- Now it is not possible to pause if the window from victory or defeat is active
- Improved the materials used by enemies on the 1st floor.
- NPCs in Floating City now react to player hits
- Now after defeating the 3rd floor boss, its obstacles disappear
- The Void Tree now has its own floor icon
Characters:
- Robot:
- Reduced the value of perks (damage, health, critical damage)
- Fixed a bug by which some perks descriptions did not display
- Mage:
- Staff of the Elements - higher damage, lower range.
- Added a hint in the lower-left corner of the screen informing about changing weapons
- Added new rooms for the 1st floor.
General:
- Fixed many in-game dialogues that did not display for the Polish/English version of the game
- Fixed a bug by which weapon packs in the Void Tree did not display descriptions
- Fixed a bug by which the portal in Final Fight was open before the fight was over
- Reduced the damage of projectiles that follow player on the 1st floor
- Now it is not possible to pause if the window from victory or defeat is active
- Improved the materials used by enemies on the 1st floor.
- NPCs in Floating City now react to player hits
- Now after defeating the 3rd floor boss, its obstacles disappear
- The Void Tree now has its own floor icon
Characters:
- Robot:
- Reduced the value of perks (damage, health, critical damage)
- Fixed a bug by which some perks descriptions did not display
- Mage:
- Staff of the Elements - higher damage, lower range.