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Dummy Dungeon News

Patch Notes 1.0.8 - Bugfix

  • [p]Fixed a rare case where the dungeon would not load and would get stuck on the loading screen[/p]
  • [p]Fixed minor bugs related to anvils and enemies (they did not crash the game but could cause strange situations)[/p]
  • [p]Changed the appearance and functionality of the “Weapon Packs” category in the Collection. Added a basic weapon pack to the preview.[/p]

Patch Notes 1.0.7 - Bugfix

  • [p]Fixed a collision in the Tutorial that could cause you to get stuck[/p]
  • [p]Fixed a part of the mine in the Tutorial that looked strange and had a poorly made collision.[/p]
  • [p]A second flower has been added that throws the player to the second part of the Tutorial.[/p]
  • [p]After deleting the file with the save, the save card resets correctly.[/p]

Winter Update 1.0.6

[p]Hey there! Today we have a small update adding new things to the game. Happy Holidays![/p][p][/p][p]The bar now has festive decorations![/p][p][/p][p]Delivery racoon - New legendary perk. After winning a battle in a room, there is a chance that a Raccoon will appear, selling potions for half price. The Raccoon counts as a normal shop.[/p][p][/p][p]New rooms in the Forbidden Library, there are a few of them, will increase the variety of starting dungeons.[/p][p][/p][carousel][/carousel]

Patch Notes 1.0.5 - Bugfixes

  • [p]A rare situation was fixed where Fireflies were able to heal and enter an infinite loop on their own...[/p]
  • [p]If something goes wrong, the game should reset correctly in the Main Menu. Everything is done automatically, which should eliminate errors that “corrupt” the game save.[/p]
  • [p]Added Ghost and Wraith to the Main Menu and to the game banner in the Steam library.[/p]

Patch Notes 1.0.4 - Bugfixes

[p]Hey, I found out about a bug that crashes the game. I wasn't able to reproduce the bug, but I found a few potential causes. [/p][p]If you have any problems with the game, please let me know on the Steam forum or on Discord: [/p][p]https://discord.gg/XyNUNAPz9W[/p][p][/p][h2]List of changes[/h2]
  • [p]Fixed a critical bug related to time buffs that caused the game to crash.[/p]
  • [p]Fixed an issue related to buffs that could cause the game to freeze.[/p]
  • [p]Fixed code in the anvil shop that attempted to create a non-existent anvil???[/p]
  • [p]Fixed a bug in the Cubemancer code that could potentially crash the game.[/p]
  • [p]The category in the options has been expanded, it was not possible to select the last option, now it is possible.[/p]
  • [p]Many character passive abilities have been fixed in the code, and are now more resistant to game crashes.[/p]
  • [p]Changed player stats reset in the code[/p]