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VRM Posing Desktop News

[Version3.3.1] Saving Blendshapes / Saving Camera position / IK elbows & knees

Version 3.3.1


[h2]Saving BlendShapes[/h2]

Added the ability to save shape key settings set on the 3D model.

Since shape keys vary from 3D modeler to 3D modeler and are not common to all 3D models, the button is disabled if the key does not exist.



[h2]Saving Camera Position[/h2]

Position and rotation can now be saved and applied from the Transform information of the main camera.



[h2]IK for elbows and knees[/h2]



[h2]other small updates[/h2]

  • When post-effects are enabled, a button to restore default values is now displayed.
  • Ability to change to any window size
  • Disabling the shortcut key for moving the camera position when the Ctrl key is pressed


Thank you for using our app and spreading the word.
I do not use any advertising or any other marketing measures for this application.

I'm very grateful for the word-of-mouth spread of my app.

[Version3.2.9] Shortcut key to change pose / Easy Access to Downloaded Workshop

Version3.2.9


Since it has been some time since the last update, we have added various functions this time.

[h2]Listing of downloaded workshop pose data in the Pose Selection Panel[/h2]

Downloaded pose data can now be applied without using the Workshop Browser.

The liability has also been improved considerably.



[h2]Shortcut key to change posture[/h2]

Only Windows can switch postures even when the application is inactive.

On Mac, you can use shortcuts to switch poses only when the app is in the active state.



[h2]Other minor corrections[/h2]

  • Fixed a crash problem when switching to another application and returning to it while displaying the file load/save dialog.
  • Improved the logic of moving the position of the lower left panel.
  • Chinese and Spanish language support.
  • Post-effects reorganization.

[Version3.2.8] RGBA sliders for Effect Props / Post-Effects of Unity Default

Version3.2.8


[h2]Color Change function of Effect Props[/h2]

Effect Props color change enabled.



[h2]Adding more Post Processing[/h2]

[h3]Bloom[/h3]

Produces fringes of light extending from the borders of bright areas of the image, creating the effect of an overflow of very bright light when the camera, or the eye, captures the scene.



[h3]Grain[/h3]

Small particles of film coarsen the image and make it appear unprocessed.



[h3]Vignette[/h3]

Darkens the edges of the image and lightens the center of the image.



[h3]AmbientOcclusion[/h3]

Darkens creases, holes, intersections, and surfaces that are close to each other.



[h3]ChromaticAberration[/h3]

Real world phenomena produced by the camera lens not converging all colors to a single point.



[h3]ColorGrading[/h3]

Changes and modifications to color and brightness.

[Version3.2.6] Updating various presets / Look At Camera / Upgrade Vroid SDK

Version3.2.6


I updated many things in this update.

[h2]Adding 150+ pose presets[/h2]

I'm going to add pose presets regularly.



[h2]Picture background presets for Vtubers[/h2]

I replaced the previous background preset because it was not good.

Thanks to the site for providing great free materials.

https://sozaino.site/



[h2]Effect Style Props that can be rendered in Transparent PNG[/h2]

Added support for background transparency.



[h2]Upgrade VroidSDK to v0.1.1[/h2]

The initialization process seems to have been updated. Perhaps this will solve the problem for some of you.

[h2]Look At Camera[/h2]

Added the ability for the eye to follow the camera at all times.

[Version3.2.5] BlendShapeProxy with VMC Protocol

Added the ability to select whether or not to synchronize BlendShapeProxy values when linking external apps.



The VMC protocol modal now looks like this.