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FUMES News

FUMES Early Access is OUT NOW!

[h2]Hi guys, it's time! FUMES is out in Early Access.[/h2][p][/p][p]Check out our Steam page, we prepared a launch discount and some bundles with 2 awesome games - Peripeteia and Recharge!
(Recharge bundle will go live in a few hours)

Also, we updated the demo and had to reset your progress, but your custom skins should be automatically preserved.
[/p][p][/p][p]Early Access will launch with:[/p]
  • [p]12 cars[/p]
  • [p]12 weapons[/p]
  • [p]3 cargo modules[/p]
  • [p]3 giant bosses[/p]
  • [p]12 mini bosses[/p]
  • [p]3 anomaly types[/p]
  • [p]4 combat activities[/p]
  • [p]1 racing activity[/p]
  • [p]7 wheeled suspension s(depends on the car)[/p]
  • [p]3 tracked suspensions[/p]
[p]Other than that - more skins, more detachable parts and many improvements and new features like storing multiple cars configs. Check out our updated roadmap on our steam page.[/p][p][/p][h3]Thank you for your endless support! Love you all![/h3][p]FUMES team

[/p][previewyoutube][/previewyoutube][p][dynamiclink][/dynamiclink][/p]

FUMES X Recharge Bundle!

[p]FUMES drops on July 28, and guess who else is hitting the track the same day?[/p][p]It's Recharge, a simcade RC racing game with realistic graphics, awesome physics, and tons of customization.[/p][p]To celebrate this explosive coincidence, we're teaming up. On launch day, grab both FUMES and Recharge in a special bundle: Tiny Cars and Shiny Guns — two games, one discounted price, double the action.[/p][p][/p][p]Wishlist Recharge now and don’t miss the bundle drop! [/p][p][dynamiclink][/dynamiclink][/p]

FUMES Early Access Date Reveal Trailer

It's happening guys, check out our early access date reveal trailer below!

And as always, thank you for your overwhelming support and all your demo reviews, it all means a lot to our tiny team!

FUMES team

[previewyoutube][/previewyoutube]

Fast-paced car combat game FUMES has an awesome demo worth playing

FUMES is simply awesome. Bringing back retro fast-paced car combat that feels like the classic Interstate '76 and Twisted Metal meets Mad Max only more crazy with boss battles and all sorts.

Read the full article here: https://www.gamingonlinux.com/2025/04/fast-paced-car-combat-game-fumes-has-an-awesome-demo-worth-playing/

FUMES Demo UPDATE v0.07 + Demo REVIEWS are open!

New demo update is here, it contains a total rework of intro Industrius boss fight and some general gameplay additions and improvements.

Also, we just activated reviews on our demo page, so feel free to add a review to support the development!

[h2]Industrius intro boss fight was redesigned[/h2]

Based on your feedback we adjusted this part of the game. Keep in mind that this is still something that we are actively working on, so it will keep evolving.



[h2]Bavarius boss fight overhaul[/h2]



  • Separate parts like towers and tanks that can be destroyed to gain advantage.
  • A brand new, special artillery area attack.
  • Driving tweaks for better manoeuvrability.


[h2]Free roaming harvesters - they are driving around and collecting fumes from the air[/h2]



[h2]Cutscenes got a CRT monitor curvature effect[/h2]



[h2]We re-added more destructible props[/h2]



[h2]Cargo free roamers got some interactions[/h2]



Other cargo related changes:
  • Reduced possibility of cargo packages creating their own space program.
  • Cargo straps durability tweaks.
  • Free roamers cargo picking notifying player fix.
  • Cargo modules lower LODs popping fix.


[h2]Convoy activities got multiple improvements[/h2]

  • Difficulty and duration adjustments.
  • Better indication of transporter position in Convoy Defense.
  • Fixed enemies getting randomly poked in Convoy Defense.
  • Convoy activites fail state distance shortened.


[h2]Balancing and other gameplay changes[/h2]

  • Some car names were changed.
  • Loot dropping rebalance.
  • Small cars durability upgrading buff.
  • Anomaly damage values tweaks.
  • Vines damage buff.
  • Endgame activities rebalance and tweaks.
  • Granting some cargo and cub skins when starting new game.
  • Tweaks of stats calculation when upgrading parts.


[h2]UI and car editor changes[/h2]

  • Parts upgrading UI improvements.
  • Enemy shouts menu overlap fix.
  • Boss shouts color fix.
  • Audio settings position fix.
  • Various honk interaction fixes.
  • Health bar target filtering improvements.
  • Incorrect enemy health bar switching fix.
  • Loot showcase skipping fixes.
  • Gear shifting controls remapping fixed.
  • Trigger controls resetting on death fix.
  • Various parts lists fixes.
  • Better handling of non-standard screen resolutions.


[h2]Other tweaks and fixes[/h2]

  • Mud trails distance increase from 250 meters to 350 meters.
  • Weird mud trails edges fix.
  • Polon intro suspension changed to 4x4.
  • Fumes forming cutscene wreck fix.
  • Enabled more collision sound effects.
  • Enemies obstacles avoidance improvements.
  • Random license plates generation improvements.
  • Save game stability improvements.


And as always - thank you for your overwhelming support and feedback!

FUMES team