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Sunrise's Order News

SOMETHING IMPORTANT IS COMING 👀

Little hint:
Announcement of the release date of update 1.0

Alright, that's a big hint, but yes! In just a few days, we will finally reveal the official release date of 1.0 for Sunrise's Order.

Since its early access launch in September 2023, we have been working tirelessly to enhance Sunrise's Order based on player feedback.

We are extremely eager to share with you the official release date of Sunrise's Order version 1.0. We simply ask for a bit more patience until then. 😊


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Update Notes 0.1.6.2

Hello everyone! 👋
Today, we gather for an update that brings a plethora of changes to Sunrise's Order. We've also addressed numerous minor issues along the way.

We hope these modifications will meet your expectations and make your experience on Sunrise's Order even more enjoyable and pleasant! 💪

We invite you to explore everything with the list below:

[h3]Added[/h3]
  • Displaying the shortcut "Action1" when available.
  • New setting available: VSync!
  • Adding a title during conversations when it's not the farmer speaking.

[h3]Modifications and Improvements[/h3]
  • Stone tools are no longer unique. They can now be sold, broken, and crafted multiple times.
  • Rebalancing the likelihood of dead plants providing seeds.
  • In the development tree, the position of the factory plot and the furnace has been swapped.
  • Visual enhancement in the development tree.
  • Reordering of crafting lists.
  • Balancing values and crafting materials for gold jewelry.
  • Increased respawn rate of herbs and stones.
  • Increased appearance rate of shells at the beginning of the game.
  • Improved construction menu when modifying a building.
  • Enhanced virtual keyboard in the "Enter Code" menu. Unavailable keys are displayed better.
  • Buttons on animal feeders have been reversed:
    The "Use" button fills the feeder completely.
    The "Action1" button provides a single ration.
  • Tools are better positioned in the character's hand.
  • The basic watering can is now named "Water Bucket".
  • Grass collision has been improved.
  • Enlargement of small texts to fit the Steamdeck.

[h3]Bug Fixes[/h3]
  • The virtual keyboard is operational again.
  • Fixed a bug where the virtual keyboard would appear off-screen.
  • High-level watering cans now properly target tiles in the greenhouse.
  • Fixed a tile that wasn't accepting bushes when it should have.
  • In the computer subscription menu, the back button now returns us to the correct menu.
  • Fixed a display issue with the Enchanted China Cabinet.
  • It is no longer possible to open a menu while the character is fainting.
  • Fixed a bug that allowed duplicating an item, encouraging the player to do so.
  • Fixed a visual bug that briefly displayed the same contract twice.

If you encounter any problems, please report them on our Discord.

Don't hesitate to follow us on our different social media:
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Update Notes 0.1.6.1

Hello everyone!
Today, we're releasing an update to fix an error that slipped in discreetly during our last update. 😶

As you know, we're just two developers creating the game, and we work tirelessly for hours each week to deliver a quality game to you. At the end of a long day, after finishing taking the final images for the tutorial, we forgot to remove 3 buildings from the map. 😅

This error was only visible to players starting a new game with version 0.1.6.0. When starting a new game, the player would find a chicken coop, a silo, and the museum already built on the island.

If you started your game with these buildings, know that you're lucky to have an advantage. 😎

If you want to experience the true Sunrise's Order experience, we recommend starting a new game with version 0.1.6.1. 🌱
We apologize in advance for any inconvenience caused. 💛

[h3]Bug Fixes[/h3]
  • Removal of the chicken coop, silo, and museum upon starting a new game.

If you encounter any problems, please report them on our Discord.

Don't hesitate to follow us on our different social media:
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Update Notes 0.1.6.0

Hello everyone!
Today, a new update is rolling out for Sunrise's Order.
This time, we have focused our efforts on adding the tutorial menu. Over 27 tutorials are available for you to read to maximize your experience on Sunrise's Order.

We have also added a place in the pause menu to enter promotional codes. This option will be very useful for those who have supported us on the Patreon platform. We also plan to share promo codes on our social medias to get small gifts, so follow us everywhere so you don't miss out!

Among the major changes in the update, we have also revamped the skins crafting. As you may already know, with the mirror installed in your house, you can change clothes. However, this required a lot of resources to make these changes. That's now a thing of the past, as we have rebalanced it. We have also adjusted the sewing studio to make clothing creation more accessible.

But wait, that's not all! Say hello to 4 new skins that you can unlock right now:
  • Red Animazon Carrier
  • Green Animazon Carrier
  • Pink Princess
  • Flower Princess

To find out all the other changes in the update, check out the list below:

[h3]Added[/h3]
  • 4 new skins to unlock.
  • The tutorial menu is now available, including a total of 27 tutorials to read.
  • Mission objectives are now displayed in the "Contract" tab of the book menu.
  • It is now possible to pin or unpin current mission objectives.
  • Addition of an interface for promo codes, allowing to receive gifts.

[h3]Modifications and Improvements[/h3]
  • Rebalancing of skin costs to significantly assist players in modifying their appearance.
  • Several items at the sewing station have had their value modified.
  • The number of items required to craft skins in the mirror has been modified and reduced.
  • Trash bags multiply much less and will take less time to disappear.
  • Improvement of building doors, which should prevent objects from appearing in the passage.
  • The new maximum number of accepted buildings is now displayed when leveling up a plot.
  • If all skills have been unlocked, the interface will display the current level rather than the points to use.
  • Modifications to certain tabs in the encyclopedia.
  • Optimization of display when crafting.
  • Modifications to certain controls when in the crafting screen.
  • Standardization of confirmation buttons in the construction application.

[h3]Bug Fixes[/h3]
  • Fixing a bug that teleported the player when changing floors in the mine.
  • Restoring settings that had disappeared.
  • Fixing a bug in the costume interface that closed the menu instead of selecting the desired skin.
  • Fixing a bug in the costume interface that made controls unusable.
  • Visual correction of a persistent shortcut when exiting the calendar.
  • Visual correction of the mine entrance.
  • Several minor corrections in the user interfaces.

If you encounter any problems, please report them on our Discord.

Don't hesitate to follow us on our different social media:
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Update Notes 0.1.5.0

Hello dear farmers,
January has been busy on our end. As announced across our various social media platforms, we were selected to present Sunrise's Order at the DemoNight event held on February 1st.

Given the significance of this live event, we had to take the time to prepare our pitch and rehearse to deliver a quality performance. Nevertheless, we still managed to find time to work on a new update.

Among the changes, you can now enjoy a more spacious inventory and new storage chests thanks to the museum bonuses. Another reason to pay special attention to it.

The calendar will become a valuable tool thanks to the new information it will provide. Questions like "What did I order earlier?" or "Have I received all my packages?" or "When do my subscriptions end?" can now be answered directly on the calendar.

Here is the list of other changes we have made to Sunrise's Order:

[h3]Added[/h3]
  • It is now possible to view the contents of your packages using the calendar.
  • With the calendar, you can see the delivered packages that you have not yet collected.
  • The calendar now allows you to view details of ongoing subscriptions.
  • You can also see the expiration dates of your contracts from the calendar.
  • Adding shortcut display in the calendar.

[h3]Modifications and Improvements[/h3]
  • Changes to some museum bonuses:
    At 95 points: 3 additional inventory spaces instead of 2.
    At 135 points: Now offers a chest with 30 storage spaces available on Animazon!
    At 155 points: Now offers a chest with 30 storage spaces available on Animazon!
  • The sales box now has more space.
  • Reduction of museum bonuses based on the quality of items.
  • Reduction of quality bonuses based on the farm level.
  • The button to add fuel has been modified as it conflicted with the button to take a ready item.
  • Improving the display of scroll bars.

[h3]Bug Fixes[/h3]
  • Fixed a bug causing animal duplication after destroying the barn or chicken coop.
  • In case of animal duplication, it will now be easier to get rid of them without disrupting the game (selling animals will only count as 1x).
  • Fixed the description of the artichoke.
  • Corrected a title in the skill tree.
  • Fixed a bug allowing items to exceed level 100.
  • Fixed a display bug in the museum that did not correctly show the completion status of categories.
  • Fixed a bug where animals would become infinitely sick and could not be cured.
  • Some furniture and recipes had incorrect tags and did not count towards achievements.
  • Fixed the shortcut to empty an item from the cart that did not always appear.
  • Fixed a bug where everything would visually disappear when an item was removed from the cart.
  • Fixing a bug that allowed objects of a lower level than the previous one to be displayed, thus reducing the museum score.
  • Fixing a bug that could cause the game to crash when an animal reached adulthood.
  • Fixing sound overlapping in the calendar.
  • Correcting certain particle effects that repeated instead of self-destructing.
  • Some shortcut buttons did not execute correctly on the teleporter page.
  • Fixing a bug preventing certain fishing areas in the forest from offering fish.

If you encounter any problems, please report them on our Discord.

Don't hesitate to follow us on our different social media:
Discord - Twitter - Facebook