Supermoves nominated for Finnish Game of the Year 2024
Hey runners,
We just got notified that the Finnish Game Awards 2025 is nominating us for Finnish Game of the Year 2024!

This is an incredible honor and we can't wait to see who bags the trophy.
You can see all the nominees here: https://neogames.fi/nominees-for-the-finnish-game-awards-2025/
While this bittersweet news is a bit tragic after just announcing we've shut down operations, the team is ecstatic and very happy to hear that we're getting such critical acclaim.
If you're not in the loop, you can read our shutdown announcement here.
https://store.steampowered.com/news/app/1959580/view/604153080974411030?l=english
To keep you informed (as promised), I've compiled a small FAQ here based on all your questions so far, but as said, the situation is fluid and stuff is subject to change. Don't treat this as a bible - this situation is ongoing, things might change rapidly.
[h3]What's going to happen with Supermoves? Any updates?[/h3]
I have only a vague idea on what's gonna happen with Supermoves. I've been in many talks with lawyers, IP people and experts - but I don't have a concrete answer yet. We've been informed that the company won't be able to go down without a bankruptcy (a random bill will eventually default and probably cause us to go under automatically, in the future).
There will most likely be some sort of a bankruptcy auction; but I've been informed that the Supermoves IP will include a sizable "pay this amount" requirement on top of the IP rights, so what we're looking at is something called an "IP Hell", for the lack of a better word.
This would mean it is incredibly hard or time consuming to ever be able to relist Supermoves, as long as that requirement exists. I wish I could elaborate further, but negotiations are ongoing.
This is why I'm informing you early that this might happen, and with the situation, will most likely cause the delisting of Supermoves and its online features in the near future.
[h3]Will Supermoves be delisted? Will online play still be available?[/h3]
There's probably going to be a demand we stop selling Supermoves on the Steam store in the future. This will also sadly mean that the online services for Supermoves will be shut down in the future.
As of this moment (April 28th 2025) online services and the full gameplay experience of Supermoves and Supermoves Freerun is still available. Get a few buddies on, build a few levels and run a few tournaments for old times sake, while you still can!
[h3]When will Supermoves be delisted?[/h3]
If I had to hazard my best guess; a few months from now. That's the best I can do at this point to tell you, since we're not the ones calling the shots in a shutdown situation like this. I do not know for sure and I wouldn't take this as gospel, as the situation is fluid and may cause a minor "company limbo" for a long time, should these things drag on.
I also don't want to make this any kind of a FOMO moment where if you've been eyeing this game that you'd have to take the plunge right now. If you want Supermoves, the best time to buy it is right now, as I'm unable to tell you when I'll be told I'd have to pull the plug. It might be a month from now or a year from now, but a delisting is very likely, pending an actual miracle.
[h3]Can you play Supermoves offline?[/h3]
Yes, Supermoves features an entirely singleplayer Career Mode that features most levels from the multiplayer with bots to run against, and even a bit of a Tony Hawk's -like story to boot. It's got hours and hours of fun gameplay and you don't want to miss out on it.
The online features that will stop functioning if we have to shut down services are:
You can still get all the Steam achievements. I think one of them might require online, but I'll just delete it if it comes to that (the Makea Editor one).
If I could manage to somehow wrangle the IP rights to Supermoves, I could host the servers in a shoebox. The actual matchmaking is done using Steamworks, but the backend (Azure Thundernetes) requires its own thing that has to be hosted offsite - which is the thing that's gonna go under with the company, due to server bills.
There's a thousand reasons why I can't offer you a solution that lets you host your own online stuff. The short of it is GDPR with existing users and levels in the database. The long of it is there's nobody at the company anymore except me handling things, and it's unrealistic to think I'd be able to help engineer a solution to that. For that, I'm really sorry.
[h3]Can you discount Supermoves?[/h3]
Yes, I've scheduled upcoming discounts to be the best we've had yet. Please grab Supermoves, it's a great game (and now critically acclaimed!) - the price we have now is already juicy - but be aware if you're waiting for a discount you might unfortunately find the game getting its store page delisted in the future.
Due to this complicated situation I'm not able to add additional discounts on top of what we've already scheduled (nor announce dates), but the game will be significantly discounted in the near future. Thank you for understanding.
I'll add a notice when and if we have to shut down the online services, so future players are adequately informed.
[h3]Can't you just buy the Supermoves IP from the bankruptcy auction?[/h3]
That was my initial plan when I realized we were going to have to close down the company, but I've been informed that there's some terms which would make it very (VERY) expensive to get Supermoves in any way to myself or to another company. Whoever wants to get the game would have to pay a significant sum on top of the IP rights. It's pretty unrealistic anybody would do that, considering the state of things.
Negotiations are still ongoing and I'll of course relay to you if there's good news and I can keep Supermoves up and the servers running. But I'm being very realistic here that it is very unlikely.
I've been answering your many questions in the comments of the last news post and I thank you very much for all the well wishes. It's a tough situation and we appreciate your kindness in hard times. The team has been overwhelmed with support and I really appreciate your understanding. This isn't what we wanted to happen, but sometimes indie games are a gamble, and it is what it is.
I'll keep you posted, the game discounted and hopefully somewhere in the future I can say what I'll be working on next. But to close this off, I'll do everything in my power to try and make sure Supermoves gets enjoyed for years to come, even if it will take me years to do so.

Here's my favorite picture of the Makea Games founding team, from back in 2022. That skate ramp was amazing for a backdrop. I wish we took more pictures of the entire development team. I hope everyone from the team lands okay, since we all poured our hearts into this and I truly cherish the time we had together.
For now, I'll go to the gala and celebrate Supermoves being nominated for a Finnish Game Award and Finnish Game of the Year, which is an absolute honor.
https://store.steampowered.com/app/1959580/Supermoves/
Here's to happier news,
Tomi Toikka
Former CEO, Founder & Creative Director
Makea Games
We just got notified that the Finnish Game Awards 2025 is nominating us for Finnish Game of the Year 2024!

This is an incredible honor and we can't wait to see who bags the trophy.
You can see all the nominees here: https://neogames.fi/nominees-for-the-finnish-game-awards-2025/
While this bittersweet news is a bit tragic after just announcing we've shut down operations, the team is ecstatic and very happy to hear that we're getting such critical acclaim.
If you're not in the loop, you can read our shutdown announcement here.
https://store.steampowered.com/news/app/1959580/view/604153080974411030?l=english
The future of Supermoves - Frequently Asked Questions
To keep you informed (as promised), I've compiled a small FAQ here based on all your questions so far, but as said, the situation is fluid and stuff is subject to change. Don't treat this as a bible - this situation is ongoing, things might change rapidly.
[h3]What's going to happen with Supermoves? Any updates?[/h3]
I have only a vague idea on what's gonna happen with Supermoves. I've been in many talks with lawyers, IP people and experts - but I don't have a concrete answer yet. We've been informed that the company won't be able to go down without a bankruptcy (a random bill will eventually default and probably cause us to go under automatically, in the future).
There will most likely be some sort of a bankruptcy auction; but I've been informed that the Supermoves IP will include a sizable "pay this amount" requirement on top of the IP rights, so what we're looking at is something called an "IP Hell", for the lack of a better word.
This would mean it is incredibly hard or time consuming to ever be able to relist Supermoves, as long as that requirement exists. I wish I could elaborate further, but negotiations are ongoing.
This is why I'm informing you early that this might happen, and with the situation, will most likely cause the delisting of Supermoves and its online features in the near future.
[h3]Will Supermoves be delisted? Will online play still be available?[/h3]
There's probably going to be a demand we stop selling Supermoves on the Steam store in the future. This will also sadly mean that the online services for Supermoves will be shut down in the future.
As of this moment (April 28th 2025) online services and the full gameplay experience of Supermoves and Supermoves Freerun is still available. Get a few buddies on, build a few levels and run a few tournaments for old times sake, while you still can!
[h3]When will Supermoves be delisted?[/h3]
If I had to hazard my best guess; a few months from now. That's the best I can do at this point to tell you, since we're not the ones calling the shots in a shutdown situation like this. I do not know for sure and I wouldn't take this as gospel, as the situation is fluid and may cause a minor "company limbo" for a long time, should these things drag on.
I also don't want to make this any kind of a FOMO moment where if you've been eyeing this game that you'd have to take the plunge right now. If you want Supermoves, the best time to buy it is right now, as I'm unable to tell you when I'll be told I'd have to pull the plug. It might be a month from now or a year from now, but a delisting is very likely, pending an actual miracle.
[h3]Can you play Supermoves offline?[/h3]
Yes, Supermoves features an entirely singleplayer Career Mode that features most levels from the multiplayer with bots to run against, and even a bit of a Tony Hawk's -like story to boot. It's got hours and hours of fun gameplay and you don't want to miss out on it.
The online features that will stop functioning if we have to shut down services are:
- Online playlists
- The Makea Editor
- Progression
- Leaderboards
- Explore Menu and the user-created levels over there
You can still get all the Steam achievements. I think one of them might require online, but I'll just delete it if it comes to that (the Makea Editor one).
If I could manage to somehow wrangle the IP rights to Supermoves, I could host the servers in a shoebox. The actual matchmaking is done using Steamworks, but the backend (Azure Thundernetes) requires its own thing that has to be hosted offsite - which is the thing that's gonna go under with the company, due to server bills.
There's a thousand reasons why I can't offer you a solution that lets you host your own online stuff. The short of it is GDPR with existing users and levels in the database. The long of it is there's nobody at the company anymore except me handling things, and it's unrealistic to think I'd be able to help engineer a solution to that. For that, I'm really sorry.
[h3]Can you discount Supermoves?[/h3]
Yes, I've scheduled upcoming discounts to be the best we've had yet. Please grab Supermoves, it's a great game (and now critically acclaimed!) - the price we have now is already juicy - but be aware if you're waiting for a discount you might unfortunately find the game getting its store page delisted in the future.
Due to this complicated situation I'm not able to add additional discounts on top of what we've already scheduled (nor announce dates), but the game will be significantly discounted in the near future. Thank you for understanding.
I'll add a notice when and if we have to shut down the online services, so future players are adequately informed.
[h3]Can't you just buy the Supermoves IP from the bankruptcy auction?[/h3]
That was my initial plan when I realized we were going to have to close down the company, but I've been informed that there's some terms which would make it very (VERY) expensive to get Supermoves in any way to myself or to another company. Whoever wants to get the game would have to pay a significant sum on top of the IP rights. It's pretty unrealistic anybody would do that, considering the state of things.
Negotiations are still ongoing and I'll of course relay to you if there's good news and I can keep Supermoves up and the servers running. But I'm being very realistic here that it is very unlikely.
Thank you and onwards
I've been answering your many questions in the comments of the last news post and I thank you very much for all the well wishes. It's a tough situation and we appreciate your kindness in hard times. The team has been overwhelmed with support and I really appreciate your understanding. This isn't what we wanted to happen, but sometimes indie games are a gamble, and it is what it is.
I'll keep you posted, the game discounted and hopefully somewhere in the future I can say what I'll be working on next. But to close this off, I'll do everything in my power to try and make sure Supermoves gets enjoyed for years to come, even if it will take me years to do so.

Here's my favorite picture of the Makea Games founding team, from back in 2022. That skate ramp was amazing for a backdrop. I wish we took more pictures of the entire development team. I hope everyone from the team lands okay, since we all poured our hearts into this and I truly cherish the time we had together.
For now, I'll go to the gala and celebrate Supermoves being nominated for a Finnish Game Award and Finnish Game of the Year, which is an absolute honor.
https://store.steampowered.com/app/1959580/Supermoves/
Here's to happier news,
Tomi Toikka
Former CEO, Founder & Creative Director
Makea Games