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Earth of Oryn News

April 2023 summary

Dear community,

April has been a great development month for me and I have plenty of news to share with you. I was sharing news monthly on Kickstarter and will now do the same here on Steam.

Developpement

I'm still focusing on the demo cleaning bugs and improving existing features (while hiding some that are really not ready). The goal to have the base gameplay loop being clean and enjoyable before expanding to new features.

April done
  • First deployment on Steam with a Mac & Windows version. The pipeline is working and ready to use!
  • Reworking the game interface.
  • Creating developer tools to make level design easier (also the backbone for the creative mode!).
  • Improved save system.
  • Demo almost ready with a tutorial (about 20-30minutes of gameplay).
  • First technology use case done.
  • Reworking the zones attribution tools so it provides a better user experience.
  • Cleaning a lot of small bugs.
  • New logo iteration (I'm still taking some time before making an official change so it's still possible to make changes if needed).


The goal was to improve logo readability. "Oryn" is made from a fully custom font and the "O" represent a coin which is an important part of the game lore. It has a medieval, fantasy style. Any feedback is super welcome!

My backlog for May
  • Finishing the demo and gameplay videos.
  • Core features improvements (better performances by implementing Unity DOTS).
  • Improved combat system.
  • Improved building system (building and roads).
  • Better resources gathering and farming systems.


Statistics

I'm so happy how things are going.
  • Top 700 most followed game on Steam following SteamDB. (You are more than 3000!)
  • More than 27 000 wishlists on Steam.


Video summary of April

[previewyoutube][/previewyoutube]

Discord

I'm inviting you to join Earth of Oryn Discord server.
I would be super happy to meet you and discuss about the game and its future!

Cheers,
Elivard

Earth Of Oryn is a citybuilder with Banished and RimWorld influences

The Wandering Village is about building a town on the back of a walking colossus. It's quite lovely even in early access, and its success has apparently enabled developers Stray Fawn Studio to become a publisher.


Their first project is publishing Earth Of Oryn, a fellow citybuilder with a medieval setting which is taking inspiration from Banished, Age Of Empires and RimWorld.


Read more

Kickstarter is 100% funded and is ending soon!

The Kickstarter is funded and ending soon!




Some exclusivities you can get from the Kickstarter

  • A price discount.
  • Lifetime DLC's access.
  • Access to a Kickstarter exclusive early access.
  • Access to the beta.
  • Exclusive Discord title.
  • Your name on the game credits.
  • Some Kickstarter exclusive in game items that will never be available again.


[h3]>> Back the game on Kickstarter <<[/h3]

The Kickstarter is LIVE !

The Kickstarter is LIVE !



We are already at 37%! We are currently on track to hit out Kickstarter goal, but the more we go over the better!

There's still plenty of time to back, and as a little way of adding flexibility, we've added a new tier: Nomad. If you simply want EoO with no bells or whistles, and to cash in on a nice reduced price for the game, check it out! (19€ when then price should turn around 35€ when the game release)

We also have lifetime DLC access as an add-on due to an outpouring of support. Please, share Earth of Oryn with your friends and help us get the word out there!

Discover the Kickstarter

Join the Discord for a chat

[h3]Trailer[/h3]
[previewyoutube][/previewyoutube]

Don't miss our Kickstarter!



Wanna be an early player and get some exclusive content?
Subscribe on Kickstarter and get an email when it's launched and when it's almost over.

I'm making this Kickstarter because I feel like it's the most suitable way for a solo developer like myself to make a project with the scope and scale I'm planning for Earth of Oryn.

It's also the best way for me to keep the game as indie as possible while being able to keep the same art and gameplay direction I feel is most suitable for the game.

This has been my life for the better part of two years now, and it truly is a dream come true for me. I want nothing more than to be able to make Earth of Oryn, and (assuming people are interested in it) support the game for years to come with both free updates and DLC drops.

Anything made above the Kickstarter's goal will allow me to spend more time improving the mechanics, the gameplay, and potentially even bringing on some people to help me here and there.