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Withering Rooms News

Japanese (beta) Support & Bug FIxes

Withering Rooms 1.13 (2023-8-18)

New Features

The game now has a Language Options menu, and in addition to English (US) supports:

* English (UK)
* Japanese (work in progress)

The Japanese translation is a community supported effort and work on it is ongoing. At this time, customer support can only be provided in English.

If you are fluent in both Japanese and English and want to help, please reach out to [email protected] or join the Discord. Report translation errors in-game by pressing the / key or using the option in the pause menu.

Support for additional languages is underway. Please reach out if you are able to help with translations.

Bug Fixes

* Fix Healing Barrier not scaling properly with spell damage
* Fix the New Game+ boss being able to re-challenged in a broken state
* Fix "blemishing" bestiary pages with the Book of Burdens not displaying the new bestiary page on pick up
* Fix the flamethrower occasionally gaining an odd/incorrect hitbox
* Fix the Burdened status effect and Possessed Chest/Painting not playing sounds

1.12 - Burial Ground Rewards, Polish, Balance & Bugfixes

Withering Rooms 1.12 (2023-8-13)

New Features

In the Burial Ground, you can now turn in your "blemished" bestiary pages earned while defeating new monsters while holding the Burdened Book for a series of new item rewards:

- Closed Gaze Ring (Curious Ring)
- Cat Ears (Light Headwear)
- Rust Cloak (Light Outfit)
- Cursed Armor (Heavy Outfit)
- Cursed Helmet (Heavy Headwear)
- Moonless Formless Ring (Curious Ring)
- "Drink Me" Potion (Tool)
- "Eat Me" Cake (Tool)

Significant Polish

* The game has a new audio mix with mastered music, ambience and vocals. Overly harsh or loud sounds should be reigned in by a new mixing setup with additional compression. This is still in progress. Please press / to report sounds that are too loud or quiet on your setup.
* Quest display has been overhauled to include a small picture. Many additional quests have been added to help guide and remind the player of what needs to be done.

Polish

* Due to asset optimization, the game install size has been reduced by ~800mb
* A Target 30 FPS graphics option now exists on Steam Deck(off by default) to conserve battery
* Improved arm tracking for gun toting enemies such as Graverider or Valley Zombies
* All Hagsacks now have a unique icon
* The appearance of the Mourning Veil and Christmas Ghost Robe have been improved
* Clowns now use a Yorkshire dialect
* The Little Wretch now has improved animation and behavior, such as running away after being hit
* Blackett House has proper sounds now, including muffled screams and laughter

Balance

* Shields push combatants away on block and hitting a shield results in extra pushback, helping keep foes separated when blocking
* Nightingale is no longer affected by hit pushback while rolling, making it easier to roll past enemies
* The Bloody Bell is no longer a left hand item, and scales with spell damage
* Enchanted Candlestick and Bloody Bell are now upgradeable
* Valley Zombies are more likely to fire their guns
* Damage of Mad Witch & Cursed Armor decreased
* Health of Mad Witch decreased
* Damage & health of Chapter 4 bosses increased
* Aborted Experiments have been slowed down

Bug Fixes

* Fix periodic crashes introduced in 1.11 while "Noise Effect" is enabled
* Fix followers such as the Doll having trouble entering the room where the player is
* Fix instances of odd collision introduced in 1.11
* Fix Spell Toll not being charged properly
* Fix some Guardian Chests not opening even after all nearby monsters dead
* Fix the Church Basement metal door being enterable when power is off
* Night Mother Doll not blocking many types of damage fixed
* Fixed significant stat display inaccuracies for resistance and damage
* Fix Spirit Form not affecting default clothes
* Several typos have been fixed
* Fix the Cloaked Ghoul's lights being visible inside the wardrobe when hiding on Very high graphics level
* Fix greying of the skin due to cursedness not affecting freshly equipped outfits
* Fixed some rare instances of important furniture not spawning

v1.11 - Church of Burdens and Infinite Arena

Withering Rooms 1.11 (2023-7-30)

Church of Burdens/Infinite Arena Update

Book of Burdens

Unlock "hard mode" by picking up the Book of Burdens. In addition to making monsters much more deadly, you'll also be stalked by a new monster - the Burdened Brother - that can appear anywhere when you least expect it. When defeating a monster while holding the book, your bestiary entry is inverted and you receive a new item - Dream Essence. Toss the book away when things get too tough.

Nightingale's Creature

Enter the new Church of Burdens area in New Game + to create Nightingale's Creature. This new ally can be strengthened using Dream Essence collected while holding the Book of Burdens. Use the Summoning Knife to summon the creature to wherever you are. Pick the creature's playstyle - should they stay behind you, stay on the other side of your foe, protect you, or patrol the room independently of you? Craft an arsenal of weapons, shields and spellcasting tools and equip them in either hand. Set up a healer with a ranged fire attack or a dual sword wielder to accompany you on your journeys.



Epilogue D

In New Game +, you can now enter the the Church of Burdens and the Burial Grounds. You'll meet two new NPCs and can unlock a new ending.

Infinite Customizable Arena Matches

After completing the first 10 arena matches, you now unlock infinite customizable arena matches that award league points. Pick the monster pools, enchantments, number of monsters and music. Join with monsters in a team battle.



Fixed Camera Mode

After completing the game once, you now unlock Fixed Camera Mode. Similar to classic horror games, the camera will frame the scene in different ways as Nightingale moves through it. As this is a new feature, please file a bug if you see anything odd.



New Monsters

- Burdened Brother
- Ghost (Soldier)
- Martyr

New Items

Curious Statue (Left Hand), found in Chapter 2 and beyond - allows Nightingale to briefly turn into a statue, making her invulnerable as well as causing huge poise damage to any monsters who melee attack her

Balance

- Slowed status effect slows enemies more
- The rarely used Swap Places spell has been replaced with the new more useful Healing Barrier - this creates a sigil on the ground that protects you from ranged attacks and heals all allies

Polish

- The Butcher Surgeon has a bandaged appearance in Chapter 1

Bug Fixes

- Fixed Resolution Scaling so it properly downscales again instead of shrinking
- Fix the Fashion achievement not unlocking properly upon finding 10 outfits
- Cursed Armor now drops a bestiary entry
- Fixed odd giant Night Mother Blade hitbox
- Fixed background elements being 1 frame behind where they should be
- Fix the lobby not generating with a clerk desk and bell sometimes in Chapter 4
- Fix some instances of dialog softlocks in Chapter 2

Church Basement & Blackett House Update

Withering Rooms 1.10 (2023-6-30)

Church Basement & Blackett House Update

New Areas

Two large optional areas have been added to Chapter 4.

Church Basement and Central Station: Face new mechanical and electrical horrors while learning more about Priscilla Mostyn.



Blackett House: Explore a multifloor randomized end game labyrinth with new enemies, new traps, and a new boss while saving new characters Lyddie & Lettie and hunting for randomized Amulets.



New Features

You can now erase troublesome enemies from the dream using the Erasure Ritual. They will not show up on subsequent nights, but will reappear next New Game +.

New Boss

- Final Experiment



New Enemies

- Possessed Painting
- Possessed Chest
- Cursed Armor
- Mad Witch
- Antenna Head
- Mechanical Woman

New NPCs

- Lyddie & Lettie
- Central Station Logistics Machine

New Items

- Scythe (Melee Weapon)
- Lightning Mace (Melee Weapon)
- Night Mother's Blade (Melee Weapon)
- Enchanted Candlestick (Tool)
- Erasure Ritual (Tool)
- Randomized Amulets (Amulet)
- Bell Helmet (Heavy Headwear)
- Head Lamp (Medium Headwear)
- Jailkeeper Head (Heavy Headwear)
- Nightingale Amulet (Amulet)

Balance Changes

- The Night Mother quest now requires 5 items instead of 4.
- The Byzantine Labyrinth is more maze-like, with blocked off doors and stairwells appearing in places other than the main hall
- More likely to find Gun Powder in Chapter 3/4
- Starry Greatsword does less curse damage
- Floating Failures do less damage and have less bleed & poison tolerance
- Health of Horace and Mannequin increased
- Circus Mannequin Challenge rewards now require more damage at higher NG+ levels and is capped at 25 prize tickets

Bug Fixes

- Fix the Options menu not appearing when activated from the Title Screen
- Fix the MG08 Machine Gun not working
- Fix Corpulent Zombie bestiary entry having the wrong stats
- Fix the Chapter 4 Lobby NPC sometimes not appearing, or appearing outside of his normal spawn area
- Fix Starry Flamethrower sometimes drifting off the center and no longer damaging enemies
- Fix Enchanted Armor enemies not blocking when a gun is pointed at them
- Fix some homing projectiles, such as Curse Orbs, flying towards the wall instead of their target under some circumstances
- Fix monsters being able to enter locked boss doors under some circumstances
- Re-added the Bloody Bell (Left Hand Item) to Blood Tower treasure tool after it was mistakenly removed(and was unobtainable)
- Fix Lord Nobody of Nowhere sometimes not spawning at the correct location
- Fix map in Byzantine Labyrinth sometimes showing doors that don't exist
- Fix Horace being able to be pet in Chapter 3 Nowhere before being rescued
- Fix the mannequin in the Circus skill game being able to be "killed" with enough damage
- Fix an issue where left hand items could not be used after completing the initial tutorial under some circumstances
- Fix the Cholera Clinic boss being able to be hit before starting the boss fight
- Fix an issue where damaging a Jailkeeper's shield could impact your own left hand item's durability

Bog Update

Withering Rooms 1.09 (2023-5-30)

New Areas

Explore the new Duwern Bog, Cagewood, and Cagewood Circus areas, to the west of the valley.



Purchase a boat pass and quickly travel from the west to the east valley. This also provides additional routes through Chapter 3, allowing some bosses and quests to be skipped if one wishes.



New Features

A new enchantable object - the Mannequin has been added and can be found in Chapters 2-4. This is a spritely magic user to complement your Enchanted Armor.

Horace the Dog can now be rescued in Chapter 3/4 and accompany you on your travels should you wish. He doesn't do much damage, but can sniff out ghosts, illusions and hexes.

Tomos can now upgrade outfits(add additional physical resistance) with Bloody Thread, an upgrade material distributed throughout Chapters 2-4 and New Game+.

You can now upgrade weapons in Chapter 1/2 in New Game+.

New Enemies

- Ghost Initiate
- Flykeeper
- Bog Behemoth
- Clown
- Aborted Experiment

New Items

- Comforting Bear (Left Hand)
- Dog Whistle (Tool)
- Edgar's Bandage (Light Headwear)
- Tricorne Had (Medium Headwear)
- Fool's Cap (Medium Headwear)
- Knight's Helm (Heavy Headwear)
- Clown Suit (Medium Outfit)
- British Army Uniform (Heavy Outfit)
- Knight's Armor (Heavy Outfit)
- Bloody Thread (Upgrade)

Bug Fixes

- Fixed some performance issues in Chapter 3 Nowhere
- Fix enemies not properly guarding when guns are drawn