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LONESTAR News

Weekly Content Update | Trading Cards & New Pilot – Painter & New Treasures!

What's up fellow bounty hunters! Let's dive in this week's news in LONESTAR.

[h3]Community Items - [/h3]

Our trading cards and various points shop items have just been approved! From now on you will be able to acquire random cards while playing LONESTAR.

The full set of community items includes 6 badges, 6 trading cards, 4 emoticons, and 3 profile backgrounds. Time to start the game and claim these rewards!

[h3]New Pilot - [/h3]
PS003 used to be a novice game designer but was later forced to quit his job and became a novice painter.

Inherent Talent - Color Mask: Once per turn, the to-be-equipped Energy in hand can ignore color restrictions on slots.

*Painter will be unlocked at Level 68.



[h3]New Exclusive Treasures - [/h3]
  • Exclusive Treasure for Coffee - Star Coin Loan:
    Gain 25 Star Coins, after entering the last galaxy, lose 25 Star Coins.

  • Exclusive Treasure for Magician - Upgrade Module:
    Upon gaining this Treasure, randomly upgrade 2 Units.

[h3]Optimization - [/h3]
  1. The random Talents of Space Racer now includes the Ever-changing Badge.
  2. Removed the Event - Big Slot Machine. (We believe random addition and deletion of slots feels not right. We will add a new 2-day modification event.)

[h3]Bug Fixes -[/h3]
  1. Fixed the issue where the Event - Forge Space would re-randomize units upon returning to the main menu.
  2. Adjusted the triggering order of the Talent - Middle Lane Upgrade to occur before the Unit - Upgrade Device.
  3. Corrected the description of the Treasure - Rock Record.
  4. Fixed the issue where experiencing the same event - Legendary Sales twice and choosing not to return Units would still require returning the first Unit.
  5. Fixed the problem where having 2 identical Treasures - Emergency Passage would consume 2 Swap Chances.
  6. Fixed the issue where Units with upgrade effects to add slots, which had already reached 6 slots through modification before upgrading, could not undergo Power Modification after upgrading.
  7. Fixed the issue where the current Unit information did not update immediately when using shortcut keys to view upgrades in the Encyclopedia.
  8. Fixed the issue where having multiple identical Treasures - Large Circle would not stack effects.
  9. Fixed the error caused by Backup Engine that resulted in Intermittent going into Hibernation incorrectly.

Another important thing is that the Spring Festival is approaching! May the spirit of Spring Festival fill your heart with happiness, and the Year of the Dragon bring you success and prosperity. Happy New Year folks!

Don't forget to join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Patch Notes Feb 5

[h3]Optimization -[/h3]

Font Size Adjustment: Introducing a new option to adjust font size! Now, you can easily customize the font size in the Settings menu under System.

[h3]Adjustment - [/h3]

Reduced the vacation days required for the event - Fitness Association from 4 to 3 days.

[h3]Bug Fixes -[/h3]

1. Resolved the problem where the Interstellar Venture Capital Book could not be unlocked properly in the Encyclopedia.
2. Adjusted the triggering sequence of the Decay Crystal to occur before the Particle Injector, enhancing gameplay dynamics.
3. Fixed the issue where upgrading a unit with modified power using the Upgrade Device would result in an additional increase in power.
4. Addressed the error occurring when the Shuriken Shadow Clone copied itself while having Secret Treasure.
5. Fixed the abnormal power bonus issue of Linker, where Shuriken Shadow Clone underwent a swap at the Spaceship Center while having Placeholder Gas.
6. Adjusted the triggering sequence of the Golden Particles to occur before the Rubbing Core, enhancing gameplay dynamics.


Join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Content Update | New Pilot – Daniel & More!

Happy Thursday, bounty hunters! Time to check out what's new in the world of LONESTAR.

[h3]New Pilot - [/h3]
Meet Daniel, a brilliant magician who can transform one item into another, though he's not sure what it will turn into specifically.

Inherent Talent - Transformation Magic: After the battle, transform unequipped Units into random ones (Type/Rarity/Level remains unchanged).

*Daniel will be unlocked at Level 66.



[h3]New Events - [/h3]
  • New 3-Day Shop Event - Shops with Categorized Items
    -Gain 6 Star Coins, enter General Store (Exclusively featuring common items for sale).
    -Gain 3 Star Coins, enter Supermarket (Exclusively featuring rare items for sale).
    -Enter Premium Shop (Limited and legendary items for sale).

  • New 3-Day Upgrade Event - Automatic Upgrade
    -Lose 7 Star Coins. Select 1 Unit to upgrade. (Repeatable)
    -Take 7 damage. Select 1 Unit to upgrade. (Repeatable)

[h3]Adjustment - [/h3]
  1. Replaced "Column" with "Lane" in the descriptions to ensure improved clarity.
  2. Adjusted stats of Slacker.

[h3]Bug Fixes -[/h3]
  1. Fixed the issue with the Quadra Burst Core bonus error after enemies are loaded.
  2. Fixed Dom's issue where defeating an enemy with direct damage didn't reset the next enemy's timer.
  3. Repaired Dongdong's language module damage.
  4. Fixed the Control Chip's issue in the Emergency Event – Lie to Them! Ambush Them! not taking effect in the first turn.
  5. Fixed the Talent Treasure Map's problem of not reducing Star Coins when beyond the limit upon obtaining the Talent - Star Coin Pouch.
  6. Fixed the Talent Treasure Map's problem where one couldn't immediately enter the last vacation event upon obtaining the Talent - Memories of the Past.
  7. Fixed the issue of not counting duplicate treasures during settlement.
  8. Fixed the problem of multiple Skateboards triggering only once.
  9. Corrected the issue where the effects of multiple Affinity Masks couldn't stack.

It's been two weeks since launch, and we've got quite some (hopefully) great ideas about what to do next for LONESTAR! Btw we should be able to get those Trading Cards & Points Shop Items ready as well. And please rest assured that we will provide you with continuous and stable updates, making LONESTAR a more extensive and better game.

Thanks again for your support! Don't forget to join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Patch Notes Jan 28

[h3]Event Adjustments[/h3] (Aims to reduce randomness of some events and the probability of not receiving any rewards from them):

1. Premium Auction: You can now preview information about the next auction item in advance.
2. Forge Space: Forge Space will now produce 2 Units for you to choose from.
3. P2P Trade: Added a purchasing option.
4. Lever Upgrade: The options now include both Attack and Support Units.
5. Reduced the appearance probability of Space Casino and Casino Betting.

[h3]Gameplay Optimization[/h3]

1. Added the resolution support of 2560x1080.
2. Optimized certain texts.
3. Improved the modification process. The event options for "doubling unit's modifications" can now function correctly.
4. Added the option to individually disable the second confirmation for Unit loading checks before battles in the settings.

[h3]Bug Fixes[/h3]

1. Fixed UI overlap issues in certain situations for Dom.
2. Resolved the energy loading issue for the Emergency Event "Lie to Them! Ambush Them!" for Intermittent.
3. Fixed an issue where Gingin's pocket watch couldn't trigger the Eternal Stone.
4. Fixed the counting error of a re-entry after returning to the main menu during the Promotional Event.
5. Rectified abnormal preview effects for Gold Painting-G01D generating energy in certain cases.
6. Fixed the issue where the Fuel limit could not be reduced to 0.
7. Addressed missing Chinese characters.
8. Fixed the issue of the Talent - Mirror of Duplication that certain random modifications would affect the original Unit.

[h3]Balance Adjustment[/h3]

1. Bronze Core Series: All Units' Power increased by 1, now ranging from 2, 4, 7, 11, to 16.


Join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Patch Notes Jan 25

1. Fixed an issue where ESTP-Windrider selecting Megaptain could temporarily cause Units to disappear.
2. Increased the effectiveness priority of Shifting Block.