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LONESTAR News

LONESTAR Participating in the Eastern Game Fest 2024!

Hi guys! Thrilled to announce LONESTAR will be part of the Eastern Game Fest 2024 from April 25 to May 3! During this event, a brand-new pilot will be joining the crew. This new fella is surely very gifted but with a mysterious background. Please tune in for more info!

-Race: Unknown
-Inherent Talent: Unknown
-Unlock Level: Unknown



Since Early Access, we've been maintaining a rhythm of weekly updates, bringing you new Pilots, Events, Treasures, and more. Additionally, we've introduced the Special Laser Appearance, Seed System, and Custom Mode to enrich the gameplay variety. Of course, development of the third Spaceship is steadily ongoing, so stay tuned!

Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | Mainly Bug Fixes & Optimization

[h3]Optimization -[/h3]
  1. Optimized the functioning logic of the Talent - Initial Upgrade to prevent freezing issues when upgrading a large number of Units simultaneously.
  2. Optimized the performance issue causing lag when numerous Units - Reproducing Core(s) were destroyed within a single battle.

[h3]Issue Fixes -[/h3]
  1. Fixed the issue in Custom Mode where selecting Detecting Radar would trigger Unknown Event after using the Talent - Vacation Refresh.
  2. Fixed the issue in Custom Mode where modifications to the Boss Battle HP did not take effect.

We are thrilled to see you guys enjoy our newly updated Custom Mode! However, as expected, the release of Custom Mode brought forth a slew of bugs. Not complaining or anything but we kind of had to focus on fixing these bugs this entire week.

About the new game content, we might need to optimize half of the new Units and redesign the other half but the initial design of 85 Units for the new Spaceship has been almost completed! Generally speaking, the development of the third Spaceship is going steadily.

Join our Discord to stay updated: https://discord.com/invite/QFkYZjZ2P4

Patch Notes Apr 20

1. Fixed an issue in Custom Mode where adjusting the number of enemies (inconsistent with previous games) may cause overlapping at the top UI upon embarking on a new run.
2. Fixed an issue in Custom Mode where disabling previews would still cause Spacewalker to switch positions when right-clicking on the spaceship.
3. Fixed an issue with the Event - Legendary Sales where options were incorrect under extreme conditions.
4. Fixed an issue where the enemy Unit - Spider Bomb displayed incorrect HP when previewed being destroyed.
5. Optimized the display when there are too many Treasures.

Weekly Update | New Custom Mode!

[h3]New Mode - Custom Mode[/h3]

Custom Mode is here!

In the Custom Mode, we provide various options of difficulty for you to choose from.

For instance:

(Hard) [One Hit Wonder] Starts with 1 Max HP and Treasure [Another Bounty Contract].
(Easy) [Talented] When selecting pilots, Reroll Chances can be used to choose any Random Talents as you like.

Additionally, you can highly customize your gameplay -
The number of enemies in each galaxy, appear order, enemies' HP, and even the energy generated per turn can all be adjusted.

Note: In the Custom Mode, achievements, difficulty unlocks, and statistics will be disabled.

*Custom Mode will be unlocked at Level 30.



[h3]Optimization -[/h3]
  1. Shop optimization: Besides the Shops for Attack/Support Units, all other shops will be offering at least 1 Attack Unit and 1 Support Unit. (Previous Seeds will be affected.)
  2. Treasure - Automatic Module is now exclusive for Spacewalker.

[h3]Bug Fixes -[/h3]
  1. Fixed an issue where the Treasure - Shattered Gem not appearing due to the Seed system.
  2. Fixed an issue where the Event - Forge Space would cause crash under extreme conditions.
  3. Fixed an issue where the Event - Fitness Association would result in missing Units under extreme conditions.
  4. Fixed an error where the Enemy - Racehorse's damage could change midway when facing the Unit - Overlapping Timelines.

Custom Mode is finally here!

We have created this customization system where you can modify the gameplay process with more details. Have fun!

And please feel free to reach out to us to provide feedback and suggestions. Join our Discord: https://discord.com/invite/QFkYZjZ2P4

Weekly Update | History Log Optimization & New Treaure!

[h3]History Log UI Update[/h3]

- Added a renaming feature to the history log, allowing you to change the names of your records as you wish.
- Optimized the layout of the history log, making the interface more concise.
- Optimized the reading logic of the history log. If you have a large number of records, the reading speed will now be faster.



[h3]New Treasure -[/h3]
  • Lost Component, exclusive rare Treasure for Unexpected Production - Cole:
    Overlapping Timelines no longer prevents your movement on 1st turn.

[h3]Optimization -[/h3]
  1. Fixed 2 issues of the English version.
  2. Updated the Call Support icon for Build Master.

We are still working hard on the third Spaceship! Tbh we kinda have to delete most of the recently designed Units for the new Spaceship after several rounds of internal testing. But still, progress has been made. Please stay tuned!

Join the Discord: https://discord.com/invite/QFkYZjZ2P4