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FINAL KNIGHT News

Final Knight Demo 3.431 Patch Notes

[h3]New Feedback Screen[/h3]

We have created an NPC where you can easily leave feedback.

You can leave feedback directly in-game.

After entering text with the keyboard,

please switch back to the English keyboard layout to ensure the game inputs function correctly (we apologize for the inconvenience).

Thank you.

FINAL KNIGHT v3.42 Update Notes

[h2]Party Alignment Skill Update[/h2]
Final Knight is designed around a core 4-player party system. Players can engage in swap play or 2-player co-op play, while the remaining party members participate in battles as auto-battlers.

As you assemble your 4-person party, you’ll benefit from synergy bonuses and experience unique systems inspired by TRPGs (tabletop role-playing games).



[h2]New Alignment System[/h2]
Each party member has an alignment of law and good/evil.
The total alignment of the party determines special effects when using ultimate skills.
The newly added alignments are: Law/Evil, True Neutral, and Chaos/Good.
Engaging in battles that match your alignment builds stacks.
Upon meeting certain conditions, triggering an ultimate skill activates a party skill, consuming the stacks and creating various combat effects.



[h2]Skill Attribute Update[/h2]
Future updates will introduce unique mechanics for each class.
For now, skill attributes have been precisely defined, and bosses have specific weaknesses to encourage strategic combat.



[h2]Monster Weakness Update[/h2]
We are continuously working on improving the visibility of weak points on monster heads and legs.



[h2]Raid Style Patterns[/h2]
We’ve added raid boss patterns to emulate a "WoW-style" instance dungeon experience. This includes patterns where party members must spread out or focus attacks on specific monsters.



[h2]Item Changes and Additions[/h2]
Items have been strategically rebalanced to enhance gameplay. Players can select and enhance items for use in boss fights and regular combat. New items include:

Large Healing Potion
Stamina Potion
Invulnerability Potion



[h2]UI Improvements[/h2]
We have updated the UI to improve visibility and match the game’s atmosphere. This includes modifications to health bars and in-game icons.

[h2]Encampment Sound Change[/h2]
The background music in the encampment has been updated to provide a more immersive experience.

[h2]Stage Update[/h2]
All stages related to tutorials and system guides have been improved.



[h2]Future Updates[/h2]
We are planning to introduce a system where characters can promote and level up their skills upon meeting certain conditions at each stage's level-up segment.


We hope you enjoy these updates and look forward to your continued support.

Thank you.

FINAL KNIGHT v3.4 update

We are excited to announce the Final Knight v3.4 update.



[h3]Tactical Screen Update[/h3]
We have updated the visuals and system of the tactical screen to make it more enjoyable.
The design has been adjusted to make entering the tactical screen easier.



Now, when you move a character, they will stay in place for 3 seconds.
This is useful for pinning down newly spawned enemies or attacking the healer in a group of enemies first.




[h3]Story Update[/h3]
Quests now include a story.

The game starts with everyone in a frenzy due to a sudden disaster, and the player’s party fleeing to the south of the continent with a tree monster and a dragon.


[h3]Hidden Weapons Added[/h3]
Four new hidden weapons have been added that can be found under certain conditions within the stage, but they are temporary.



[h3]Item Descriptions Added[/h3]
Brief descriptions of items are now displayed when selecting them.

[h3] Item Effects Added[/h3]
Using a flashbang grants 2 seconds of invincibility, and the throwing hammer now has a stun effect.


[h3]Character Balance Improvement[/h3]
The damage of the wizard has been slightly reduced, and the damage of the ranger has been increased.


[h3]Level-Up UI Improvement[/h3]
The level-up UI speed has been increased to three times the previous speed.


[h3]Title Screen Update[/h3]
The title screen has been updated with a new key art and logo.


Thank you.

Final Knight Wishlist Event is finally here!



Dear Adventurers,
We are Gravity, the publisher of Final Knight.

We are excited to announce an event while we all eagerly await the game's upcoming launch. Wishlist Final Knight right now for a chance to receive a Steam Gift Card!

🗡️ Event Schedule
May 3rd, 2024 (Fri) ~ May 9th, 2024 (Thu) 11:59 pm (KST)
May 3rd, 2024 (Fri) ~ May 9th, 2024 (Thu) 2:59 pm (UTC)

🗡️ Event Prize
$25 Steam Gift Card (20 winners/*random draw)

🗡️ Participation Method

1. Wishlist Final Knight



2. After completing the wishlist, enter your Steam ID and email address in the Google form to complete your participation!

[h3][Google Form][/h3]



And here's a tip to increase your chances of winning!

Follow the publisher Gravity's Steam page and take a screenshot with your ID name and "following" button visible, then upload it to the Google form. This will increase your chances of winning. 🗡️

[h3][Gravity Publisher Page][/h3]


🗡️ Result Announcement
May 10th, 2024 (Fri)
*Winners will be contacted individually via the email provided. Please note that those who are not selected will not receive separate notifications.
*If you do not respond to the winner announcement email within 10 days from the contact date, you may be excluded from the winners.
We sincerely thank you for waiting for Final Knight, and we are working hard to meet you all in 2024. We kindly ask for your continued interest and support!

---

[Consignment of Personal Information Processing]
Consignee: Major9 Co., Ltd.
Consignment purpose: Event execution and prize delivery
Personal Information usage and retention period: Discarded within 30 days after the completion of event execution and prize delivery.
*The personal information collected will be used only for prize delivery and will be discarded without delay within 30 days after the event is completed.

Final Knight Demo 3.3 Update

Hello!
We are pleased to announce an update to the Final Knight demo.

[h3]FEAT[/h3]

We've completely overhauled the feat system, adding various effects suitable for the current game.
However, these changes do not apply to previous versions of equipment, but will be included in newly crafted items.


Changed traits can be viewed in the settings window under "Feat List."

[h3]UI[/h3]

We've updated the UI to provide detailed information about feats and skills.

[h3]Synergy Effects, Formation Effects, and Other Adjustments[/h3]

We've adjusted the synergies and formation bonuses to align with the updated feats.

[h3]Infinite Arena Addition[/h3]

Consisting of a brief 15 stages, this arena allows for time attack records and competitive ranking.
Upon completion, you can acquire one of three powerful pieces of equipment.

Thank you.