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Picayune Dreams News

1.1.0.8

  • Fix: Found the reason the voice lines weren't playing. Whoopsies!
  • Fix: Fixed 'damange' spelling mistake.
  • Fix: Statue of Metamorphose now properly applies Curse.
  • Change: Made it more obvious you need to click ON the arrows to adjust Overdrive.
  • Change: Monthlies and Dailies are unlocked by default now.
  • Change: The Chainsword will no longer 'automatically' unlock if you owned the associated achievement prior to the update. I wanted there to be a grace period where the majority of players could get it as soon as they booted it, but now that people are resetting their games, they're automatically being given the weapon no matter what - If you missed your chance to get the weapon AND you have the achievement already done, just go to the Credits screen and click the button that says 'Restore Save' and it will update your save with all rewards associated with the achievements you've unlocked.

1.1.0.7

  • Change: Moved dialog sprites back to Default texture page to hopefully fix the freezes and boss voices being cut off.
  • Change: Gave a notification saying Freeplay mode will disable progression.
  • Buff: Scythe damage increased, 1
  • Version > 2
  • Version.
  • Nerf: Cigar immunity frames, 20
  • Version > 10
  • Version.
  • Fix: Umi kills weren't saving to the collection.
  • Fix: Eludes will now check to see if they're within a certain range before dodging, to stop them running away forever if they're getting chased by Fireworks.
  • Change: Decreased the spawn-weight of Snipers, Warpers, Exploders and Droids.
  • Change: Higher antilag levels increases XP Cans 'xp sucking' size.
  • Change: Sentry 'circle' now has a maximum range, to avoid situations where there are so many that they are so far away that they are no longer viable.

1.0.1.6

  • Fix: Wrong number in outfit description.
  • Fix: Issues with Nothing items.
  • Fix: Fixed an issue where some achievements were tied to Cyl dying, not considering her 'returning.'
  • Fix: More changes in the Texture Pages
  • Fix: Fixed a variety of XP giving methods making it through the Solar Flare modifier.
  • Fix: Rigorous wasn't checking for Ghost kill.
  • Fix: Optional bosses will check to see if another dialog is already happening before spawning.
  • Fix: Fixed a bug where having auto-upgrade on while your mouse was over an upgrade would instantly select that one instead.
  • Change: Starting the process of swapping out all ds_lists for simpler arrays, for optimization. Tell me if you notice any weirdness!
  • Change: Banning an item will only return an item you already own now.
  • Change: The three upgrades that appear will be ordered by how many times they have been upgraded, so the most upgraded will be 1st and the lowest will be 3rd.
  • Change: Removed annoying sound from Worn suit.
  • Change: Disabled levelling up during 50 Mortality boss.
  • Change: Skulls can only split 3 times, even if they're a higher level.
  • Change: Added a little warning about performance about Overdrive levels above 5.

1.0.1.5

1.0.1.4:
  • Fix: Made some changes to how Picayune boss phases are done.
  • Fix: Temporarily reverted pixel perfect changes.
  • Fix: Fixed a crash relating to XP alarms.
  • Fix: Fixed a spelling mistake in the collection.
  • Fix: The Demon Horns circle didn't represent the real size of it.
  • Change: Demon Horns animation speed now scales with projectile speed.


1.0.1.5:
  • Added: "Save Nuke" in the credits will allow you to start the game fresh.
  • Change: There is now a 45 frame delay when you can select a suit, to avoid instantly clicking on one accidentally.
  • Change: Clarified some of the mission/achievement descriptions.
  • Change: You can no longer interact with a Statue if you have to level up/pick an upgrade.
  • Change: Adjusted some collection stuff.
  • Change: You can't ban 'Nothing' anymore.
  • Change: If you select 'Nothing', it won't actually add to your item array.
  • Change: You can now ban items that start off at a certain level, so long as they aren't in your 'equipped items' list - like how you start with 1 Core but its not actually "equipped". You can now ban those items.
  • Fix: Fixed an issue where the Chainsword wouldn't disappear if the player traded those items away.
  • Fix: Fixed an issue with the 50 mortality boss death dialog.
  • Fix: Added upgrading Core to the Elemental run mission banlist.
  • Fix: 'Instant XP' on Magnets was meant to be Antilag 1.
  • Fix: Demon Horns code description going over the edge.
  • Fix: Fixed an issue where gamepads couldn't use the analog stick to scroll in the Collection.
  • Fix: 'See All Enemies' achievement didn't include Whisker.
  • Fix: Fixed an issue with the RPG sections while playing on gamepad/controller.
  • Fix: 'Restore Save' now works with the Duck Hunt achievement.
  • Fix: Fixed Slimespike looking weird between phases.
  • Buff: Funky Carrot damage, (version) > (5 + (version)).
  • Buff: Funky Carrot lifetime, (version) > (10 + (version).
  • Buff: Absorb suit has a unique passive.
  • Buff: Tank suit has a unique passive.
  • Buff: Spammer suit has a unique passive.
  • Buff: Spammer suit has increased scale, -0.75 > -0.5.
  • Nerf: Spammer suit reduced cooldown, 1 > 0.75.
  • Nerf: Tank suit reduced bonus HP, 100 > 75.

Update 1.0.1.3

I've been dropping hotfixes over the last 24 hours. ːGunfireRebornloveː Here is some of the changes:

  • Added: You can now opt into the compatibility VM build in the steam settings of the game.
  • Added: Suits now show their highest beaten Overdrive and Mortality.
  • Added: There's now two settings that can disable automatic ANTILAG as well as adjust the number manually.
  • Change: XP Cans are now orange/yellow instead of lime.
  • Change: "Freeplay" mode will stop 'most' of the data being saved to your account, to stop you from ruining your save if you just want to cheat for funsies.
  • Change: Pixel perfect adjustments, to allow different types of screen ratios.
  • Change: While wearing the Glass suit, ALL low HP effects are disabled.
  • Change: Made Necessary Evil and Low Battery Mode work together.
  • Change: Made some adjustment to the texture pages, to try to fix the freezes.
  • Change: Adjusted some achievement/mission descriptions to clarify.
  • Change: Sentries teleport 'puff' scales off Weapon Transparency.
  • Change: Fishstock will only fluctuate when enemies exist.
  • Change: Made 'Delivery' achievement pop immediately.
  • Fix: Spelling mistake in one of the achievements.
  • Fix: There was an immortal exploit against the 50 Mortality boss.
  • Fix: Fixed an immortality exploit with Doom Delay and Battery Saver Mode.
  • Fix: All the new songs were in mono instead of stereo.
  • Fix: Stopped more of the saving checks happening while the game is in Freeplay mode.
  • Fix: Profile level XP is now rounded when calculated.
  • Fix: Fixed dialogs where Infected Worm would use the idle sprite while talking.
  • Fix: Fixed the wrong variable being used for the 'highest' you got an upgrade.
  • Fix: Transparency issues with some of the weapons.
  • Fix: Players who had completed 'No Autoaim' achievement should get the mission unlock now.
  • Fix: The Face enemies were starting off angry, should be fixed now.
  • Fix: The achievement for sacrificing 25 crowns activating too early.
  • Nerf: Reduced ADD_DMG Picayune suit got from Curse.