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Incursion Red River News

Hotfix #1.2.0.4

Hotfix – Version 1.2.0.4


**Disclaimer: AI Difficulty settings have been changed. New Low difficulty has been introduced and previous low/mid/high have been updated to mid/high/extreme.**

AI & Balance
- Added new *Low* AI difficulty.
- Existing difficulty levels shifted:
-> Old Low → now Medium
-> Old Medium → now High
-> Old High → now Extreme.
- Perception range slightly lowered for new Low and Medium difficulties.

Gameplay & Mechanics
- Fixed empty reload animations on SKS rifle.
- Corrected SCAR-H not being compatible.
- Mission rewards now grant Coins & Tasks Reputation. -> only effects new generated missions.
- Staircase in Quarry now correctly plays metal footstep sounds.
- Fixed bug with stacking/splitting items on clients.
- Fixed VR80 saying it needs a stock.
- Fixed gun wobbles infinitely on clients at times.
- Item weight and price now update correctly when an item is removed from inventory.
- Inspect window price suggestion now reflects the proper *sell* price on the marketplace.
- Updated weight (kg) values for all items.

Performance & Technical
- Potential stutter during raid reduced.

Hotfix #1.2.0.3

Hotfix – Version 1.2.0.3


**Disclaimer: Current Bunker Intel Extraction mission might be bugged. Reroll to fix it.**

Fixes & Improvements
- Vendor reset to make tier changes to some items visible.
- Fixed malfunction trigger logic: now starts at 80% durability as intended.
- Fixed foliage collision on certain bushes that was blocking weapons or failing to occlude AI sight.
- Fixed gear loss when loading into Co-Op sessions.
- Fixed some loot boxes not loading in correctly for clients.
- Fixed reinforced enemies appearing without visible gear.
- Fixed bunker bug placement in the control room.
- Fixed one large safe in quarry cannot be opened.
- Fixed dead bodies show still in thermal and team mates show never.

Gameplay & Mechanics
- When going into pause menu, game now properly pauses when playing solo.
- Adjusted Low AI Settings to be a bit more forgiving.

AI & Settings
- AI settings now also display settings as references for low/mid/high difficulty tiers.

UI
- Main menu music can now be deactivated in the settings.

Hotfix #1.2.0.2

Hotfix – Version 1.2.0.2


**Disclaimer: Current Bunker Intel Extraction mission might be bugged. Reroll to fix it.**

Fixes
- Fixed malfunction bug causing MP5 to be stuck in burst mode.
- SCAR-H flash hider values fixed.
- Fixed SOCOM suppressor.
- Fixed floating gear items.
- Fixed intel spawning behind closed doors.
- Fixed flashlight not visible on other players.
- Fixed a bugged jammer spot.
- Fixed a bugged AI spawn spot.
- Fixed several items incorrectly shown as available (should be locked).
- Fixed provided loadout option showing incorrect gear in lobby.

AI Adjustments
- General AI changes:
-> Reduced sprint speed slightly.
-> Lowered rotation speed.
-> Snipers now stay in elevated positions more consistently.
-> Improved investigation behavior.
-> Reduced AI damage per shot.
-> Armor now takes more durability damage per hit.
-> Door opening now may alert nearby AI. Peeking does not.
-> AI is now more affected by poor visibility conditions (fog/night).
- Medium difficulty tuning:
-> Increased miss count on full-auto.
-> Increased aiming spread.
-> Slight increase to perception gain and threshold.

Loot & Economy
- Revive Syringe is now available starting at Tier 1.
- Reduced value of Brush and Duct Tape.
- P90 20-round abbreviation corrected and description adjusted.
- Marked Coins are now less expensive and more likely to be found.
- General malfunction adjustments:
-> Guns no longer jam at high durability.
-> Durability degradation slowed down slightly.
-> General jamming chance reduced.

UI & Interface
- Faction tier now displays correct tier on storage update button.
- Reroll option now disabled if you do not have enough cash.

Map & Level Design
- Updated Quarry GCPS map (previous version was outdated).
- Fishing village infill now disables nearby extract.
- Fixed some rock, road, and fence collision issues.
- Fixed issue where some mission intels were not spawning correctly.

Incursion Red River Steam Summer Sale

[dynamiclink][/dynamiclink]Hey everyone!
[p][/p][p]Firstly, thank you for all of the feedback and support on our #1.2 Update. Our Steam Summer Sale, starts now, and end's July 10th.

This will be the LOWEST price. Currently, game is $13.59 after the 20% discount.

After the sale, full price will increase from $16.99, to $18.99.
[/p]

Hotfix #1.2.0.1

Hotfix – Version 1.2.0.1


Fixes & Improvements
- Fixed some missing item descriptions.
- Fixed safe in Military Outpost not being openable.
- Fixed SCAR-H flash hider having incorrect stats.
- Fixed STV bolt not moving correctly during operation.
- Fixed two crashes related to item interactions.
- Fixed P90 default magazine name from 20-round to 50-round.
- Adjusted MDT grip availability.

Level Design
- Deleted dummy in the Bunker area.
- Deleted obstructive pole in Quarry.

UI & UX
- Ammo now highlights when hovering over magazines in inventory.