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Wish Upon a Star Candy

Clodagh and Fovish are back with a new event! Have you ever wished upon a star...candy? Create and enjoy these delicious sweet treats for new rewards! Check out the details below.

Event Dates: Thursday, September 9th, After Maintenance - Thursday, October 7th, Before Maintenance
[h2]Event Details[/h2]
  • During the event, you will receive the quest, [Guide] Wishing Upon a Star Candy.
  • Find Clodagh across from the Healer's House in Dunbarton.
  • Register a main character with Clodagh.
  • You can only register one character per account.
  • You will receive the following rewards after completing [Guide] Wishing Upon a Star Candy:
    • 21,000 EXP
  • The event resets daily at 7:00 AM PDT.
[h2]Let's Make a Star Candy![/h2]
Achievement Quest
  • You will receive the quest, [Event] Let's Make a Star Candy!
  • To proceed through the quest, you will need to make and eat different flavor Star Candies.
  • Summon a Star Candy Sprite using a Star Candy Sprite Summon Ticket.
    • Star Candy Spirit Summon Tickets can be received at a chance from the end reward chest when clearing dungeons such as:
      • Uladh Dungeons
      • Alban Knights Training Grounds
      • Shadow Missions
      • Baltane Mission
      • Tech Duinn
      • Mag Mell
      • Sidhe Finnachaid
  • Each week, a different Star Candy Sprite will be available to summon.
    • Week 1: Strawberry
    • Week 2: Lemon
    • Week 3: Melon
    • Week 4: Grape
  • After summoning the Star Candy Sprite, attack the sprite to get Star Candy Crumbs.
    • The Star Candy Sprite summon will last for 5 minutes.
    • You can attack Star Candy Sprites that other players have summoned.
    • You can summon Star Candy Sprites in town.
    • Only one Star Candy Sprite can be summoned per region.
    • You cannot summon the Star Candy Sprite in instances such as Homesteads, or Avalon Gate, dungeons, or Shadow Missions.
  • You will need 10 Star Candy Crumbs to make 1 Star Candy.
    • You can receive a maximum of 5 Star Candies per day by taking them to Clodagh.
    • Any Star Candy Crumbs that were not turned in to Clodagh for the day will be removed.
  • Once a Star Candy is created, eat it!
    • For every Star Candy you eat, you will receive 1 Star Candy Coin.
    • Use Star Candy Coins to purchase rewards from Fovish in the Star Candy Shop.
    • You can choose to make one wish while eating a Star Candy.
      • Depending on the wish, you will receive a reward. The rewards differ between each type of Star Candy.
      • Note: Rebirth Potions can only be redeemed once per real-world day.
  • Once you have eaten 25 of each Star Candy type, you will receive the following rewards:
    • 21,000 EXP
    • *NEW* Star Candy Dancer 2nd Title Coupon
      • Luck +30
[h2]Strawberry Star Candy Wishes[/h2]
Wish
Reward
I want to be reborn
Rebirth Potion (expires in 24 hours)
I want to level up more easily
Golden Experience Fruit (300%) (expires in 7 days)
I want to raise my Exploration level more easily
Special Artifact (300%) (expires in 7 days)
[h2]Lemon Star Candy Wishes[/h2]
Wish
Reward
I want to be reborn
Rebirth Potion  (expires in 24 hours)
I want to level up more easily
Golden Experience Fruit (300%) (expires in 7 days)
I want to raise my Exploration level more easily
Special Artifact (300%) (expires in 7 days)
I want to grow stronger through battles
Combat 2x EXP Potion (30 min) (expires in 7 days)
I need a recovery item
Comprehensive Recovery 1000 Potion (Event) (expires in 7 days) x3
I want to train my skills
Complete Skill EXP Potion (30 min) (expires in 7 days)
[h2]Melon Star Candy Wishes[/h2]
Wish
Reward
I want to be reborn
Rebirth Potion (expires in 24 hours)
I want to level up more easily
Golden Experience Fruit (300%) (expires in 7 days)
I want to raise my Exploration level more easily
Special Artifact (300%) (expires in 7 days)
I want to grow stronger through battles
Combat 2x EXP Potion (30 min) (expires in 7 days)
I need a recovery item
Comprehensive Recovery 1000 Potion (Event) (expires in 7 days) x3
I want to train my skills
Complete Skill EXP Potion (30 min) (expires in 7 days)
I want to get Skill Training EXP More easily
Skill Training Seal (10) (expires in 7 days)
I want more rewards from clearing missions
Refined Shadow Crystal (Event) (expires in 7 days)
[h2]Grape Star Candy Wishes[/h2]
Wish
Reward
I want to be reborn
Rebirth Potion (expires in 24 hours)
I want to level up more easily
Golden Experience Fruit (300%) (expires in 7 days)
I want to raise my Exploration level more easily
Special Artifact (300%) (expires in 7 days)
I want to grow stronger through battles
Combat 2x EXP Potion (30 min) (expires in 7 days)
I need a recovery item
Comprehensive Recovery 1000 Potion (Event) (expires in 7 days) x3
I want to train my skills
Complete Skill EXP Potion (30 min) (expires in 7 days)
I want to get Skill Training EXP more easily
Skill Training Seal (10) (expires in 7 days)
I want more rewards from clearing missions
Refined Shadow Crystal (Event) (expires in 7 days)
I want to get more Baltane Mission EXP
Baltane Mission Crystal (x2) (expires in 7 days)
I want to level up my pet
Titi and Pepe's Supplement (expires in 7 days)
[h2]Fovish's Star Candy Shop[/h2]
Item
Cost
*NEW* Star Candy Box
2 Star Candy Coins
*NEW* Cute Star Face Painting (Face Accessory Slot Exclusive)

35 Star Candy Coins
*NEW* Sweet Star Face Painting (Face Accessory Slot Exclusive)

35 Star Candy Coins
*NEW* Homestead Yellow Star Candy Sprite Figure
- Strength +8

25 Star Candy Coins
*NEW* Homestead Sky Blue Star Candy Sprite Figure
- Intelligence +8

25 Star Candy Coins
*NEW* Homestead Pink Star Candy Sprite Figure
- Luck +8

25 Star Candy Coins
Baltane Elite Mission Pass Selection Box (expires in 30 days)
25 Star Candy Coins
Unrestricted Dungeon Pass (expires in 30 days)
5 Star Candy Coins
Unlimited Shadow Mission Pass (expires in 30 days)
5 Star Candy Coins
Free Repair Kit Set (expires in 30 days)
5 Star Candy Coins
Perfect Skill Reset Capsule (expires in 30 days)
15 Star Candy Coins
Royal Academy Crystal (expires in 30 days)
10 Star Candy Coins
Dye Ampoule (expires in 30 days)
10 Star Candy Coins
Stardust Dye Ampoule (expires in 30 days)
20 Star Candy Coins
Fixed Color Dye Ampoule Box (Random Color) (expires in 30 days)
20 Star Candy Coins
Fixed Color Metal Dye Ampoule Box (Random Color) (expires in 30 days)
20 Star Candy Coins
Fixed Pet Color Dye Ampoule Box (Random Color) (expires in 30 days)
20 Star Candy Coins
Fixed Color Hair Dye Ampoule Box (Random Color) (expires in 30 days)
20 Star Candy Coins
Instrument Fixed Dye Ampoule Box (Random Color) (expires in 30 days)
20 Star Candy Coins
[h2]Star Candy Box[/h2]
  • *NEW* Starry Sunglasses (Face Accessory Slot Exclusive)
  • *NEW* Shooting Star Candy 2nd Title Coupon
    • Luck +30
  • Sturdy Gathering Knife
  • Sturdy Gathering Axe
  • Sturdy Blacksmith Hammer
  • Sturdy Pickaxe
  • Sturdy Cooking Knife
  • Sturdy Sickle
  • Sturdy Weeding Hoe
  • Sturdy Fishing Rod
  • Sturdy Rolling Pin
  • Sturdy Ladle
  • Sturdy Cooking Table
  • Age Potion - Age 11 (Expires in 7 days)
  • Age Potion - Age 12 (Expires in 7 days)
  • Age Potion - Age 13 (Expires in 7 days)
  • Age Potion - Age 14 (Expires in 7 days)
  • Age Potion - Age 15 (Expires in 7 days)
  • Age Potion - Age 16 (Expires in 7 days)
  • Age Potion - Age 17 (Expires in 7 days)
  • B+ Bomb
  • HP 100 Potion RE x5
  • HP 300 Potion RE x5
  • HP 500 Potion RE x5
  • MP 100 Potion RE x5
  • MP 300 Potion RE x5
  • MP 500 Potion RE x5
  • Stamina 100 Potion RE x5
  • Stamina 300 Potion RE x5
  • Stamina 500 Potion RE x5
  • Wound Remedy 100 Potion RE x5
  • Wound Remedy 300 Potion RE x5
  • Wound Remedy 500 Potion RE x5
  • Speed Walk Potion 30% (5 min)
  • Speed Walk Potion 30% (10 min)
  • Speed Walk Potion 40% (5 min)
  • Speed Walk Potion 40% (10 min)
  • Special High Speed Gathering Potion (Event) (Expires in 7 days)
  • Special Tendering Potion (Event) (Expires in 7 days)
  • Special Tendering Potion S (Event) (Expires in 7 days)
  • Party Phoenix Feather (Event) (Expires in 7 days)

Renewed Adventures - Quality of Life Updates

[h2]New Changes[/h2]
  • The Bank's Gold Deposit Fee has been removed.
  • You can now turn off the PVP option in the revival menu when you become incapacitated by PVP.
    • You can also turn this option off in the Options -> Game -> ETC -> Allow PVP settings.
  • The channel you are currently on will now be highlighted in the Move Channel window.
    • The Move Channel window has also been slightly increased in size.
  • The number of characters you can register in the chat blacklist has been increased from 20 to 60.
    • You can use this setting in Options -> Game -> Chat -> Blacklist Setting.
    • This setting blocks chat from Bugles, Normal Chat, Party Chat, and Whisper Chat of the users registered on the blacklist.
  • The max bundle/stack count for the Altar of Restoration item has been changed to 20.
  • The cost of the Altar of Restoration item in NPC shops has decreased from 10,000 gold to 500 gold.
  • The Partner conversation menu has been improved.
    • When talking to a Partner, some actions have modified so that the conversation does not end automatically, and you can choose a different action.
    • The camera no longer switches to a fixed angle when talking with a Partner.
  • Rebirth Potions can no longer be used in a state when Rebirthing is already available.
    • The description of a Rebirth Potion stating that you can drink it, even when Rebirth is possible, has been removed.
  • A new hotkey option to open up the Dungeon Guide has been added.
    • You can set the related shortcut for the Dungeon Guide Window in Options -> Game -> Control -> Hotkey Settings.
  • Fixed an issue where characters would intermittently get stuck in the wall when entering the boss room of the Taillteann Shadow Mission, "Defeat the Shadow Wizard".
  • Fixed an issue where the Spirit's bleeding damage ignored the PvP percentage setting and abnormally affected PvP battles.
  • Fixed an issue where you were temporarily unable to attack a monster after it entered a deadly state from the Final Hit skill when using Knuckles with an Erg effect.
  • To resolve the issue where music continued to play even after Enthralling Performance ended, it has been changed so that the music ends in the following situations:
    • When the corresponding score is played to the end
    • When re-using Enthralling Performance
    • When logging out of the game client
  • Fixed an issue where Ghost Pirates in the banquet hall spawned inside the wall during the Shadow Mission "Deep Sea Clues" in the G24 quest "A Sleepless Voyage".
  • Fixed an issue where the Crystal Golems that appear at the Scathach Beach - Springs Mana Tunnel would spawn on cliffs.
  • Fixed an issue where when the Succubus Queen used Sweet Illusion on a character that used a pet's hide skill, and the target character's pet was unsummoned, the hide state was not removed.
  • Improvements have been made to the Exclusive Spirit Effect "Analysis" so that it will now apply on enemies with Magic Defense and Magic Protection reduction statuses.
    • The description of the Analysis Effect has been updated.
  • Fixed an issue where Defense, Protection, Magic Defense, and Magic Protection were not applied to damage once Mana Shield deactivated, and the character would be inflicted with high damage.
  • The Demigod skills have been improved so that activating the skill will no longer consume Training EXP.
    • The skill description has been modified to remove the mention of EXP consumption.
    • Note: The Wings of Eclipse skill still works the same as before where EXP decreases each time an attack is blocked.
  • Fixed an issue that prevents a pet from moving and acting due to a counterattack while mounted.
    • If the Auto Combat option is unchecked in Options -> Game -> Control -> Reserve Attack, the pet will not automatically counterattack even if it is hit while riding.
  • Fixed an issue that caused the screen to appear dark if the game client was terminated and reconnected during a dungeon.
  • The durability decrease of equipment due to the passage of time has been removed.
    • This applies to all equipment worn by the player character and Partners.
    • The durability of equipment equipped in the robe slot will also decrease when being hit during combat.
    • The durability decrease of equipment in the robe slot due to being hit is reduced by about half less than the existing time decay value.
  • Changed the party count limit from 1 to 2 players for the "Light and Darkness" Shadow Mission in the G10 quest, "Courcle's Heart".
  • The notice message that appears after clearing the daily maximum number of dungeons in the Dungeon Guide has been changed so that it displays only once upon reaching this daily limit.
  • Instead of the Skill Rank up menu, only an on-screen notice message and a system message are now displayed when ranking up the Shine of Eweca skill.
  • When Adniel's Horn is used, the name of the character who used it will now appear in the message log.
  • The Targeting Options setting has been added to Options -> Game -> Control tab.
    • You can select “Cursor Proximity” or “Character Proximity”.
    • Cursor Proximity targets the enemy closest to the mouse cursor.
    • Character Proximity targets the enemy closest to the character's position.
  • You can now pick up items from monsters killed by Squires during Baltane Missions.
  • The Auto-Decline Guild Invitation function has been added to Options -> Game -> ETC tab
    • When this option is checked, you will turn down any guild invitations automatically.
  • The Lock Pet Skill Slot option has been added to Options -> Game -> ETC tab.
    • When this option is checked, the Pet Skill Slot that appears when a Fynn pet is summoned will be locked so you cannot remove any skills or move the window.
  • A new clock icon has been added to make it easier to identify items in the inventory that have an expiration timer.
  • A new function to stack items with different expiration timers has been added to the top right of the inventory window.
  • A new hotkey option to pick up items from the ground has been added.
    • The default shortcut is set to Alt + C.
    • You can set the related shortcut for Item Collection in Options -> Game -> Control -> Hotkey Settings.
  • The item tooltip for the Forgetful Potion item now displays a cooldown timer.
    • If there is no current cooldown for the character, it will state “Available Now”.
      • Example: If you recently used a Forgetful Potion with a 7-day cooldown, this cooldown will be visible on other Forgetful Potion items.
  • A new hotkey option to target objects such as lamp posts and trees has been added.
    • You can set the related shortcut for Object Targeting in Options -> Game -> Control -> Hotkey Settings.
  • A minimize function has been added to the Character Status List window.
    • This can be accessed by clicking the Details button on the Character Info window under Basic Info -> Status Effects.
  • Status icons and the skill usage gauge no longer overlap above the character's head.
    • When the Character Status List window is activated, the status icon is not displayed above the character's head.
  • Relevant information for active buffs are now displayed on the Character Status List for the following skills:
    • Battlefield Overture
    • Vivace
    • Enduring Melody
    • Harvest Song
    • March Song
    • Chain Burst
    • Berserk
    • Snap Cast
  • Skill cooldown information is now displayed as a number at the bottom of the skill icon.
    • This also applies to the summon cooldown time for pets that are added to the hotkey bar.
  • The skill cooldown of Glyph Evocation has been changed from 150 seconds to 140 seconds across all Ranks.
  • Increased the skill duration of Glyph Evocation by 10 seconds per Rank.
    • Example - Based on Rank 1 of the skill:
      • 100 seconds -> 110 seconds
  • The skill casting time of the Glyph Evocation has been greatly reduced.
  • When using a Glyph Recovery Scroll (10), a new Max Recovery option has been added.
    • This will allow the use of several scrolls to automatically recover the Glyph’s durability.
  • The Combat Penalty notification window is now displayed when moving channels shortly after combat.
    • This will show the Gold/EXP loss if the channel is changed and the remaining duration of the penalty.
  • The Share Music Buffs option has been added to Options -> Game -> ETC tab.
    • When this option is unchecked, you cannot give music buffs to party members, or receive music buffs from party members.
  • The Combo Card Slot Change Coupon can now be used on Combo Cards with permanent duration.
  • The Combo Card Slot Change Coupon can now be used while using VIP service.
  • The issue of the Blue Ghost enemy breaking through dungeon walls has been improved.
  • The Field Raid optimization pop-up window will no longer be displayed.
  • Two new Wall and Flooring options are available for use inside of the Homestead House and can be purchased with gold.
    • Antique Wallpaper and Large Window: 103,000 Gold
    • Refreshing Wallpaper and Large Window: 103,000 Gold
  • The Combo Card Slot Change Coupon (Trade Limit: 1) can now be listed on the Auction House.

Renovation Season 2: Combat Talent Changes

[h2]Magic[/h2]


System Changes
  • The magic system has been changed so that only 1 magic charge (previously 2 magic charges) is decreased if you are knocked down while charging Healing or any of the following intermediate magic skills:
    • Thunder
    • Fireball
    • Ice Spear
  • The magic system has been changed so that the charge count is not removed if you are knocked down while charging any type of Bolt Magic.
Item Changes

Wand
  • You can now use all intermediate magic regardless of the type of Wand you have equipped.
    • For example, Thunder, Fireball, and Ice Spear can all be cast using a Lighting Wand, Fire Wand, or Ice Wand.
  • Each Wand receives 5% bonus damage when the intermediate magic being used matches the elemental attribute of the Wand.
    • Lightning Wand - Thunder Bonus Damage +5%
    • Fire Wand - Fireball Bonus Damage +5%
    • Ice Wand - Ice Spear Bonus Damage +5%
    • Divine Tribolt Wand - Can receive Bonus Damage +5% effect from all intermediate magic
Staff
  • All Staves can use intermediate magic.
    • You no longer need to collect elemental charges with some Staves, such as a Trinity Staff.
Skill Changes

Fireball

  • The damage of Fireball has been increased.
    • This increased damage also applies to some enemies.
  • Fireball can now be used from 1 charge, instead of requiring 5 charges.
  • The charge can still be stacked to 5, and the damage will increase with each charge up to 5.
    • Damage ratio per charge = 1: 2: 3: 4: 6.5
      • 1 Charge: 1/6.5 Damage
      • 2 Charge: 2/6.5 Damage
      • 3 Charges: 3/6.5 Damage
      • 4 Charges: 4/6.5 Damage
      • 5 Charges: 6.5/6.5 Damage
  • The time that Fireball will fly in the air has been shortened to 1 second.
    • Previously, the time was 2.5 seconds.
    • This change does not apply to enemies.
Ice Spear
  • The damage of Ice Spear has been increased.
    • This increased damage also applies to some enemies.
Thunder

  • The damage of Thunder has been increased.
    • This increased damage also applies to some enemies.
  • The time it takes for lightning to strike has been reduced to one second, regardless of the skill Rank.
    • This change does not apply to enemies.
Blaze
  • While charging Blaze, stun is now ignored, and no longer cancels the skill.
    • Being knocked down will still cancel Blaze.
    • Attacks that inflict a special stun will still cancel Blaze.
Hail Storm

  • Hail Storm can now be used with Spellwalk, enabling you to walk freely while the skill is charging, or while having active Hail Storm charges.
Spellwalk
  • The way Stamina is consumed for Spellwalk has been changed.
    • Stamina no longer decreases while Spellwalk is active.
    • Stamina will only decrease when moving while charging a skill, or before using a skill that has been charged.
      • This only applies to skills that you cannot normally move with without Spellwalk active.
      • 10 Stamina points are consumed per second in this state.
Meteor Strike

  • The damage of Meteor Strike has been increased.
    • This increased damage also applies to some enemies.
  • The casting time of Meteor Strike has been reduced to 2 seconds from 4 seconds.
    • This change does not apply to enemies.
  • The time it takes for Meteor Strike to hit has been reduced to 2 seconds from 5 seconds.
    • This change does not apply to enemies.
  • The damage reduction based on the distance furthest from the center of impact has been removed.


[h2]Close Combat[/h2]


Skill Changes

Windmill

  • The maximum damage per Rank has been increased.
    • Example - Based on Rank 1 of the skill:
      • Human/Giant: 250% -> 400%
      • Elf: 200% -> 320%
  • Windmill's attack range has been increased depending on the Rank of the skill.
  • When you have a melee Combat talent weapon equipped and are using Windmill, enemies hit by Windmill are knocked down in place. They are no longer knocked back and scattered.
    • This change does not apply to enemies who use Windmill.
Charge/Lance Charge
  • The position lag issue when using Charge/Lance Charge has been improved.
Assault Slash
  • Assault Slash's cooldown has been reduced to 7 seconds across all Ranks.
  • The activation speed has been increased when using Assault Slash after Smash.


[h2]Alchemy[/h2]


System Changes

  • Alchemic Damage has been added to the Character Information menu.
    • It now shows stats for Fire, Water, Wind, and Earth attributes based on the character's equipped titles, gear, and talent bonuses.
  • The stats that affect Alchemy have been changed.
    • Damage is increased by the average of the character's Max HP, Max MP, and Max Stamina.
    • The affected skills are as follows:
      • Water Cannon
      • Flame Burst
      • Wind Blast
      • Heat Buster
      • Sand Burst
      • Frozen Blast
      • Shock
Skill Changes

Water Cannon
  • Water Cannon has been changed to apply a fixed maximum damage amount regardless of the distance from the target.
    • This change does not apply to enemies.
    • Before: Base damage 1x
    • Damage by Distance from target (0.6x to 1.4x)
    • After: Base damage 1x
    • Distance 1.4x
Flame Burst

  • Flame Burst's duration has been increased for some Ranks of Flame Burst.
  • If the new duration includes a time less than 1 second, the Flame hit will be calculated as 1 second.
    • In this case, the last hit of Flame Burst will deal damage proportional to the original duration.
      • Example: If the duration of Flame Burst's usage is 4.2 seconds, it will hit 5 times over 5 seconds. The last hit will be applied at 20% of the damage of 1 hit.
Wind Blast

  • Wind Blast's activation structure has been changed to be activated by clicking the ground after casting.
  • When activated, enemies within a 4 meter radius around the character are pushed in one direction.
    • Enemies behind the character are pushed in the direction the character is facing.
    • This change does not apply to enemies.
  • The reforge option, Wind Blast Range, has been changed to Wind Blast Attack Range.
    • Previously, the reforge started at 1 meter, and increased the range by 0.25 meters per level.
    • This has now been changed to an option that increases the attack range by 0.15 meters per level.
  • The Stardust Support Effect for Wind Blast has been changed from Blast to Flare.
Heat Buster

  • Heat Buster has been changed so that you can activate this skill when the cylinder pressure is 50% or higher.
    • Previously, it required 100% cylinder pressure.
  • When activated, the damage is proportional to the pressure amount.
    • Example: When activated at 50% pressure, it is activated at 50% damage.
  • When activated at maximum pressure, an additional 20% damage is inflicted as before.
Life Drain

  • Life Drain can now be activated even when you have Max HP.
Summon Golem
  • The stats of the summoned Golem's HP, Magic Defense, and Magic Protection have been increased.
  • The casting time and attack time of the summoned Golem's Smash, Defense, and Windmill skills have been reduced.
  • Fixed an issue where the summoned Golem's Taunt skill did not have a cooldown.


[h2]Puppetry[/h2]


System Changes

  • Marionette Information can now be viewed in the Character Information menu. 
    • It outlines the stats of the summoned marionette and can only be viewed when a marionette is summoned.
    • This menu can also be opened by right-clicking the summoned marionette character and clicking on "View Status".
  • A new option has been added.
    • Options -> Game -> Controls -> Use Marionette Camera
      • When activated, the camera moves around the doll instead of the player.
  • Marionettes can now pick up items.
Skill Changes

Control Marionette

  • The Control Marionette skill has been changed so that if the marionette summon is canceled due to mounting a pet, the marionette will be summoned automatically after dismounting the pet. 
    • The Control Marionette skill will also be activated after dismounting the pet.
Act 1: Inciting Incident
  • The base damage of Act 1: Inciting Incident has been increased.
    • Example - Based on Rank 1 of the skill:
      • 200% -> 300% damage
Act 2: Threshold Cutter

  • The base damage of Act 2: Threshold Cutter has been increased.
    • Example - Based on Rank 1 of the skill:
      • 700% -> 960% damage
  • The character and marionette motion when using the skill has been changed.
  • The skill has been changed to an AoE attack skill that simultaneously attacks enemies within a 2 meter radius from the original targeted enemy.
  • Attack speed has been increased.
  • The Stardust Support Effect for Act 2: Threshold Cutter has been changed from Blast to Flare.
Act 4: Rising Action
  • The base damage of Act 4: Rising Action has been increased.
    • Example - Based on Rank 1 of the skill:
      • 300% -> 560% damage
Act 6: Crisis
  • The invincibility duration of enemies hit by the skill has been removed.
Act 7: Climactic Crash

  • The base damage of Act 7: Climactic Crash has been increased.
    • Example - Based on Rank 1 of the skill:
      • 550% -> 860% damage
  • It has been changed so that the control of the marionette is not canceled after the attack is completed so long as the position of the marionette is within the control range.
  • The enemy is knocked back in the same direction as the skill casting direction, increasing the probability of enemies being hit by all 3 hits.
  • Fixed an issue where the marionette would not move intermittently when using the skill in front of obstacles.
  • Fixed an issue where you are intermittently unable to attack enemies when using the skill in front of obstacles.


[h2]Archery[/h2]


System Changes

  • Archery has been changed so that regardless of the aiming rate, the Archery Talent attack will always hit an enemy.
    • If attacking outside of the attack range, the attack will miss.
  • The damage is determined by the character's minimum/maximum damage in proportion to the aiming rate at the time of the attack.
    • When the aiming rate is 100%, the minimum/maximum damage is 100% reflected.
  • Various effects that previously affected accuracy have been changed to now affect aiming rate.
    • Certain text descriptions that mention Accuracy have been changed to Aim Rate.
  • The delay time when aiming from 99% to 100% is now removed.
  • The effect that appears when the aiming rate is 100% has been changed to now appear when the aiming rate is 70%.
  • A bonus to the aim rate is now applied when reaching 70% aim rate, regardless of the aiming speed.
    • This change only applies to player characters.
Item Changes
  • The Bow and Crossbow Erg Bonus Effects have been changed.
    • Before: "Skill cooldown upon aim failure"
      • Decreased time by seconds per Erg level
    • After: "Archery Skill Cooldown"
      • Decreased time by seconds per Erg level
    • The Erg effect reduction value per level has been decreased
      • Example - Based on level 50 Erg:
        • Max 2 seconds -> 1 second
  • Various arrows and bolts can now be bundled up to 500 pieces.
    • The number of bundles of arrows/bolts sold by weapon shop NPCs has increased.
  • 1,000 arrows can now be inserted into the Quiver.
  • The Piercing Forest Arrow description has been corrected to include the additional 12% maximum damage bonus.
Skill Changes

Crash Shot

  • Crash Shot has been changed so that the fragment attack occurs at the same time as Crash Shot hits an enemy.
    • This change does not apply to enemies.
Urgent Shot
  • Urgent Shot has been changed so that you can use the skill regardless if the previous attack hit or missed.
  • Skill cooldown has been increased.
    • Example - Based on Rank 1:
      • 10 seconds
  • The skill training requirement has been changed.
    • Before: "Use the skill successfully immediately after missing."
    • After: "Use Urgent Shot to defeat an enemy."
  • The Glyph Effect for Urgent Shot has been changed.
    • Before: "Urgent Shot Available Time"
      • Increased by 0.05 seconds per level
    • After: "Urgent Shot Cooldown Decreased"
      • Decreased by 0.2 seconds per level
Final Shot
  • When using Final Shot, you can now immediately activate the skill without casting time.
    • Previously, the casting time was 2 seconds.
  • The duration of the skill has been increased.
    • Example - Based on Rank 1:
      • 30 seconds -> 45 seconds
  • Skill cooldown has been reduced.
    • Example - Based on Rank 1:
      • 260 seconds -> 240 seconds
  • The skill has been changed so that the durability of the equipped weapon does not decrease when using the skill.

[COMPLETED] Scheduled Maintenance - September 2nd

Mabinogi will have a scheduled maintenance on September 2nd. During this time, the game will be unavailable. Maintenance is expected to begin at 7:00 AM PDT and last approximately 3 hours.

Please note that the estimated length of time for each maintenance is subject to change without notification.

-Time-

Thursday, September 2nd

Pacific (PDT, UTC-7): 7:00 AM - 10:00 AM 
Eastern (EDT, UTC-4): 10:00 AM - 1:00 PM
Paris (CEST, UTC+2): 4:00 PM - 7:00 PM

To address the following:
  • Weekly server upkeep.
  • It is almost autumn, so the Summer Master Plan event is ending.
  • Hafgan has run out of cocktails! The Connous Beach Vacation event is ending.
  • Someone rained on the parade so the Rebirth Potion Parade event is ending.
  • It's the last weekend to enjoy a boost to Royal Society Sponsorship quests! The Stardust Boost event is ending on September 5th, at 11:59 PM PDT.
  • Processing of requested name changes. Note: The Name Change submission site will be unavailable after 7:00 AM PDT time, and will be available after the maintenance.
- The Mabinogi Team

[COMPLETED] Scheduled Maintenance - August 25th

Mabinogi will have a scheduled maintenance on Wednesday, August 25th. During this time, the game will be unavailable. Maintenance is expected to begin at 5:00 AM PDT and last approximately 5 hours.

Please note that the estimated length of time for each maintenance is subject to change without notification.

-Time-

Wednesday, August 25th

Pacific (PDT, UTC-7): 5:00 AM - 10:00 AM 
Eastern (EDT, UTC-4): 8:00 AM - 1:00 PM
Paris (CEST, UTC+2): 2:00 PM - 7:00 PM

To address the following:
  • Weekly server upkeep.
  • Windows update.
  • Fix an issue where tradeable Elite Shadow Mission passes would not work for their named mission.
  • The Fairies of Fairy Village need your help! The Fairy Village event is starting on Thursday, August 26th, at 7:00 AM PDT.
  • It is PUZZLE TIME again! The Return of the Playful Puzzles event is starting on Thursday, August 26th, at 7:00 AM PDT.
  • Your island vacation is now over. The Summer Island Hopper Box sale is ending on Thursday, August 26th, at 10:00 AM PDT.
  • The sunflowers have started to wilt away...The Sunflowers in Dugald Aisle event is ending on Wednesday, August 25th, at 11:59 PM PDT.
  • Week 7 of the Summer Master Plan buffs are ending on Thursday, August 26th, at 6:59 AM PDT. Week 8 of the Summer Master Plan buffs are starting on Thursday, August 26th, at 7:00 AM PDT.
  • Processing of requested name changes. Note: The Name Change submission site will be unavailable after 7:00 AM PDT time, and will be available after the maintenance.
- The Mabinogi Team