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SULFUR News

Vote for SULFUR 🏆🎉 in the Steam Awards!

Hey all Sulfur fans! We want to thank everyone who has been with SULFUR through updates, surprises, new weapons, and new iteration to make the game better, we would love your nomination. đź«¶

Vote for SULFUR in the Labor of Love award. SULFUR has grown a significantly since the early access launch a year ago - a lot thanks to your feedback, your bug reports, your wild ideas, and your endless support! Every patch, every new area, crazy decisions, and weapon experiments has been shaped together with you out there!

If SULFUR has become a part of your gaming life, if you have experienced first-hand how the game improves over time, or if you simply enjoy watching the game evolve with each update, we would be honored to have your nomination!

Nominate SULFUR for Labor of Love and help us show the world what this journey has been about!🏆 🎉

Patch Notes 0.13.3

[p]Bug fixes:[/p]
  • [p]Longboy now correctly renders in the Weapon Rack.[/p]
  • [p]Longboy should now reload correctly after emptying in ADS.[/p]
  • [p]Fixed a framerate issue related to the Hellshrew Snipa.[/p]
  • [p]Buying items will correctly align them to the top left, instead of the right.[/p]

Patch Notes 0.13.2

[p]General: [/p]
  • [p]Added new item “Holoreality Projector” to Arthur’s Stamp Shop.[/p]
  • [p]The Bulk Ammo Box now correctly gives a 20% discount.[/p]
  • [p]Quest givers should now return your items to you if you forget them in their inventory without completing the quest (upon exiting the quest screen).[/p]
  • [p]Fixed more LODing issues which resulted in some side rooms disappearing whilst the player was in them[/p]
  • [p]Fixed the issue where some items/weapons couldn’t be swapped with equipped items/weapons even though space was available in the inventory.[/p]
  • [p]Dish soap is now actually attainable.[/p]
  • [p]Regular and Secret shops will now refresh as they should.[/p]
  • [p]Removed visible dirt planes in the outhouse events.[/p]
  • [p]Decreased inventory size of flash hider.[/p]
  • [p]Fixed issue of not being able to drop items with gamepad in the inventory.[/p]
[p]
[/p][p]Guns and Animation:[/p]
  • [p]Added missing sounds to Longboy’s partial reloads.[/p]
  • [p]Fixed Longboy’s reload bugs related to ADSing.[/p]
  • [p]Implemented new Rektor animations.[/p]
  • [p]Fixed Mario’s casing eject flying across the screen during the full reload animation.[/p]
[p]
[/p][p]Church Hub: [/p]
  • [p]Filled in a visible hole in the ground[/p]
[p]
[/p][p]Caves:[/p]
  • [p]Fixed misalignment with new explodable siderooms[/p]
  • [p]Fixed texture misalignment[/p]
[p]
[/p][p]Town:[/p]
  • [p]Fixed an issue where falling down the well in the side room left you in infinite blackness[/p]
  • [p]Fixed a double spawning scroll reward appearing in a side room[/p]
  • [p]Fixed a number of gaps that were appearing between chunks[/p]
  • [p]Implemented smooth colliders for stairs that were previously missed[/p]
[p]
[/p][p]Sewers:[/p]
  • [p]Fixed an issue with level generation where side rooms were incorrectly spawning (resulting in doors to the void)[/p]
  • [p]Added Smooth stair collisions[/p]
[p]
[/p][p]Castle:[/p]
  • [p]Fixed certain walls having no collisions[/p]
[p]
[/p][p]Forest:[/p]
  • [p]Fixed an issue with the new flashback sequence that resulted in not returning to the forest correctly[/p]
[p]
[/p][p]Pools:[/p]
  • [p]Fixed misaligned chunk generations[/p]
[p]
[/p]

Patch Notes 0.13.1

  • [p]Fixed an issue with some levels loading forever.[/p]
  • [p]Fixed an issue with outlines on new machines not disappearing correctly.[/p]
  • [p]Decreased inventory size of the toilet paper item.[/p]

SULFUR Quest Update

[h3]Major Updates[/h3]
  • [p] You can now take Quests from the NPCs in Sulfur.
    [/p]
  • [p] Complete them to earn Stamps – a new ethereal currency used to buy cool new things for the church. The stamps aren’t lost on death.
    [/p]
  • [p] Meet Arthur, a new vendor who happily trades your Stamps for rewards.
    [/p]
[previewyoutube][/previewyoutube][h3]World & Levels[/h3]
  • [p] New achievements.
    [/p]
  • [p] When a player fail "non-deadly" the game actually kills you now.
    [/p]
  • [p] Removed the following items:
    - Safe from Stiffleg's shop
    - Swing Dings from Fex' shop
    - Mutagen Capsule and pizza from Bill's shop
    - Robot parts from Ralphie's shop
    - Gun Racks and Wardrobe from boss loot.
    [/p]
  • [p] Added quest dialogue options to all NPCs.
    [/p]
  • [p] Smoother stair walking experience in multiple areas (Church, Town, Castle).
    [/p]
  • [p] Added explodable walls withh side rooms to Town, Sewers, Dungeon, and Castle.
    [/p]
  • [p] New toilet outhouse events added to Forest and Desert.
    [/p]
  • [p] Hedge Maze received level detail polish.
    [/p]
[p]
[/p][h3]General Fixes & Changes[/h3]
  • [p] LOD system no longer deletes the world right in front of you (we hope).
    [/p]
  • [p] Compact sights readjusted on Rektor, Impala Gravita, Arbiter, and Duhar.
    [/p]
  • [p] M3 Termite ADS fixed.
    [/p]
  • [p] Amulet now fills up again and glows red when full.
    [/p]
  • [p] Ploika Compact can’t fire while equipping.
    [/p]
  • [p] Reduced recoil on Valet.
    [/p]
  • [p] Reduced recoil on M11 while ADS.
    [/p]
  • [p] Fixed firing bug on Farsight’s last two bullets.
    [/p]
  • [p] Adjusted muzzle attachments across multiple weapons.
    [/p]
  • [p] Adjusted Salamander and Knop UVs.
    [/p]
  • [p] Knop’s shine effect is now on the correct side. (Merry Christmas, Permyack.)
    [/p]
  • [p] New Pierre-Fusil animations.
    [/p]
  • [p] New item: Toilet Paper.
    [/p]
  • [p] Optimized and improved muzzle flashes.
    [/p]
  • [p] Added GunCrank to GraveKeeper.
    [/p]
  • [p] Snipers no longer spawn mid-air via shapeshifter mutation.
    [/p]
  • [p] Fixed various wall texture tears.
    [/p]
  • [p] Farsight ammo counter fixed.
    [/p]
  • [p] Flicker now spawns half as often in Forest.
    [/p]
  • [p] Ferryman is now actually an SMG.
    [/p]
  • [p] Fixed Dolphin 99 looking limp on gunrack (more rack fixes coming soon).
    [/p]
  • [p] Realigned Snut’s muzzle attachments to center.
    [/p]
  • [p] New Augusta animations.
    [/p]
  • [p] Enemies approach more evasively (less queueing up to die).
    [/p]
  • [p] Fixed Magus Lock to delete all stacked instances properly.
    [/p]
  • [p] Optimized Railgun when hitting barrelboy or breakables.
    [/p]
  • [p] Fixed throwables being marked as insurable.
    [/p]
  • [p] Interaction refined to avoid triggering objects behind you.
    [/p]
  • [p] Improved SVG mesh rendering on lower-end hardware (hopefully maybe).
    [/p]
  • [p] Projectile trails last slightly longer.
    [/p]
  • [p] Optimized pathfinding.
    [/p]
  • [p] Fixed vendor reroll exploit when exiting to menu.
    [/p]
  • [p] New Palehorse TopClipper animations.
    [/p]
  • [p] Fixed Salamander magazine model.
    [/p]
  • [p] Nerfed Scroll of Light and Scroll of Holy Fire (-50% attack speed). Shoutout Toastnaut.
    [/p]
  • [p] Fixed duplicate item drops from enemies killed in a straight line.
    [/p]
  • [p] Halved Majordome spread.
    [/p]
  • [p] Fixed Charm Arrow spawning inside the gun.
    [/p]
  • [p] Enemies now move with a subtle zig-zag.
    [/p]
  • [p] Fixed companions and shapeshifters getting stuck mid-air.
    [/p]
  • [p] You can no longer charm Desert Clause.
    [/p]
  • [p] Chain Lightning can no longer proc on the player.
    [/p]
  • [p] Added two new shrine cutscenes (Forest and Shav’Wa City).
    [/p]
[p]
[/p][h3]Audio Fixes[/h3]
  • [p] Sounds and music for the toilet.
    [/p]
  • [p] Added player damage sounds from Craw Abomination and Witch Scream.
    [/p]
  • [p] Breacher8 charge-up shot sound fixed.
    [/p]
  • [p] Added footstep sounds for ladders.
    [/p]
  • [p] Mixed some weapons and fixed reflection triggers.
    [/p]
  • [p] Fixed Novanian Guard ball sounds.
    [/p]
  • [p] Optimized sounds in Desert.
    [/p]
  • [p] Fixed Desert challenge sound.
    [/p]
  • [p] Added sounds for opening and closing all stashes.
    [/p]
  • [p] Impala Gravita now has a unique silencer shoot SFX.
    [/p]
  • [p] Added unique SFX for Love Bomb explosion.
    [/p]
  • [p] General mixing and audio fixes.
    [/p]
[h3]Other Notes[/h3][p]
[/p][h3]- Modding warning -[/h3][p]Any third-party mod or modloader will cause an infinite black screen after updating. Remove all mods before launching. Official mod support is not yet implemented – mod at your own risk.

[/p][h3]- Lost save recovery - [/h3][p]If your save has been lost or overwritten, read this thread. [/p][p]
[/p][h3]Please report any save issues on our Discord.[/h3]