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The Land Beneath Us News

We're joining Rogue Bots Festival! 🤖

[p]We're officially part of the Rogue Bots Festival! 🤖[/p][p]To celebrate this occasion, the game is now 40% OFF! 🎉 If you’ve been waiting for the perfect moment to dive into our tactical, turn-based roguelite action game, this is it.[/p][p][/p][p][/p][p][/p][p]We’re also launching two special bundles with two amazing games![/p]
  • [p]The Land Beneath Us x Into the Grid[/p]
[p][dynamiclink][/dynamiclink][/p]
  • [p]The Land Beneath Us x The Swarm Grinder[/p]
[p][dynamiclink][/dynamiclink][/p][p][/p][p][/p][p][/p][p][/p][p]The Rogue Bots Festival ends in a few days so now is the time to wishlist, and grab the discount![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Patch 1.9.0.4 - Balancing & Fixes

[p]Hello!

[/p][p]Patch 1.9.0.4 is now available! This patch should provide a smoother and more balanced journey.

Check out the full details below:

[h2]Added:[/h2]
[/p]
  • [p] Added an indicator for tracking the purple moon's level

    [/p]
  • [p]Added power-arrow indicators in Inspector Mode when damage changes during the turn.[/p]
[h2]


Quest Balancing
[/h2][p]Unyielding I[/p]
  • [p]Add shield: 100 -> 20[/p]
  • [p]Total damage received: 500 -> 200[/p]
[p]ă…¤[/p][p]Unyielding II[/p]
  • [p]Counter trigger: 100 -> 20[/p]
[p]ă…¤[/p][p]Unyielding III[/p]
  • [p]Counter trigger: 100 -> 50[/p]
[p]ă…¤[/p][p]Progressive nucleation[/p]
  • [p]Kill enemies: 300 -> 200[/p]
[p]ă…¤[/p][p]Dimensional simulation[/p]
  • [p]Deal damage with chip: 3000 -> 1000[/p]
  • [p]Upgrade chip: 20 -> 10[/p]
[p]ă…¤[/p][p]Teleport challenge III[/p]
  • [p]Dodge damage: 50 -> 20[/p]
  • [p]Kill after teleport: 50 -> 15[/p]
  • [p]Use teleport: 100 -> 50[/p]
[p]ă…¤[/p][p]Learning | Offensive[/p]
  • [p]Deal damage with chip: 200 -> 100[/p]
[p]ă…¤[/p][p]Processing | Enhance[/p]
  • [p]Kill enemies with a status effect: 100 -> 20[/p]
[p]ă…¤[/p][p]Processing | Infliction[/p]
  • [p]Kill enemies with a status effect: 100 -> 20[/p]
[p]ă…¤[/p][p]Processing | Plasma[/p]
  • [p]Deal damage with chip: 2000 -> 250[/p]
[p]ă…¤[/p][p]Processing | Traps[/p]
  • [p]Move: 3000 -> 1000[/p]
[p]ă…¤[/p][p]Finalize | Enhance[/p]
  • [p]Deal damage with chip: 2000 -> 500[/p]
  • [p]Kill enemies with a status effect: 200 -> 50[/p]
  • [p]Upgrade chip: 10 -> 5[/p]
[p]ă…¤[/p][p]Finalize | Infliction[/p]
  • [p]Kill enemies: 2000 -> 250[/p]
  • [p]Kill enemies with a status effect: 200 -> 25[/p]
  • [p]Upgrade chip: 10 -> 5[/p]
[p]ă…¤[/p][p]Finalize | Overload[/p]
  • [p]Upgrade chip: 10 -> 5[/p]
[p]ă…¤[/p][p][/p][p]Finalize | Plasma[/p]
  • [p]Deal damage with chip: 3000 -> 250[/p]
  • [p]Kill enemies: 2000 -> 200[/p]
  • [p]Upgrade chip: 10 -> 5[/p]
[p]ă…¤[/p][p]Finalize | Recovery[/p]
  • [p]Add shield: 100 -> 50[/p]
  • [p]Upgrade chip: 10 -> 5[/p]
[p]ă…¤[/p][p]Finalize | Traps[/p]
  • [p]Dodge damage: 50 -> 10[/p]
  • [p]Move: 6000 -> 1000[/p]
  • [p]Upgrade chip: 10 -> 5[/p]
[p]ă…¤[/p][p]Hidden Sacred Sword[/p]
  • [p]Add shield: 300 -> 50[/p]
  • [p]Counter trigger: 1000 -> 25[/p]
Localize
  • [p]Added more information for the description of the “Ddraig’s wing” relic and the “Knockback” keyword.[/p]
[p]ă…¤[/p]
Fixed
  • [p]Fixed an issue where the save corrupted panel doesn't show when it's corrupted.[/p]
  • [p]Fixed an issue where the "Enhancer Crystal" relic isn't working with the Blacksmith.[/p]
  • [p]Fixed an issue where the UI disappears after enhancing the item with the Enhancer.[/p]
  • [p]Fixed an issue where the archive did not fill data when bought from a merchant.[/p]
  • [p]Fixed an issue where the reroll amount isn't saved.[/p]
  • [p]Fixed an issue where the boss and mini-boss don’t book tile on the first turn.[/p]
  • [p]Fixed an issue where the charging sound of the “Golem” and the “Skull Tech Warlock” don't stop when the player dies.[/p]
  • [p]Fixed an issue where the quest panel shows duplicate conditions.[/p]
  • [p]Fixed an issue where the “Ring of Arawn” relic didn't update the player's tile when the player was using it.[/p]
  • [p]Fixed an issue where Sven can stand on the Lava totem in the “Caorthannach” boss room.[/p]
  • [p]Fixed an issue where the archive panel doesn't display the enhanced relic's status effect info.[/p]
  • [p]Fixed an issue where some piggy bank relics don't display the current stack amount.[/p]
  • [p]Fixed an issue where the "Trinity Pistol" weapon and the "Energize" chip display the wrong visual when the chip's cooldown is reset.[/p]
  • [p]Fixed an issue where the "Fast Forward" reset all chip cooldown, including the ready one.[/p]
  • [p]Fixed an issue where some bosses don't receive trap damage.[/p]
  • [p]Fixed an issue where the chip doesn't hide when entering the peace phase.[/p]
  • [p]Fixed an issue where the player tiles were displaying the wrong direction.[/p]
  • [p]Fixed an issue where the chip list didn't match the chip panel order.[/p]
  • [p]Fixed an issue where "Nuckelavee" boss pattern displays the wrong damage info in the attack tile.[/p]
  • [p]Fixed an issue where some bosses’ patterns display the wrong damage info in the attack tile when the player is equipping the “Provoking Mask” relic.[/p]
[p]
[dynamiclink][/dynamiclink][/p]

The Land Beneath Us Joins Tiny Roguelites 2026! 🗡️

[p]Greetings, Underworld Dwellers![/p]

The depths are calling.
We’re happy to announce that The Land Beneath Us is officially part of the Tiny Roguelite 2026 event!

If you’re a seasoned soul-harvester or new to the depths of Annwn, there’s never been a better time to join the adventure. Experience a fast-paced, turn-based dungeon crawler where every move is a tactical decision.

Check out the event page to see us alongside other amazing bite-sized roguelites!

Thank you for your continued support and for keeping the fires of the Underworld burning. 🔥

See you in the depths!

https://store.steampowered.com/app/2131010/The_Land_Beneath_Us/

Patch 1.8.6 - New Save System!

[p]The new save system is here!! The Continue button will now load your latest save, allowing you to pick up right where you left off. The game automatically saves every time you enter a new room, so your progress is always secure. With this update, you can now enjoy saving your journey step by step, room by room![/p][p][/p][p][/p][p][/p][h3]Balancing & Gameplay Changes:[/h3]
  • [p]Added a more detailed description for the counter effect, which can trigger once per turn.,[/p]
[p][/p][h3]Bug Fixes:[/h3]
  • [p]Fixed an issue where the counter equipment didn’t work with some enemies.,[/p]
  • [p]Fixed an issue where the cursed effect of Cursed Auf's Revolver wasn’t removed when the weapon reached max level.,[/p]
  • [p]Fixed an issue where the enemy attack pre-tiles remained after a weapon triggered a counter effect.,[/p]
  • [p]Fixed an issue where Excalibur did not active its counter effect when the player had no shield.,[/p]
  • [p]Fixed an issue where Alator’s Plate continuously activated a counter effect. if a counter triggered a critical hit.,[/p]
  • [p]Fixed an issue where the Soul Pillar did not attack after taking damage from a counter effect.,[/p]
  • [p]Fixed an issue where some enemies remained on their previous attack pre-tiles after taking a counter effect.,[/p]
  • [p]Fixed an issue where the counter effect did not heal for an amount equal to the incoming damage.,[/p]
  • [p]Fixed an issue where enemies were not knocked back correctly and they booking the other tiles aftertaking knockback twice.,[/p]
  • [p]Fixed an issue where the Permanent Immunity status effect could be removed by enemy attacks.,[/p]
  • [p]Fixed an issue where the world result screen did not display Heroic Soul in the rewards.,[/p]
  • [p]Fixed an issue where the quest completed notification appeared above the loading screen.,[/p]
  • [p]Fixed an issue where the Gold Drain Totem could spawn at a 0% spawn chance in the Purple Moon mode.[/p]
[p] [/p][h3]Known Issues:[/h3]
  • [p]Missing booked tile for the multiple-tile enemies.,[/p]
  • [p]After using the Arawn Wing, enemies do not update their attackable tile.,[/p]
  • [p]The Enhanced Enhancer Crystal does not work with the Blacksmith.,[/p]
  • [p]The Enhance UI disappears after enhancing an item with the Enhancer.,[/p]
  • [p]Quest conditions in gameplay mode may appear duplicate conditions.[/p]
[p][dynamiclink][/dynamiclink][/p]