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Ertugrul of Ulukayin News

Hotfix - 15 June 2025

IMPROVED: Performance at some places between %5-30 (Depends on the places and the saved graphic options).
FIXED: Falling NPC's under the floor at the cave level.
IMPROVED: Lighting at the puzzle room.

First Day Bug Fix [V.0.80.239.544]

Ertugrul of Ulukayin - V.0.80.239.544
[p]First Day Bug Fix[/p][p]DEVELOPER NOTES[/p][p]
PROGRAMMING[/p]
  • [p]FIXED: Bug where the horse could be summoned right after Turgut and Meryem exited the cave.[/p]
  • [p]FIXED: Issue where the player would start in the sky after the jackal fight cinematic.[/p]
  • [p]FIXED: Game-breaking bug allowing players to enter through the backdoor during the Shaman confrontation.[/p]
  • [p]FIXED: Flickering and visibility issues with Ertuğrul during the Shaman death cinematic.[/p]
  • [p]FIXED: Dream sequence bug where early nightmares spawned in unreachable areas and broke the game.[/p]
  • [p]FIXED: Final nightmare cinematic not triggering after defeating the last enemy in Ertuğrul’s dream.[/p]
  • [p]FIXED: Poor performance for players who previously played the demo or an older Epic Games version.[/p]
  • [p]FIXED: Underground spawning issue with NPCs during the mission to confront the Shaman.[/p]
  • [p]FIXED: Exploit where players could spam the bow using left-click.[/p]
  • [p]FIXED: Game-breaking bug allowing Meryem to leave the Armenian village before completing the required objectives.[/p]
  • [p]FIXED: Game-breaking bug when trying to grab barrels using right-click.[/p]
  • [p]FIXED: Bug causing companion NPCs to teleport suddenly when looked at.[/p]
  • [p]FIXED: Friendly characters dying unexpectedly during the Mongol raid near the Weavery.[/p]
  • [p]IMPROVED: Added visual feedback (VFX) when poisoned by a snake bite.[/p]
  • [p]IMPROVED: Added a marker in the deer hunting mission to prevent the deer from becoming unfindable in the final stages.[/p]
[p]
LEVEL DESIGN[/p]
  • [p]FIXED: Increased water availability and accessibility in the antidote crafting area during the snake encounter mission.[/p]
  • [p]FIXED: Dagger floating mid-air when thrown in specific cave areas during Turgut’s encounter with cannibals.[/p]
[p]
AUDIO/SUBTITLES[/p]
  • [p]FIXED: Missing voice lines for certain NPCs in the tribe.[/p]
  • [p]IMPROVED: Various foley, dialogue, and subtitle polish.[/p]
  • [p]FIXED: Missing subtitles during the final cinematic.[/p]
[p]
UI/UX[/p]
  • [p]FIXED: Game-breaking issue where buttons in the initial disclaimer screen did not respond.[/p]
  • [p]IMPROVED: Added reminders for Turgut’s "Skills" and "Attributes" when starting the game with him.

    [dynamiclink][/dynamiclink][/p]

Ertugrul of Ulukayin — Chapter 1 & 2 (Early Access)

[p][/p][p]

Watch the reveal of brand new game footage from Ertugrul of Ulukayin!
[/p][previewyoutube][/previewyoutube][p]
[dynamiclink][/dynamiclink][/p]

Ertugrul of Ulukayin | Early Access Announcement Trailler

[p][/p][previewyoutube][/previewyoutube][p]Step into the world of Ertugrul of Ulukayin, a semi-open world action-adventure inspired by Turkish history and mythology. Play as Ertuğrul Bey and lead your tribe through the chaos of medieval Mesopotamia, where ancient myths and historical events collide.[/p]
  • [p]Story-driven combat with your trusted companions.[/p]
  • [p]A rich world inspired by Turkish heritage and mythology.[/p]
  • [p]Unfold the tale across multiple chapters.[/p]
[p]We’re building this journey together, your feedback during Early Access will help shape the future of the game. Thank you for being part of it!
[/p][p]Join our community on Discord and share your thoughts![/p][p]https://discord.gg/Sg6KaAjMkZ[/p]

Language Support Roadmap – Updated as of June 2025

[p]I wanted to share our road map in the language support , as part of our ongoing efforts to make Ertuğrul of Ulukayın accessible to a global audience, we've been steadily expanding our language support across the game.

We're currently working on synchronizing all subtitle languages between Part 1 and Part 2 for consistency. Some languages will be temporarily locked until their localization is finalized and fully tested.

[/p][h2]Languages :[/h2][p]
[/p][h3]✅ Completed in Part 1 :[/h3][p]
[/p][h3]Dubbing:[/h3][p] Turkish (TR), English (ENG)

[/p][h3]Subtitles:[/h3][p] Arabic (AR), Simplified Chinese, English, French (FR), German (GER), Japanese (JPN), Brazilian Portuguese (PT-BR), Russian (RU), Spanish (ES - LATAM), Turkish (TR), Urdu [/p][h3]✅ Completed in Part 2 (as of June 2025):[/h3][p]
[/p][h3]Dubbing:[/h3][p] Turkish

[/p][h3]Subtitles:[/h3][p] Arabic, Simplified Chinese, English, Russian, Turkish


[/p][h3]🎯Upcoming Goals (Target: August 2025):[/h3][p]
> Make all completed translations available in both parts of the game.

> Add new subtitle options:
[/p]
  • [p] Korean
    [/p]
  • [p] Italian
    [/p]
  • [p] Polish
    [/p]